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Doomseeker - Roadmap

Doomseeker - 1.3 (Scheduled For Release 2030-12-31) View Issues ]
===================================================
89%
- 0003668: [IP2C] IP2C databases may need to be updated for the Doomseeker 1.3 release (Zalewa) - acknowledged.
- 0003663: [Epic] Doomseeker 1.3 release - confirmed.
- 0003642: [UI] Graphical stutter/jump when applying changes in WAD Aliases configuration dialog open (Pol M) - needs review.
- 0003463: [UI] Engine icons have too much right margin in server view list (Pol M) - needs review.
- 0003664: [Localization] Translate Doomseeker to Catalan. (Pol M) - needs testing.
- 0003625: [UI] Servers with lots of (big) WADs may take a long time to display the WADs column tooltip on server browser (Pol M) - resolved.
 - 0003638: [Suggestion] Cache files checked on PathFinder::findFile to allow for a more efficient multi-file search (Pol M) - resolved.
 - 0003639: [UI] Adding the path from Wadseeker's general settings to Doomseeker's File Paths hurts WAD tooltip performance (Pol M) - resolved.
  - 0003643: [UI] Unnecessary warning in Wadseeker general settings (when the "put WADs into" directory can't be found from File Paths list) (Pol M) - resolved.
 - 0003640: [Bug] Server::wadPathFinder() adds the binary directory unnecessarily on non-Windows operating system, causes WAD tooltip slowdown (Pol M) - resolved.
- 0003599: [UI] Allow Adding Maps En Masse To Playlist (Pol M) - resolved.
 - 0003650: [Suggestion] Missing support for Universal Doom Map Format on the "add from loaded maps" create server menu (Pol M) - resolved.
- 0003654: [Bug] LAN servers no longer works after OpenBSD hacky fix. (Pol M) - resolved.
- 0003498: [Security] GCC compiler warns of unsafe C/C++ string functions used instead of safer alternatives (Pol M) - resolved.
- 0003679: [Cleanup] BLR.png is not listed in alphabetical order in resources (Pol M) - resolved.
- 0003678: [UI] Catalan flag is missing (Pol M) - resolved.
- 0003636: [UI] Create Game box - adjust UI elements to Host, Offline and Remote modes (Zalewa) - resolved.
- 0003461: [UI] Right aligning decoration images/user roles (player slot styles) is done with a CustomItemDelegate hack (Zalewa) - resolved.
- 0003669: [UI] Unable to reorder file search paths (Zalewa) - resolved.
- 0003280: [Suggestion] Make building Doomseeker and libwadseeker as independent steps feasible (Zalewa) - resolved.
- 0003670: [Suggestion] Ubuntu 14.04 no longer supported, update docker image. (Zalewa) - resolved.
- 0003514: [Epic] Drop support for compiling with Qt4 (in favor of Qt5+) (Zalewa) - resolved.
- 0003581: [Bug] Version::operatingSystem() knows only about three operating systems (Windows, Linux & Mac) (Pol M) - resolved.
- 0003369: [Suggestion] Wadseeker desperately needs a way to compare downloaded wads to wads being requested by server (Pol M) - resolved.
- 0003665: [Documentation] Missing CVE Identifier for issue 0003660 (remote denial of service in SRB2 engine plugin) (Zalewa) - resolved.
- 0003568: [Bug] Create Game dialog doesn't have a menu option to log/redirect output of started servers to a file (Pol M) - resolved.
- 0003667: [Bug] Latest beta update does not launch (Zalewa) - resolved.
- 0003401: [Bug] DOOMSEEKER_ABI mismatching plugins still pop up unknown procedure errors. (Pol M) - resolved.
 - 0003644: [UI] No ABI versioning is displayed in the about dialog (Pol M) - resolved.
- 0003595: [Documentation] Contributor documentation is not yet available (Zalewa) - resolved.
 - 0003591: [Documentation] Programming style (for formatting tools like clang-format or astyle) is undocumented (Pol M) - resolved.
- 0003579: [Documentation] A typo in Wadseeker API usage section (Pol M) - resolved.
- 0003580: [Cleanup] Deprecated use of global Qt declaration Q_OS_MAC (WubTheCaptain) - resolved.
- 0003397: [Bug] Buddies in LAN servers are not detected. (Pol M) - resolved.
- 0003656: [Bug] Srb2 player column is broken. They seem overflowed by players with empty names. (Pol M) - resolved.
- 0003657: [Wadseeker sites] Doomseeker Wadseeker missing TSPG Painkiller wad path (WubTheCaptain) - resolved.
- 0003661: [Bug] Updates to default Wadseeker sites in code are not migrated to existing (not new) configurations (WubTheCaptain) - resolved.
- 0003494: [Bug] Master server connections timeout on OpenBSD (UDP packets not sent on Qt5) (Pol M) - resolved.
- 0003626: [Cleanup] Zandronum plugin's "Allow servers to display my country" option requires a restart for changes and/or is plain obsolete (Pol M) - resolved.
- 0003647: [Bug] Create Game window titles aren't prefixed by program name (Zalewa) - resolved.
- 0003645: [Bug] No hotkeys to save/load configuration files in Create Game window (Zalewa) - resolved.
- 0003646: [UI] Create Game's "Save" button has a distinguishable icon, but "Load" button does not (Zalewa) - resolved.
- 0003542: [Bug] No CXX_STANDARD defined in CMake build files (Pol M) - resolved.
- 0003641: [Bug] First time configuration has the same path in File Paths as in Wadseeker's General settings the path to put the WADs into (WubTheCaptain) - resolved.
- 0003624: [Bug] User may be prompted to download an optional WAD file with no file name (Pol M) - resolved.
- 0003598: [Suggestion] Change Windows compiler (Zalewa) - resolved.
- 0003552: [Wadseeker sites] DogSoft, included in Wadseeker's WAD sites, often gives outdated WADs (and/or is very slow) (WubTheCaptain) - resolved.

