| | |  | 0004630 | | 1 |
[Zandronum] Bug | major | new | 2026-09-05 | Software: sprites are drawn in the ceiling when a ledge overlaps with a 3D floor. |
| | |  | 0004629 | | 1 |
[Zandronum] Bug | major | new | 2026-09-05 | Software users can look through 3D floors if the adjacent 3D floor is semitransparent |
| | |  | 0004628 | | 1 |
[Zandronum] Bug | crash | new | 2026-09-05 | Software mode: crash when trying to render voxel and semitransparent 3D floor at the same time |
| | |  | 0004627 | | |
[Doomseeker] IP2C | minor | new | 2026-08-22 | File -> Update IP2C always says update is available even if up to date, doesnt update file, |
| | |  | 0004626 | | |
[Doomseeker] Bug | major | new | 2026-08-21 | Doomseeker Does Not Show Odamex Horde Servers |
| | |  | 0004596 | 3 | 5 |
[Zandronum] Suggestion | feature | new | 2026-08-17 | New menu option: ally/enemy icon size - big/small |
| | |  | 0004622 | 4 | 2 |
[Zandronum] Bug | minor | new | 2026-08-11 | Optimized PNGs with palette have weird alpha |
| | |  | 0004625 | | |
[Doomseeker] Wadseeker sites | minor | new | 2026-08-11 | New default wadhost request for Pizzadoom |
| | |  | 0003334 | 38 | 9 |
[Zandronum] Bug | major | assigned (Kaminsky) | 2026-08-11 | Tickrate discrepancies between clients/servers |
| | |  | 0004624 | 2 | |
[Zandronum] Suggestion | tweak | new | 2026-08-03 | petition for sv_maxteams, buckshot and more latched CVars to be normally reachable |
| | |  | 0004621 | 1 | |
[Zandronum] Bug | minor | new | 2026-07-26 | Projectiles lose the ability to go through allies when spectating |
| | |  | 0004623 | | |
[Zandronum] Suggestion | feature | new | 2026-07-22 | Add ACS function to get player camera's bob offset |
| | |  | 0001330 | 35 | 1 |
[Zandronum] Bug | minor | feedback | 2026-07-20 | When you die in TLMS, any projectile that was yours becomes server's |
| | |  | 0004620 | | 1 |
[Zandronum] Bug | minor | new | 2026-07-05 | Certain joysticks have issues with default controller settings |
| | |  | 0004619 | | 1 |
[Zandronum] Bug | major | new | 2026-06-22 | PRINTNAME_NEXTLEVEL does nothing |
| | |  | 0004601 | 3 | |
[Zandronum] Bug | minor | new | 2026-06-14 | SetCurrentGamemode keeps certain properties when switching from team to non-team modes |
| | | | 0004606 | 1 | |
[Zandronum] Suggestion | feature | new | 2026-06-02 | Add unlagged projectiles and possibly Q-Zandronum client-predictable ACS scripts |
| | |  | 0001673 | 10 | 1 |
[Zandronum] Suggestion | major | assigned (Torr Samaho) | 2026-06-02 | Changing a player's class/team w/o respawning? |
| | |  | 0004618 | 1 | |
[Zandronum] Suggestion | tweak | new | 2026-06-02 | If a client was already logged in before "map" map change, log in automatically again |
| | |  | 0004605 | 5 | 1 |
[Zandronum] Bug | minor | resolved (DrinkyBird) | 2026-05-27 | Logging in, then hard map reset will prevent Database features from working correctly |
| | |  | 0004617 | | |
[Zandronum] Bug | text | new | 2026-05-25 | Player_SetTeam doesn't print join messages offline |
| | |  | 0004615 | 1 | 1 |
[Zandronum] Bug | minor | confirmed | 2026-05-25 | Player_SetTeam is unable to switch players off of a team |
| | |  | 0004616 | 1 | 1 |
[Zandronum] Bug | major | confirmed | 2026-05-25 | Dropped Flags/Team Items don't reset when the map resets, duping itself |
| | |  | 0001952 | 10 | 2 |
[Zandronum] Bug | crash | assigned (Torr Samaho) | 2026-05-22 | Extreme lag from an old wad |
| | |  | 0002852 | 3 | 1 |
[Zandronum] Bug | major | feedback | 2026-05-21 | The experimental A_Jump(256, ...) handling causes problem in weapon |
| | |  | 0003792 | 1 | 3 |
