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IDProjectCategoryView StatusDate SubmittedLast Update
0004550Zandronum[All Projects] Bugpublic2025-05-10 18:302025-05-10 18:30
Reporterunknownna 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004550: Don't spawn green and gold flags on map if sv_maxteams is 2, increment flags by corresponding sv_maxteams value
DescriptionIt would probably be better if the green and gold flags weren't spawned on maps when sv_maxteams is 2. Instead, it should increment each new flag when sv_maxteams is increased. It would feel more natural that way, and cleaner if you'd play a 3- or 4-way CTF map using 2 teams only.
Steps To Reproduce1. zandronum -iwad doom2.wad -file flagtest_01.wad +ctf 1 +map map01
Notice how the green and gold flag are spawned even though sv_maxteams is 2 (default).
Additional InformationLink to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3171&type=bug [^]'
Attached Filespng file icon Screenshot_Doom_20250510_200647.png [^] (37,387 bytes) 2025-05-10 18:30

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- Issue History
Date Modified Username Field Change
2025-05-10 18:30 unknownna New Issue
2025-05-10 18:30 unknownna File Added: Screenshot_Doom_20250510_200647.png






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