42 of 47 issue(s) resolved. Progress (89%).

Zandronum - Roadmap

Zandronum - zdoom-sync (Scheduled For Release 2015-12-30) View Issues ]
=========================================================
50%
- 0002544: [Bug] Sector brightness of 256 breaks 3D Floor and Transfer lighting. (Torr Samaho) - needs testing.
- 0001133: [Suggestion] Make teleport fog target actor that teleported. (Torr Samaho) - resolved.

1 of 2 issue(s) resolved. Progress (50%).

Zandronum - 3.1 (Scheduled For Release 2030-02-28) View Issues ]
==================================================
30%
- 0002435: [Bug] Global ACS variables are not reset upon map reset in survival. (Dusk) - new.
- 0002775: [Bug] duplicate lumps with same extension cause auth fail when hosted on linux (Dusk) - new.
- 0003201: [Bug] A_StopSound doesn't work in CustomInventory Picktup state online (Dusk) - new.
- 0002975: [Bug] BounceFactor does not work properly. Z momentum is not changed with bouncing. Very strange behavior. - new.
- 0003202: [Suggestion] Dynamic light size cannot be enforced by server - new.
- 0003181: [Suggestion] Sync looping sounds to newly connected clients - new.
- 0003031: [Suggestion] Packetloss indicator - new.
- 0002602: [Bug] Ceiling height updates aren't sent correctly to spectators - new.
- 0003492: [Bug] Client fires weapon even earlier than before when respawning in 3.1 - feedback.
- 0003469: [Bug] Client fires weapon too early after map resets in 3.1 - feedback.
- 0003470: [Bug] Client fires weapon too early when joining the game in 3.1 (Torr Samaho) - feedback.
- 0002655: [Bug] client_MissileExplode: Couldn't find thing (Torr Samaho) - feedback.
- 0000106: [Bug] Client mispredicts its z position in swimmable water online (Leonard) - feedback.
- 0001618: [Bug] Mouse gets stuck when Alt-Tabbing out of FullScreen (Torr Samaho) - feedback.
- 0002955: [Bug] Run For It! does not work properly online in 161030-2038 build. - feedback.
- 0002762: [Bug] "Class" field in SKININFO breaks a_skullpop and spawns dummy players (Torr Samaho) - feedback.
- 0003200: [Bug] Serverside and clientside hudmessages have different id namespaces (Dusk) - acknowledged.
- 0003313: [Suggestion] ACS Function to switch Game mode. - acknowledged.
- 0003253: [Bug] zan 3.0 release can play a 3.0-beta demo (Dusk) - acknowledged.
- 0002593: [Suggestion] Improvements to the RCON protocol (Dusk) - acknowledged.
- 0003231: [Bug] BFG tracer obituary has regressed - confirmed.
- 0003252: [Bug] Issues with A_SkullPop or PlayerChunk's - confirmed.
- 0002803: [Bug] Actor Hits Floor CTD (Torr Samaho) - assigned.
- 0002840: [Bug] A_Jump(256, ...) misprediction (Torr Samaho) - assigned.
- 0002382: [Bug] Special MinotaurFriend desync in Hexen causes it to stand still on client-end: Target issue (Edward-san) - assigned.
- 0003213: [Bug] Dormant SwitchableDecorations not reset when map resets (Leonard) - assigned.
- 0003261: [Bug] Resolve the player_t::mo null pointer nonsense (Dusk) - needs review.
- 0001852: [Bug] Clearinventory() causes faulty armor behaviour (Leonard) - needs review.
- 0003126: [Bug] GAMEEVENT_CAPTURES does not trigger when One Flag CTF flags are captured - needs review.
- 0003149: [Bug] EVENT script for return and capture don't work on Skulltag - needs review.
- 0003387: [Bug] Crash when playing .voc sound files (Torr Samaho) - needs testing.
- 0001165: [Bug] Odd symbols when using \t and \r make it impossible to use Timidity++ (Leonard) - needs testing.
- 0002875: [Bug] "smooth_mouse 1" potentially hard-coded into Zandronum's mouse behavior (Leonard) - needs testing.
- 0003338: [Bug] A_CheckLOF causes out-of-sync in online. (Edward-san) - needs testing.
