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ID | Project | Category | View Status | Date Submitted | Last Update |
0004527 | Zandronum | [All Projects] Bug | public | 2025-04-26 23:34 | 2025-04-26 23:34 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0004527: RCON and server console map changemap/nextmap changes don't work during countdowns in survival online |
Description | For some reason, there was a change made in:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/63bb6402ec0f13820f95f5a1fbb80c314418d8d6 [^]' , presumably to allow players who forgot to join during survival countdowns a chance to enter the game before a "callvote" map change takes place, as there's no countdown in the next map if players are alive and present in-game before the map change.
However, the problem with this is that it renders the RCON and server console almost impossible to use during countdowns in survival, which slows down testing sessions when testing stuff quickly. If possible, I'd request that when called from the RCON or in the server console directly, that "changemap" and "nextmap" map changes can still take effect immediately during countdowns in survival. |
Steps To Reproduce | 1. zandronum -host -iwad doom2.wad +survival 1 +sv_cheats 1
2. Connect a client to the server, grant it RCON access and join the game.
3. During the countdown, use "rcon nextmap" through RCON or in the server console directly. It won't have any effect, and the server will not even remember it. |
Additional Information | On a side note, while the server "remembers" changemap map changes done during countdowns in survival, it doesn't remember "nextmap" map changes. |
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