- 0003735: [Epic] Doomseeker 1.3.1 release (WubTheCaptain) - needs testing. - 0003738: [Website] Doomseeker's website needs to be updated for 1.3.1 release (Zalewa) - resolved. - 0003742: [Suggestion] Doomseeker 1.3.1 for Windows needs to be released (Zalewa) - resolved. - 0003737: [Suggestion] Doomseeker 1.3.1 for macOS needs to be released (Blzut3) - resolved. - 0003736: [Suggestion] Doomseeker 1.3.1 Ubuntu packages need to be released (Blzut3) - resolved. - 0003757: [Suggestion] Doomseeker 1.3.1 Arch Linux' (GNU/Linux) AUR packages need to be released (Pol M) - resolved. - 0003745: [Suggestion] Doomseeker 1.3.1 release may need an annoucement on SRB2 forums (WubTheCaptain) - resolved. - 0003744: [Suggestion] Doomseeker 1.3.1 needs to be released to stable (and beta) auto-update channels (Zalewa) - resolved. - 0003743: [Suggestion] Doomseeker 1.3.1 source code tarball needs to be released (with signature) (Blzut3) - resolved. - 0003739: [Documentation] Doomseeker 1.3.1 release may need an annoucement on Zandronum forums (Zalewa) - resolved. - 0003741: [Suggestion] Version control (Git) needs a tag for 1.3.1 release (Zalewa) - resolved. - 0003706: [Bug] Non-ASCII characters in path prevent the plugins from being loaded on Windows (Zalewa) - needs testing. - 0003701: [Epic] Bitbucket will stop supporting Mercurial on June 1, 2020 (Blzut3) - resolved. - 0003747: [Website] Doomseeker source code download pages point to old _src filename on the website, 404 Not Found (Zalewa) - resolved. - 0003749: [Website] Typo/grammar: "adformentioned" on source code download page (Zalewa) - resolved. - 0003760: [Website] Source code download page refers to overwriting object files over an old "0.8.1b" version (Zalewa) - resolved. - 0003750: [Website] Download page still refers to Mercurial (Zalewa) - resolved. - 0003752: [Website] Source code download hyperlinks use HTTP scheme (Zalewa) - resolved. - 0003734: [Bug] Missing complete corresponding source for Doomseeker 1.3 on Windows after issue 0003728 (Zalewa) - resolved. - 0003728: [Bug] Doomseeker randomly crashes when loading the server list (Zalewa) - closed. - 0003693: [Documentation] Issue 0003626 is mentioned twice in the 1.3 changelog (WubTheCaptain) - closed. - 0003692: [Cleanup] The LICENSE file for Eeli Reilin's JSON library has a ".json" file extension, despite not being application/json (Zalewa) - closed. - 0003703: [UI] Refreshing a server list and then filtering by server name causes IDHiddenGroup and IDHiddenServerPointer to be seen again (Zalewa) - closed. - 0003395: [Bug] Possible crash at start after the configuration directory was removed (Zalewa) - closed.
22 of 24 issue(s) resolved. Progress (91%). Doomseeker - 1.4 (Scheduled For Release 2030-07-31) [ View Issues ] ===================================================
80%
- 0003746: [Website] Doomseeker's website code is not available as free software - needs review. - 0003759: [Bug] Auto-Updated installer fails to launch - Entry Point Not Found (Zalewa) - needs testing. - 0003851: [Bug] Malformed serverinfo data from SRB2 versions > 2.2.6 (Pol M) - resolved. - 0003820: [Bug] src/core/scanner.cpp uses <cstdarg> macros without including the header (Zalewa) - resolved. - 0003794: [Cleanup] qt-json is older than aa0930a (stray #include <iostream>) (WubTheCaptain) - resolved. - 0003776: [Cleanup] Git repository is missing canonical name and email address information (Git mailmap) (Blzut3) - resolved. - 0003798: [Cleanup] Unused <cstdio> in src/core/main.cpp (Blzut3) - resolved. - 0003763: [Cleanup] Qt 5.14 deprecated/obsolete features (QVariant, QList toList()) (Zalewa) - resolved. - 0003758: [Bug] Non-dominating UNIX newline in src/core/datapaths.h (Pol M) - resolved. - 0003740: [Cleanup] Newlines in git show may show up as ^M (WubTheCaptain) - resolved.
