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Viewing Issues (401 - 450 / 1639) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev ... 4 5 6 7 8 9 10 11 12 13 14 ... Next Last ] | ||||||||||
P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0004061 | 3 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-09 | Free chasecam gets "locked" while you're dead. | |||
![]() | 0004108 | 2 | 1 | [Zandronum] Bug | trivial | resolved | 2024-04-09 | Move bot pitch reset to StopAimingAtEnemy (patch) | ||
![]() | 0004068 | 2 | [Zandronum] Bug | major | resolved (Kaminsky) | 2024-04-09 | Linux servers don't send out commands normally if there's at least one client connected but spectating | |||
![]() | 0002602 | 11 | [Zandronum] Bug | major | resolved | 2024-04-09 | Ceiling height updates aren't sent correctly to spectators | |||
![]() | 0002751 | 2 | [Zandronum] Suggestion | feature | resolved | 2024-04-09 | Targeted clientside scripts | |||
![]() | 0003588 | 8 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-09 | Bots DH_ARRAYSET implementation is wrong | ||
![]() | 0003726 | 13 | 4 | [Zandronum] Bug | crash | resolved (Torr Samaho) | 2024-04-09 | Zandronum 3.0.1 - crash - Integer Overflow | ||
![]() | 0004211 | 8 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-09 | GAMEEVENT_ACTOR_SPAWNED event does not trigger with ResetMap() | ||
![]() | 0004103 | 5 | 2 | [Zandronum] Suggestion | major | resolved (Kaminsky) | 2024-04-09 | GAMEEVENT_ACTOR_SPAWNED (3.2-alpha): arg1 true if spawned by the level for RandomSpawners | ||
![]() | 0002207 | 12 | 1 | [Zandronum] Bug | major | resolved (Kaminsky) | 2024-04-09 | Killed morphed players spawn a dummy when dead spectating in gamemodes with dead spectators | ||
![]() | 0002897 | 11 | [Zandronum] Bug | minor | resolved | 2024-04-08 | Player_SetTeam causes client to initially select fist rather than pistol with different switchonpickup settings online | |||
![]() | 0003475 | 4 | [Zandronum] Bug | block | resolved | 2024-04-08 | 'sv_killallmonsters' blocks Survival progress in e1m8 | |||
![]() | 0000409 | 7 | 1 | [Zandronum] Bug | trivial | resolved | 2024-04-08 | Able to use the weapprev/weapnext command while carrying a hellstone | ||
![]() | 0004200 | 4 | 3 | [Zandronum] Bug | minor | resolved | 2024-04-08 | A_SpawnItemEx does not sync AAPTR_TARGET always | ||
![]() | 0004205 | 4 | 2 | [Zandronum] Suggestion | tweak | resolved (Kaminsky) | 2024-04-08 | [3.2] Move new scoreboard 10-20% higher up on screen | ||
![]() | 0000977 | 9 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2024-04-08 | Scoreboard overflows the screen | |||
![]() | 0002073 | 3 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-08 | weapon.preferredskin + freeze death weirdness | ||
![]() | 0004204 | 5 | 7 | [Zandronum] Bug | crash | resolved | 2024-04-08 | Non-standard player classes can cause "eaten" skins and crashes | ||
![]() | 0002484 | 9 | 1 | [Zandronum] Suggestion | minor | resolved | 2024-04-08 | Server setup menu | ||
![]() | 0004190 | 8 | [Zandronum] Suggestion | major | resolved | 2024-04-08 | GAMEEVENT_ACTOR_ARMORDAMAGED doesn't fire if actor lacks an inventory | |||
![]() | 0002447 | 7 | [Zandronum] Bug | minor | resolved (Dusk) | 2024-04-08 | ThingCountNameSector with player | |||
![]() | 0000802 | 3 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-08 | Bot-activated scripts aren't terminated when bots are removed from the game | ||
![]() | 0003873 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-08 | Strife/DIALOGUE conversations cannot proceed online | |||
![]() | 0003963 | 4 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-08 | exploding barrels dont push voodoo dolls online | ||
