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Viewing Issues (401 - 450 / 1547)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 4 5 6 7 8 9 10 11 12 13 14 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0000408625 [Zandronum]
Bug
majorfeedback (Torr Samaho)2024-03-10Thing Z-height misprediction online
  000416231 [Zandronum]
Bug
minorresolved2024-03-10Actor class is not synched when client gets morphed
  000414431 [Zandronum]
Bug
crashresolved2024-03-07strftime crash when negative time value entered
  0002361123 [Zandronum]
Bug
minorresolved2024-03-07Floatbob items respawn incorrectly after Duel Countdown
  000347113 [Zandronum]
Bug
featureconfirmed2024-03-07Odd DeHackEd behavior breaks PWO since 3.0
  00041781   [Zandronum]
Bug
minornew2024-03-07Segmented launcher protocol issues
  0004201 1 [Zandronum]
Bug
minornew2024-03-06Incorrect glitched obituaries with projectile weapons if players bump into each other
  000383121 [Zandronum]
Bug
majorconfirmed2024-03-04Morphed monsters may not always correctly trigger map specials
  000379991 [Zandronum]
Bug
majornew2024-03-03Transparent Textures are not Transparent in v3.1-alpha.
  000031221 [Zandronum]
Bug
minorresolved2024-03-03Player alpha resets after intermission.
  00009794   [Zandronum]
Bug
minorresolved2024-03-03No update on ally/enemy counter status when spectating
  000017971 [Zandronum]
Bug
minorresolved2024-03-03Demo playback shows singleplayer screen
  000200361 [Zandronum]
Bug
minorconfirmed2024-03-02Multiplayer respawning on 3D floors
  000228621 [Zandronum]
Bug
majorresolved2024-03-02NOEXPLODEFLOOR desyncs when used with STEPMISSILE.
  000275442 [Zandronum]
Bug
minorconfirmed2024-03-02Fog Sector is Visible Through Solid 3D Floors in the Software Renderer
  00033332   [Zandronum]
Bug
minorconfirmed (Torr Samaho)2024-03-02Rail Trails spawned using spawnclass parameter of A_RailAttack aren't aware of the target
  00032262   [Zandronum]
Bug
crashresolved2024-03-02Zandronum crashes when loading my mod in deathmatch
  000342241 [Zandronum]
Bug
minornew2024-03-02Sound channel 4096 (CHAN_NOSTOP) doesn't work always as intented
  000346411 [Zandronum]
Bug
minornew2024-03-02Flag +FLOORHUGGER is not compatible with FastProjectile
  000333182 [Zandronum]
Bug
minorconfirmed2024-03-02A_SeekerMissile( 0, 0 ) turns directly on target in specific situation.
  000357311 [Zandronum]
Bug
majornew2024-03-02Warp functions ignore collision against 3D floors
  000322171 [Zandronum]
Bug
minorconfirmed2024-03-02Even if CBAF_AIMFACING set the monster will autoaim
  00032112   [Zandronum]
Suggestion
featureconfirmed2024-03-02Please backport MorphProjectile/Actor's new flag, MRF_TRANSFERTRANSLATION
  000336611   [Zandronum]
Suggestion
featureacknowledged2024-03-02Translucency options for projectiles, explosions etc.
  00019088   [Zandronum]
Suggestion
tweakconfirmed (Torr Samaho)2024-03-02Backport +MTHRUSPECIES on puffs.
  00012634   [Zandronum]
Bug
majorresolved2024-03-02Missing Announcer sounds on Blue team at CTF
  00016312   [Zandronum]
Suggestion
featureresolved2024-03-02Duel Queue - Separate out spectators from in-queue players, order players by place in line
  000205011 [Zandronum]
Bug
minorresolved2024-03-02Bump special item placed near the player spawn start will activate on 'changemap'
  000205211 [Zandronum]
Bug
minorresolved2024-03-02'TryRunTics: lowtic < gametic' console message when trying to reconnect to a still full server
  000209711 [Zandronum]
Bug
majorresolved2024-03-02GAMEMODE flag PLAYERSEARNPOINTS does not enable Team_Score or Team_GivePoints
  000240451 [Zandronum]
Bug
minorresolved2024-03-02TakeInventory in Decorate doesn't work properly for weapons online.
  00025141   [Zandronum]
Suggestion
featureconfirmed2024-03-02Features from later SVN ZDoom versions needed
  000095651 [Zandronum]
Bug
minorconfirmed2024-03-02sector_setfriction and instant death sectors.
  00026441   [Zandronum]
Bug
minorconfirmed (Torr Samaho)2024-03-02Revenant missile attack sequence mismatches vanilla's
  00026432   [Zandronum]
Bug
minorconfirmed (Torr Samaho)2024-03-02Revenant melee attack duration mismatches vanilla's
  00027652   [Zandronum]
Bug
minorconfirmed (Torr Samaho)2024-03-02Heretic Tome of Power bug
  00027723   [Zandronum]
Bug
minorconfirmed (Torr Samaho)2024-03-02[Strife] Peasants do not damage Players
  00028231   [Zandronum]
Suggestion
featureconfirmed2024-03-02Backport CheckActorState()
  00003427   [Zandronum]
Suggestion
featureconfirmed2024-03-01pickup_fade_scalar
  00029272   [Zandronum]
Suggestion
featureconfirmed2024-03-01Backport Brightmap reading method from GZDoom 1.8.7
  000265653 [Zandronum]
Bug
crashconfirmed (Torr Samaho)2024-03-01Crash on vid_setmode to monitor's native resolution
  000284082 [Zandronum]
Bug
minorassigned (Torr Samaho)2024-03-01A_Jump(256, ...) misprediction
  000268232 [Zandronum]
Bug
minornew2024-03-01Enemy set translucent never becomes opaque again, but only in netplay
  000285221 [Zandronum]
Bug
majornew2024-03-01The experimental A_Jump(256, ...) handling causes problem in weapon
  000300131 [Zandronum]
Bug
crashresolved2024-03-01server crash with chillax and opweapons
  000304711 [Zandronum]
Bug
crashresolved2024-03-01Typing MDK in the main menu crashes the game
  00027494   [Zandronum]
Bug
minorresolved2024-03-01Holding down the "open console" button online kicks the client for "Client command flood."
  000306711 [Zandronum]
Bug
minorresolved2024-03-01Modeldef with a model frame of anything less than 0 crashes game
   0003072    [Zandronum]
Suggestion
featureconfirmed2024-03-01A_Overlay
  000307951 [Zandronum]
Bug
majorconfirmed (Torr Samaho)2024-03-01Bouncing projectiles slide ontop of actors instead of damaging them (3.0)
  [ First Prev  ... 4 5 6 7 8 9 10 11 12 13 14 ...  Next Last ]

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