- 0002544: [Bug] Sector brightness of 256 breaks 3D Floor and Transfer lighting. (Torr Samaho) - needs testing. - 0001133: [Suggestion] Make teleport fog target actor that teleported. (Torr Samaho) - resolved.
1 of 2 issue(s) resolved. Progress (50%). Zandronum - 3.1 (Scheduled For Release 2030-02-28) [ View Issues ] ==================================================
38%
- 0003201: [Bug] A_StopSound doesn't work in CustomInventory Picktup state online (Dusk) - new. - 0002975: [Bug] BounceFactor does not work properly. Z momentum is not changed with bouncing. Very strange behavior. - new. - 0003181: [Suggestion] Sync looping sounds to newly connected clients - new. - 0002602: [Bug] Ceiling height updates aren't sent correctly to spectators - new. - 0002382: [Bug] Special MinotaurFriend desync in Hexen causes it to stand still on client-end: Target issue (Edward-san) - feedback. - 0003317: [Bug] Gametic-based unlagged does not respect cl_ticsperupdate (Leonard) - feedback. - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing. - 0003492: [Bug] Client fires weapon even earlier than before when respawning in 3.1 - feedback. - 0003469: [Bug] Client fires weapon too early after map resets in 3.1 - feedback. - 0002655: [Bug] client_MissileExplode: Couldn't find thing (Torr Samaho) - feedback. - 0000106: [Bug] Client mispredicts its z position in swimmable water online (Leonard) - feedback. - 0001618: [Bug] Mouse gets stuck when Alt-Tabbing out of FullScreen (Torr Samaho) - feedback. - 0002955: [Bug] Run For It! does not work properly online in 161030-2038 build. - feedback. - 0002762: [Bug] "Class" field in SKININFO breaks a_skullpop and spawns dummy players (Torr Samaho) - feedback. - 0003200: [Bug] Serverside and clientside hudmessages have different id namespaces (Dusk) - acknowledged. - 0003313: [Suggestion] ACS Function to switch Game mode. - acknowledged. - 0003253: [Bug] zan 3.0 release can play a 3.0-beta demo (Dusk) - acknowledged. - 0002593: [Suggestion] Improvements to the RCON protocol (Dusk) - acknowledged. - 0003231: [Bug] BFG tracer obituary has regressed - confirmed. - 0003252: [Bug] Issues with A_SkullPop or PlayerChunk's - confirmed. - 0002803: [Bug] Actor Hits Floor CTD (Torr Samaho) - assigned. - 0002840: [Bug] A_Jump(256, ...) misprediction (Torr Samaho) - assigned. - 0003213: [Bug] Dormant SwitchableDecorations not reset when map resets (Leonard) - assigned. - 0003847: [Bug] SetActorProperty with APROP_ScaleX or APROP_ScaleY does not work online (Torr Samaho) - needs review. - 0003261: [Bug] Resolve the player_t::mo null pointer nonsense (Dusk) - needs review. - 0001852: [Bug] Clearinventory() causes faulty armor behaviour (Leonard) - needs review. - 0002775: [Bug] duplicate lumps with same extension cause auth fail when hosted on linux (Dusk) - needs testing. - 0003031: [Suggestion] Packetloss indicator - needs testing. - 0003202: [Suggestion] Dynamic light size cannot be enforced by server - needs testing. - 0002435: [Bug] Global ACS variables are not reset upon map reset in survival. (Dusk) - needs testing. - 0003126: [Bug] GAMEEVENT_CAPTURES does not trigger when One Flag CTF flags are captured - needs testing. - 0003149: [Bug] EVENT script for return and capture don't work on Skulltag - needs testing. - 0003863: [Bug] A_CustomPunch does not consume ammo online - needs testing. - 0003727: [Suggestion] patch for sv_unblockdoors (doomjoshuaboy) - needs testing. - 0003470: [Bug] Client fires weapon too early when joining the game in 3.1 (Torr Samaho) - needs testing. - 0003418: [Bug] (3.1 alpha) Stuttering ingame (Leonard) - needs testing. - 0003338: [Bug] A_CheckLOF causes out-of-sync in online. (Edward-san) - needs testing. - 