[Zandronum] Bug | major | confirmed | 2026-05-20 | Incorrect hitscan behavior |
| | |  | 0002272 | 1 | 3 |
[Zandronum] Bug | minor | confirmed | 2026-05-19 | Monster movement prediction on slopes |
| | |  | 0001162 | 11 | 1 |
[Zandronum] Bug | major | resolved (Dusk) | 2026-05-19 | A_Jump causes nasty desyncs to occur in Futur War online |
| | |  | 0002314 | 1 | 1 |
[Zandronum] Bug | minor | confirmed | 2026-05-19 | A_SkullPop actor seems to be client-sided or inherits flags it's not supposed to causing desyncs online |
| | |  | 0002319 | 1 | 1 |
[Zandronum] Bug | trivial | confirmed | 2026-05-19 | Corpses crushed by floors aren't removed after map resets |
| | |  | 0002034 | 1 | 1 |
[Zandronum] Bug | minor | confirmed | 2026-05-19 | Crushed player corpse is still visible on other clients online |
| | |  | 0001121 | 2 | 2 |
[Zandronum] Bug | minor | confirmed | 2026-05-19 | "Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states |
| | |  | 0000794 | 1 | 2 |
[Zandronum] Bug | minor | confirmed (Dusk) | 2026-05-19 | AimingCamera doesn't follow its target after map resets |
| | |  | 0001198 | 22 | 4 |
[Zandronum] Bug | major | resolved (Torr Samaho) | 2026-05-19 | Player_SetTeam() leaves a ghost player body when the player is morphed |
| | |  | 0004611 | 2 | 1 |
[Zandronum] Bug | block | new | 2026-05-19 | Server statistics window congests packets sent, speeding up tickrate of monsters dramatically upon closing, spiking network |
| | |  | 0001384 | 4 | 2 |
[Zandronum] Bug | minor | confirmed (Dusk) | 2026-05-18 | SpringPadZone Desyncs Objects and Monsters |
| | |  | 0001055 | 9 | 1 |
[Zandronum] Bug | tweak | resolved (Kaminsky) | 2026-05-18 | cl_identifytarget should respect the coop spy view |
| | |  | 0002781 | 2 | 1 |
[Zandronum] Bug | minor | confirmed | 2026-05-18 | Invasion Spawner fails if sector height changes |
| | |  | 0004604 | 1 | |
[Zandronum] Bug | minor | new | 2026-05-17 | Teleporting players warp to their destination with "cl_buffercommands 1" + "cl_capfps 0" |
| | |  | 0000397 | 1 | 1 |
[Zandronum] Bug | minor | confirmed | 2026-05-17 | Other players face the same direction as the death camera upon respawn |
| | |  | 0000728 | 1 | 1 |
[Zandronum] Bug | trivial | resolved (Kaminsky) | 2026-05-17 | Bot icon flickering after death offline |
| | |  | 0000042 | 17 | 11 |
[Zandronum] Bug | major | resolved (Torr Samaho) | 2026-05-17 | player death sequence starts at a much higher floor height |
| | |  | 0004613 | | 1 |
[Zandronum] Bug | feature | new | 2026-05-17 | Client demos in coop mode erroneously use singleplayer intermission screen |
| | |  | 0004612 | | |
[Zandronum] Suggestion | block | new | 2026-05-17 | "cl_autologin 1" needs to login before maps are loaded |
| | |  | 0004512 | 2 | |
[Zandronum] Bug | minor | feedback (DrinkyBird) | 2026-05-16 | Only 1st client connected to server gets to have DSOOF sound when attempting to open locked doors online |
| | |  | 0004577 | 2 | |
[Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-16 | Setting multiple ban and exemption files via startup parameter doesn't work correctly. |
| | |  | 0001425 | 13 | 2 |
[Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | Morphed players do not transfer their skin |
| | |  | 0004565 | 2 | |
[Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-16 | Netplay issue with the "centerview" command |
| | |  | 0001363 | 8 | |
[Zandronum] Suggestion | minor | feedback | 2026-05-16 | Make sv_noFOV restriction more flexible |
| | |  | 0003859 | 7 | 2 |
[Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | Fov resets to 90 upon player respawn |