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Viewing Issues (401 - 450 / 1547) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev ... 4 5 6 7 8 9 10 11 12 13 14 ... Next Last ] | ||||||||||
P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000408 | 62 | 5 | [Zandronum] Bug | major | feedback (Torr Samaho) | 2024-03-10 | Thing Z-height misprediction online | ||
![]() | 0004162 | 3 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-10 | Actor class is not synched when client gets morphed | ||
![]() | 0004144 | 3 | 1 | [Zandronum] Bug | crash | resolved | 2024-03-07 | strftime crash when negative time value entered | ||
![]() | 0002361 | 12 | 3 | [Zandronum] Bug | minor | resolved | 2024-03-07 | Floatbob items respawn incorrectly after Duel Countdown | ||
![]() | 0003471 | 1 | 3 | [Zandronum] Bug | feature | confirmed | 2024-03-07 | Odd DeHackEd behavior breaks PWO since 3.0 | ||
![]() | 0004178 | 1 | [Zandronum] Bug | minor | new | 2024-03-07 | Segmented launcher protocol issues | |||
![]() | 0004201 | 1 | [Zandronum] Bug | minor | new | 2024-03-06 | Incorrect glitched obituaries with projectile weapons if players bump into each other | |||
![]() | 0003831 | 2 | 1 | [Zandronum] Bug | major | confirmed | 2024-03-04 | Morphed monsters may not always correctly trigger map specials | ||
![]() | 0003799 | 9 | 1 | [Zandronum] Bug | major | new | 2024-03-03 | Transparent Textures are not Transparent in v3.1-alpha. | ||
![]() | 0000312 | 2 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-03 | Player alpha resets after intermission. | ||
![]() | 0000979 | 4 | [Zandronum] Bug | minor | resolved | 2024-03-03 | No update on ally/enemy counter status when spectating | |||
![]() | 0000179 | 7 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-03 | Demo playback shows singleplayer screen | ||
![]() | 0002003 | 6 | 1 | [Zandronum] Bug | minor | confirmed | 2024-03-02 | Multiplayer respawning on 3D floors | ||
![]() | 0002286 | 2 | 1 | [Zandronum] Bug | major | resolved | 2024-03-02 | NOEXPLODEFLOOR desyncs when used with STEPMISSILE. | ||
![]() | 0002754 | 4 | 2 | [Zandronum] Bug | minor | confirmed | 2024-03-02 | Fog Sector is Visible Through Solid 3D Floors in the Software Renderer | ||
![]() | 0003333 | 2 | [Zandronum] Bug | minor | confirmed (Torr Samaho) | 2024-03-02 | Rail Trails spawned using spawnclass parameter of A_RailAttack aren't aware of the target | |||
![]() | 0003226 | 2 | [Zandronum] Bug | crash | resolved | 2024-03-02 | Zandronum crashes when loading my mod in deathmatch | |||
![]() | 0003422 | 4 | 1 | [Zandronum] Bug | minor | new | 2024-03-02 | Sound channel 4096 (CHAN_NOSTOP) doesn't work always as intented | ||
![]() | 0003464 | 1 | 1 | [Zandronum] Bug | minor | new | 2024-03-02 | Flag +FLOORHUGGER is not compatible with FastProjectile | ||
![]() | 0003331 | 8 | 2 | [Zandronum] Bug | minor | confirmed | 2024-03-02 | A_SeekerMissile( 0, 0 ) turns directly on target in specific situation. | ||
![]() | 0003573 | 1 | 1 | [Zandronum] Bug | major | new | 2024-03-02 | Warp functions ignore collision against 3D floors | ||
![]() | 0003221 | 7 | 1 | [Zandronum] Bug | minor | confirmed | 2024-03-02 | Even if CBAF_AIMFACING set the monster will autoaim | ||
![]() | 0003211 | 2 | [Zandronum] Suggestion | feature | confirmed | 2024-03-02 | Please backport MorphProjectile/Actor's new flag, MRF_TRANSFERTRANSLATION | |||
![]() | 0003366 | 11 | [Zandronum] Suggestion | feature | acknowledged | 2024-03-02 | Translucency options for projectiles, explosions etc. | |||
![]() | 0001908 | 8 | [Zandronum] Suggestion | tweak | confirmed (Torr Samaho) | 2024-03-02 | Backport +MTHRUSPECIES on puffs. | |||