- 0002484: [Suggestion] Server setup menu (Dusk) - needs testing.
 - 0003465: [Bug] Strange warning text when granted RCON access in 3.1 - confirmed.
- 0003418: [Bug] (3.1 alpha) Stuttering ingame (Leonard) - needs testing.
- 0003430: [Bug] [3.1 beta] Connection Interrupted after a few map changes (Leonard) - needs testing.
- 0003334: [Bug] Tickrate discrepancies between clients/servers (Leonard) - needs testing.
 - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing.
- 0003314: [Bug] The ticbuffer isn't completely processed in some cases (Leonard) - needs testing.
 - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing.
- 0001564: [Bug] Missing \c- - needs testing.
- 0001633: [Bug] [Linux x86_64] Multiplayer game completely broken (Leonard) - needs testing.
- 0002491: [Bug] Screenshot exploit (Leonard) - needs testing.
- 0003317: [Bug] Gametic-based unlagged does not respect cl_ticsperupdate (Leonard) - needs testing.
 - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing.
- 0003273: [Bug] Marked CHAT lines causes missing timestamps in subsequent lines. (Leonard) - needs testing.
- 0003316: [Bug] Unlagged is off by one tic every time (Leonard) - needs testing.
 - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing.
- 0003315: [Bug] Incorrect ticking routine for players on servers (Leonard) - needs testing.
- 0002854: [Suggestion] Exclude BFG tracers from unlagged reconcilation - needs testing.
- 0002718: [Suggestion] give mismatching hashes a different color when failing to connect - resolved.
- 0003619: [Bug] Spread rune does not save (Edward-san) - resolved.
- 0003618: [Suggestion] Add a new console command to show the amount of time passed in a demo (Dusk) - resolved.
- 0002298: [Bug] Ancient +jump misprediction that harks back to early Skulltag days (Leonard) - resolved.
- 0003270: [Bug] Player name change is applied on pressing enter instead of exiting the menu (Dusk) - resolved.
- 0003341: [Bug] Color Setter thing breaks after countdown (Edward-san) - resolved.
- 0003312: [Bug] Major desync with "A_JumpIfTargetInsideMeleeRange" (Edward-san) - resolved.
- 0002712: [Bug] Teleport + "On Projectile Inpact" is bugged online (Leonard) - resolved.
- 0003459: [Bug] Prediction regression and jitter in 3.0 when landing on the ledge of bridge things (Leonard) - resolved.
- 0002691: [Bug] items visually sink in swimmable sector (Edward-san) - resolved.
- 0002295: [Bug] Wall-jitter misprediction issue with high ping (Leonard) - resolved.
- 0003151: [Bug] Secret items boost total secret count every map reset (Leonard) - resolved.
- 0000250: [Bug] Spectators and "cl_identifytarget " (Leonard) - resolved.
- 0000270: [Bug] Improved pusher prediction (Leonard) - resolved.
- 0002032: [Bug] Displacement Scrollers do not function as intended online. (Leonard) - resolved.
- 0003216: [Bug] Scrolling specials completely ignore linedef part (upper/middle/lower) (Leonard) - resolved.
- 0000331: [Bug] Improved client-side prediction for Sector_SetFriction (Leonard) - resolved.
- 0003318: [Bug] SetSkyScrollSpeed doesn't work on servers. (Edward-san) - resolved.
- 0002607: [Bug] Weapon sync regression in 3.0 (Edward-san) - resolved.
 - 0002748: [Bug] Changset 9556:54c5571372c0 Isn't supposed to affect A_GunFlash, but it does. (Edward-san) - resolved.
- 0003204: [Bug] A_SetTranslucent doesn't work online when called from custominventory that is A_RadiusGive-n to a monster (Leonard) - resolved.
- 0003259: [Bug] Commit 87f682b was not merged into 3.0 (Torr Samaho) - resolved.

22 of 71 issue(s) resolved. Progress (30%).






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