![]() | 0001112 | 14 | 5 | [Zandronum] Bug | crash | resolved | 2024-04-08 | DM crashes when removing bots | ||
![]() | 0001844 | 9 | 2 | [Zandronum] Bug | crash | resolved | 2024-04-08 | DMflags2 shotgun crashes when shotgun actor is replaced | ||
![]() | 0001059 | 5 | 2 | [Zandronum] Bug | minor | resolved | 2024-04-08 | sv_shotgunstart inconsistency between offline and online play | ||
![]() | 0004128 | 1 | [Zandronum] Bug | trivial | resolved (Kaminsky) | 2024-04-08 | Shaders for lights can't be enabled unless compiling with MSVC | |||
![]() | 0003890 | 2 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-07 | Game refuses to use a team's colour in specific parts of the screen interface in team games, for teams which use custom colours | ||
![]() | 0003872 | 2 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-07 | LineAttack Always from Activator instead of Documented TID | ||
![]() | 0003623 | 4 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-07 | HUDMSG_LAYER_UNDERHUD is ignored in multiplayer | ||
![]() | 0003556 | 4 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2024-04-07 | Letting modders change player class without ConsoleCommand | |||
![]() | 0003377 | 4 | [Zandronum] Bug | minor | resolved | 2024-04-07 | Survival Points can overflow | |||
![]() | 0003566 | 4 | 1 | [Zandronum] Bug | major | resolved | 2024-04-07 | Major desync of player health between client and server | ||
![]() | 0002686 | 3 | 1 | [Zandronum] Suggestion | minor | resolved (Kaminsky) | 2024-04-07 | CMPGNINFO Doesn't Accept ZAFlags | ||
![]() | 0002762 | 14 | 2 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-04-07 | "Class" field in SKININFO breaks a_skullpop and spawns dummy players | ||
![]() | 0003868 | 4 | [Zandronum] Suggestion | minor | resolved (doomjoshuaboy) | 2024-04-07 | Add an ACS special to check whether the game is in demo or not | |||
![]() | 0004216 | 2 | [Zandronum] Suggestion | tweak | acknowledged | 2024-04-06 | CurrentPlayerClass variable is limited to 255 | |||
![]() | 0004187 | 4 | 1 | [Zandronum] Bug | minor | resolved | 2024-04-05 | Hexen actors will send warnings to clients | ||
![]() | 0003198 | 3 | 1 | [Zandronum] Bug | minor | resolved (Dusk) | 2024-03-29 | Poisondamage doesn't work | ||
![]() | 0002990 | 7 | [Zandronum] Bug | minor | confirmed | 2024-03-29 | If a fist steals health from attaced monster you can steal health from teammates. | |||
![]() | 0000747 | 4 | [Zandronum] Bug | text | resolved (Leonard) | 2024-03-29 | [98e-r3417] Unexpected clear color at the ends of names | |||
![]() | 0001617 | 5 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-29 | TakeInventory followed by SetWeapon results in the server thinking you have no weapon out | ||
![]() | 0003439 | 1 | 1 | [Zandronum] Bug | minor | acknowledged | 2024-03-28 | CustomSprite doesn't work in GL | ||
![]() | 0003196 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-27 | Friendly Monsters do not award points for "damage dealt" in Survival | |||
![]() | 0003111 | 5 | [Zandronum] Suggestion | minor | new | 2024-03-27 | Erasing existing colorcodes in player name editor requies at least 3 keypresses | |||
![]() | 0001134 | 3 | 2 | [Zandronum] Bug | minor | confirmed | 2024-03-25 | CEILINGHUGGER actor stuck on slopes | ||
![]() | 0004215 | [Zandronum] Suggestion | feature | new | 2024-03-25 | cl_autojoinqueue | ||||
![]() | 0004214 | 1 | [Zandronum] Suggestion | tweak | new | 2024-03-25 | Don't archive "botdebug_walktest 1" to the user ini | |||
![]() | 0000413 | 2 | 2 | [Zandronum] Bug | minor | confirmed | 2024-03-25 | Missiles already spawned always play their SeeSound for newly connected clients | ||
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