![]() | 0001263 | 4 | [Zandronum] Bug | major | resolved | 2024-03-02 | Missing Announcer sounds on Blue team at CTF | |||
![]() | 0001631 | 2 | [Zandronum] Suggestion | feature | resolved | 2024-03-02 | Duel Queue - Separate out spectators from in-queue players, order players by place in line | |||
![]() | 0002050 | 1 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-02 | Bump special item placed near the player spawn start will activate on 'changemap' | ||
![]() | 0002052 | 1 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-02 | 'TryRunTics: lowtic < gametic' console message when trying to reconnect to a still full server | ||
![]() | 0002097 | 1 | 1 | [Zandronum] Bug | major | resolved | 2024-03-02 | GAMEMODE flag PLAYERSEARNPOINTS does not enable Team_Score or Team_GivePoints | ||
![]() | 0002404 | 5 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-02 | TakeInventory in Decorate doesn't work properly for weapons online. | ||
![]() | 0002514 | 1 | [Zandronum] Suggestion | feature | confirmed | 2024-03-02 | Features from later SVN ZDoom versions needed | |||
![]() | 0000956 | 5 | 1 | [Zandronum] Bug | minor | confirmed | 2024-03-02 | sector_setfriction and instant death sectors. | ||
![]() | 0002644 | 1 | [Zandronum] Bug | minor | confirmed (Torr Samaho) | 2024-03-02 | Revenant missile attack sequence mismatches vanilla's | |||
![]() | 0002643 | 2 | [Zandronum] Bug | minor | confirmed (Torr Samaho) | 2024-03-02 | Revenant melee attack duration mismatches vanilla's | |||
![]() | 0002765 | 2 | [Zandronum] Bug | minor | confirmed (Torr Samaho) | 2024-03-02 | Heretic Tome of Power bug | |||
![]() | 0002772 | 3 | [Zandronum] Bug | minor | confirmed (Torr Samaho) | 2024-03-02 | [Strife] Peasants do not damage Players | |||
![]() | 0002823 | 1 | [Zandronum] Suggestion | feature | confirmed | 2024-03-02 | Backport CheckActorState() | |||
![]() | 0000342 | 7 | [Zandronum] Suggestion | feature | confirmed | 2024-03-01 | pickup_fade_scalar | |||
![]() | 0002927 | 2 | [Zandronum] Suggestion | feature | confirmed | 2024-03-01 | Backport Brightmap reading method from GZDoom 1.8.7 | |||
![]() | 0002656 | 5 | 3 | [Zandronum] Bug | crash | confirmed (Torr Samaho) | 2024-03-01 | Crash on vid_setmode to monitor's native resolution | ||
![]() | 0002840 | 8 | 2 | [Zandronum] Bug | minor | assigned (Torr Samaho) | 2024-03-01 | A_Jump(256, ...) misprediction | ||
![]() | 0002682 | 3 | 2 | [Zandronum] Bug | minor | new | 2024-03-01 | Enemy set translucent never becomes opaque again, but only in netplay | ||
![]() | 0002852 | 2 | 1 | [Zandronum] Bug | major | new | 2024-03-01 | The experimental A_Jump(256, ...) handling causes problem in weapon | ||
![]() | 0003001 | 3 | 1 | [Zandronum] Bug | crash | resolved | 2024-03-01 | server crash with chillax and opweapons | ||
![]() | 0003047 | 1 | 1 | [Zandronum] Bug | crash | resolved | 2024-03-01 | Typing MDK in the main menu crashes the game | ||
![]() | 0002749 | 4 | [Zandronum] Bug | minor | resolved | 2024-03-01 | Holding down the "open console" button online kicks the client for "Client command flood." | |||
![]() | 0003067 | 1 | 1 | [Zandronum] Bug | minor | resolved | 2024-03-01 | Modeldef with a model frame of anything less than 0 crashes game | ||
0003072 | [Zandronum] Suggestion | feature | confirmed | 2024-03-01 | A_Overlay | |||||
![]() | 0003079 | 5 | 1 | [Zandronum] Bug | major | confirmed (Torr Samaho) | 2024-03-01 | Bouncing projectiles slide ontop of actors instead of damaging them (3.0) | ||
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