0002484: [Suggestion] Server setup menu (Dusk) - needs testing. - 0003465: [Bug] Strange warning text when granted RCON access in 3.1 - confirmed. - 0003430: [Bug] [3.1 beta] Connection Interrupted after a few map changes (Leonard) - needs testing. - 0003334: [Bug] Tickrate discrepancies between clients/servers (Leonard) - needs testing. - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing. - 0003314: [Bug] The ticbuffer isn't completely processed in some cases (Leonard) - needs testing. - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing. - 0001633: [Bug] [Linux x86_64] Multiplayer game completely broken (Leonard) - needs testing. - 0002491: [Bug] Screenshot exploit (Leonard) - needs testing. - 0003316: [Bug] Unlagged is off by one tic every time (Leonard) - needs testing. - 0002859: [Bug] Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged (Leonard) - needs testing. - 0002854: [Suggestion] Exclude BFG tracers from unlagged reconcilation - needs testing. - 0003675: [Bug] Weapon lowering upon death with death camera on (doomjoshuaboy) - resolved. - 0003315: [Bug] Incorrect ticking routine for players on servers (Leonard) - resolved. - 0001165: [Bug] Odd symbols when using \t and \r make it impossible to use Timidity++ (Leonard) - resolved. - 0002875: [Bug] "smooth_mouse 1" potentially hard-coded into Zandronum's mouse behavior (Leonard) - resolved. - 0003273: [Bug] Marked CHAT lines causes missing timestamps in subsequent lines. (Leonard) - resolved. - 0003387: [Bug] Crash when playing .voc sound files (Torr Samaho) - resolved. - 0001564: [Bug] Missing \c- (Torr Samaho) - resolved. - 0002718: [Suggestion] give mismatching hashes a different color when failing to connect - resolved. - 0003619: [Bug] Spread rune does not save (Edward-san) - resolved. - 0003618: [Suggestion] Add a new console command to show the amount of time passed in a demo (Dusk) - resolved. - 0002298: [Bug] Ancient +jump misprediction that harks back to early Skulltag days (Leonard) - resolved. - 0003270: [Bug] Player name change is applied on pressing enter instead of exiting the menu (Dusk) - resolved. - 0003341: [Bug] Color Setter thing breaks after countdown (Edward-san) - resolved. - 0003312: [Bug] Major desync with "A_JumpIfTargetInsideMeleeRange" (Edward-san) - resolved. - 0002712: [Bug] Teleport + "On Projectile Inpact" is bugged online (Leonard) - resolved. - 0003459: [Bug] Prediction regression and jitter in 3.0 when landing on the ledge of bridge things (Leonard) - resolved. - 0002691: [Bug] items visually sink in swimmable sector (Edward-san) - resolved. - 0002295: [Bug] Wall-jitter misprediction issue with high ping (Leonard) - resolved. - 0003151: [Bug] Secret items boost total secret count every map reset (Leonard) - resolved. - 0000250: [Bug] Spectators and "cl_identifytarget " (Leonard) - resolved. - 0000270: [Bug] Improved pusher prediction (Leonard) - resolved. - 0002032: [Bug] Displacement Scrollers do not function as intended online. (Leonard) - resolved. - 0003216: [Bug] Scrolling specials completely ignore linedef part (upper/middle/lower) (Leonard) - resolved. - 0000331: [Bug] Improved client-side prediction for Sector_SetFriction (Leonard) - resolved. - 0003318: [Bug] SetSkyScrollSpeed doesn't work on servers. (Edward-san) - resolved. - 0002607: [Bug] Weapon sync regression in 3.0 (Edward-san) - resolved. - 0002748: [Bug] Changset 9556:54c5571372c0 Isn't supposed to affect A_GunFlash, but it does. (Edward-san) - resolved. - 0003204: [Bug] A_SetTranslucent doesn't work online when called from custominventory that is A_RadiusGive-n to a monster (Leonard) - resolved. - 0003259: [Bug] Commit 87f682b was not merged into 3.0 (Torr Samaho) - resolved.