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Viewing Issues (451 - 500 / 1186)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 5 6 7 8 9 10 11 12 13 14 15 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00025876   [Zandronum]
Bug
majorassigned (Dusk)2017-02-06Arch-vile resurrects phantom monsters from squished corspes online.
  000108612   [Zandronum]
Bug
majornew2017-02-04"High quality resize mode" OpenGL setting causes memory leak
  000300121 [Zandronum]
Bug
crashnew2017-02-01server crash with chillax and opweapons
  00030006   [Zandronum]
Suggestion
featurenew2017-01-31Make distinction between vote action and reason more obvious
  0001541391 [Zandronum]
Bug
majorconfirmed2017-01-31Models not in view/obscured by map geometry are still rendered, causing massive FPS annihilation.
  000299444 [Zandronum]
Bug
crashneeds testing (Torr Samaho)2017-01-29Crashes when a new player connects to server (only when all players disconnected previously).
  0002998    [Zandronum]
Suggestion
featurenew2017-01-29Extend SV_Coop_LoseInventory to all game modes
  0001607151 [Zandronum]
Bug
minorassigned (Blzut3)2017-01-28Check SBARINFO implementation
  00013219   [Zandronum]
Suggestion
featureassigned (Torr Samaho)2017-01-26"Hide Scoreboard" GameMode Flag
  00029922   [Zandronum]
Suggestion
featurenew2017-01-24Friction actor property missing
  00029843   [Zandronum]
Bug
tweaknew2017-01-22Gameplay Options missing from Offline Skirmish.
  00029905   [Zandronum]
Bug
minorassigned (Torr Samaho)2017-01-21If a fist steals health from attaced monster you can steal health from teammates.
  000241871 [Zandronum]
Bug
crashnew2017-01-19DPolyAction::UpdateToClient was called.
  00029892   [Zandronum]
Bug
minornew2017-01-19Red screen just like actor would be constantly hit. Only on spectating.
  00007237   [Zandronum]
Bug
minorassigned (Dusk)2017-01-15Hexen Arc of Death does not lock into targets on clientside
  0002976    [Zandronum]
Bug
majornew2017-01-07GetPlayerInput with MODINPUT_OLDBUTTONS returns the same as with MODINPUT_BUTTONS online
  00029256   [Zandronum]
Suggestion
featurenew2017-01-07Death and spectating on survival.
  000296811 [Zandronum]
Bug
minorconfirmed2017-01-05Selected inventory item cycles back to first item when a map is changed online.
  000285211 [Zandronum]
Bug
majornew2017-01-04The experimental A_Jump(256, ...) handling causes problem in weapon
  00025919   [Zandronum]
Bug
crashassigned (Torr Samaho)2016-12-25Crash on exit with certain settings/INIs.
  0002966    [Zandronum]
Suggestion
featurenew2016-12-25Create CVar to enable/disable "x allies left" message on HUD
  000296551 [Zandronum]
Bug
crashfeedback2016-12-24Multi Monitor Bug
  0002963    [Zandronum]
Bug
majornew2016-12-17DMflags for cooperation influences deathmatch mode and vice versa
  00028082   [Zandronum]
Suggestion
minornew2016-12-15Allow dynamic strings in menudef online
  0002813162 [Zandronum]
Bug
tweakassigned (Torr Samaho)2016-12-15Major desync on certain bullet puffs in relation to their decal
  00029372   [Zandronum]
Bug
majornew2016-12-13Weapon projectiles halting in middle of the air
  000295641 [Zandronum]
Bug
majornew2016-12-12A_Wander online desync
  0002945    [Zandronum]
Suggestion
minornew2016-12-06Allow modifications to language file content through skins
  0002942    [Zandronum]
Suggestion
featurenew2016-12-03Clientside prediction in A_PlaySound with weapons?
  00029393   [Zandronum]
Bug
crashassigned (Torr Samaho)2016-11-30currentpos CCMD crashes server console
  000256042 [Zandronum]
Bug
minorconfirmed2016-11-28Online Desync on bouncy projectile actor
  000279012 [Zandronum]
Bug
minornew2016-11-27Connecting players are not informed of what items other players have.
  00026031   [Zandronum]
Bug
minornew2016-11-27Spectating while F12ng a dead player shows lowering weapon
  000244961 [Zandronum]
Bug
minorassigned (Torr Samaho)2016-11-27A_CustomMissile won't fire CLIENTSIDEONLY actor
  00024581   [Zandronum]
Bug
minornew2016-11-27Bots freeze when picking up Time Freeze powerups
  000268232 [Zandronum]
Bug
minornew2016-11-27Enemy set translucent never becomes opaque again, but only in netplay
  00026605   [Zandronum]
Bug
crashnew2016-11-27Visplane overflow ?
  00023061   [Zandronum]
Suggestion
tweaknew2016-11-27Add changeset of build to version string of zandronum
  00029307   [Zandronum]
Suggestion
featurenew2016-11-23Some ACS functions as commands
  000099215   [Zandronum]
Suggestion
majorfeedback (Torr Samaho)2016-11-21Master server code makes incorrect assumptions about the source port of updates.
  00024613   [Zandronum]
Bug
crashfeedback2016-11-21Zandronum crashes if i make voting while someone ends level.
  00029291   [Zandronum]
Bug
trivialnew2016-11-21I can sometimes see a frame of a monster mid-teleport.
  000265653 [Zandronum]
Bug
crashassigned (Torr Samaho)2016-11-20Crash on vid_setmode to monitor's native resolution
  0002365    [Zandronum]
Suggestion
tweaknew2016-11-20Remove check in DrawTargetName() that prevents spectators from identifying players in TLMS and LMS
  00029272   [Zandronum]
Suggestion
featurenew2016-11-20Backport Brightmap reading method from GZDoom 1.8.7
  000282411 [Zandronum]
Bug
minoracknowledged (Dusk)2016-11-15Poison Damage Desyncs - Online
  0002921    [Zandronum]
Bug
minornew2016-11-13Buddha damage blend desync between offline and online
  000290861 [Zandronum]
Bug
minorfeedback2016-11-13In OpenGL renderer, hud is garbled
  0002917    [Zandronum]
Suggestion
minornew2016-11-11Multi-tag Backport
  00029151   [Zandronum]
Suggestion
featurenew2016-11-10add a server-wide mute command
  [ First Prev  ... 5 6 7 8 9 10 11 12 13 14 15 ...  Next Last ]

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