| Anonymous | Login | Signup for a new account | 2026-06-14 16:28 UTC |
| My View | View Issues | Change Log | Roadmap | All Projects Issue Support Ranking | Rules | My Account |
Search
|
[ Advanced Filters ] |
|
|||||
| Viewing Issues (1 - 50 / 1681) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||||
| P | ID | # | Category | Severity | Status | Updated | Summary | |||
| 0004601 | 3 | [Zandronum] Bug | minor | new | 2026-06-14 | SetCurrentGamemode keeps certain properties when switching from team to non-team modes | ||||
| 0004596 | 2 | 5 | [Zandronum] Suggestion | feature | new | 2026-06-02 | New menu option: ally/enemy icon size - big/small | |||
| 0004606 | 1 | [Zandronum] Suggestion | feature | new | 2026-06-02 | Add unlagged projectiles and possibly Q-Zandronum client-predictable ACS scripts | ||||
| 0001673 | 10 | 1 | [Zandronum] Suggestion | major | assigned (Torr Samaho) | 2026-06-02 | Changing a player's class/team w/o respawning? | |||
| 0004618 | 1 | [Zandronum] Suggestion | tweak | new | 2026-06-02 | If a client was already logged in before "map" map change, log in automatically again | ||||
| 0004605 | 5 | 1 | [Zandronum] Bug | minor | resolved (DrinkyBird) | 2026-05-27 | Logging in, then hard map reset will prevent Database features from working correctly | |||
| 0004617 | [Zandronum] Bug | text | new | 2026-05-25 | Player_SetTeam doesn't print join messages offline | |||||
| 0004615 | 1 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-25 | Player_SetTeam is unable to switch players off of a team | |||
| 0004616 | 1 | 1 | [Zandronum] Bug | major | confirmed | 2026-05-25 | Dropped Flags/Team Items don't reset when the map resets, duping itself | |||
| 0001952 | 10 | 2 | [Zandronum] Bug | crash | assigned (Torr Samaho) | 2026-05-22 | Extreme lag from an old wad | |||
| 0002852 | 3 | 1 | [Zandronum] Bug | major | feedback | 2026-05-21 | The experimental A_Jump(256, ...) handling causes problem in weapon | |||
| 0003792 | 1 | 3 | [Zandronum] Bug | major | confirmed | 2026-05-20 | Incorrect hitscan behavior | |||
| 0002272 | 1 | 3 | [Zandronum] Bug | minor | confirmed | 2026-05-19 | Monster movement prediction on slopes | |||
| 0001162 | 11 | 1 | [Zandronum] Bug | major | resolved (Dusk) | 2026-05-19 | A_Jump causes nasty desyncs to occur in Futur War online | |||
| 0002314 | 1 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-19 | A_SkullPop actor seems to be client-sided or inherits flags it's not supposed to causing desyncs online | |||
| 0002319 | 1 | 1 | [Zandronum] Bug | trivial | confirmed | 2026-05-19 | Corpses crushed by floors aren't removed after map resets | |||
| 0002034 | 1 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-19 | Crushed player corpse is still visible on other clients online | |||
| 0001121 | 2 | 2 | [Zandronum] Bug | minor | confirmed | 2026-05-19 | "Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states | |||
| 0000794 | 1 | 2 | [Zandronum] Bug | minor | confirmed (Dusk) | 2026-05-19 | AimingCamera doesn't follow its target after map resets | |||
| 0001198 | 22 | 4 | [Zandronum] Bug | major | resolved (Torr Samaho) | 2026-05-19 | Player_SetTeam() leaves a ghost player body when the player is morphed | |||
| 0004611 | 2 | 1 | [Zandronum] Bug | block | new | 2026-05-19 | Server statistics window congests packets sent, speeding up tickrate of monsters dramatically upon closing, spiking network | |||
| 0001384 | 4 | 2 | [Zandronum] Bug | minor | confirmed (Dusk) | 2026-05-18 | SpringPadZone Desyncs Objects and Monsters | |||
| 0003334 | 36 | 9 | [Zandronum] Bug | major | assigned (Kaminsky) | 2026-05-18 | Tickrate discrepancies between clients/servers | |||
| 0001055 | 9 | 1 | [Zandronum] Bug | tweak | resolved (Kaminsky) | 2026-05-18 | cl_identifytarget should respect the coop spy view | |||
| 0002781 | 2 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-18 | Invasion Spawner fails if sector height changes | |||
| 0004604 | 1 | [Zandronum] Bug | minor | new | 2026-05-17 | Teleporting players warp to their destination with "cl_buffercommands 1" + "cl_capfps 0" | ||||
| 0000397 | 1 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-17 | Other players face the same direction as the death camera upon respawn | |||
| 0000728 | 1 | 1 | [Zandronum] Bug | trivial | resolved (Kaminsky) | 2026-05-17 | Bot icon flickering after death offline | |||
| 0000042 | 17 | 11 | [Zandronum] Bug | major | resolved (Torr Samaho) | 2026-05-17 | player death sequence starts at a much higher floor height | |||
| 0004613 | 1 | [Zandronum] Bug | feature | new | 2026-05-17 | Client demos in coop mode erroneously use singleplayer intermission screen | ||||
| 0004612 | [Zandronum] Suggestion | block | new | 2026-05-17 | "cl_autologin 1" needs to login before maps are loaded | |||||
| 0004512 | 2 | [Zandronum] Bug | minor | feedback (DrinkyBird) | 2026-05-16 | Only 1st client connected to server gets to have DSOOF sound when attempting to open locked doors online | ||||
| 0004577 | 2 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-16 | Setting multiple ban and exemption files via startup parameter doesn't work correctly. | ||||
| 0001425 | 13 | 2 | [Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | Morphed players do not transfer their skin | |||
| 0004565 | 2 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-16 | Netplay issue with the "centerview" command | ||||
| 0001363 | 8 | [Zandronum] Suggestion | minor | feedback | 2026-05-16 | Make sv_noFOV restriction more flexible | ||||
| 0003859 | 7 | 2 | [Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | Fov resets to 90 upon player respawn | |||
| 0004581 | 2 | 1 | [Zandronum] Bug | major | resolved (Kaminsky) | 2026-05-16 | [3.3 alpha] Player visuals don't update position in demo playback | |||
| 0004585 | 2 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-16 | GetPlayerStatus() doesn't work online when other keys are held | |||
| 0001388 | 11 | 2 | [Zandronum] Bug | minor | resolved (Dusk) | 2026-05-16 | Effects of Ceiling_RaiseByValue on 3D floors not properly reset during a map reset | |||
| 0001876 | 3 | 1 | [Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | translucent swimmable colored 3d floor survival reset bug | |||
| 0001197 | 6 | 1 | [Zandronum] Bug | minor | resolved (unknownna) | 2026-05-16 | Player_SetTeam doesn't clear coopspy | |||
| 0004608 | 5 | [Zandronum] Bug | feature | resolved (DrinkyBird) | 2026-05-16 | [Strife, online] Conversations with NPCs derived from Peasant10 do not start online | ||||
| 0003472 | 3 | 1 | [Zandronum] Bug | minor | feedback | 2026-05-15 | Bots vanish from server in "islobby" maps since 3.0 | |||
| 0004549 | 5 | 2 | [Zandronum] Bug | feature | feedback | 2026-05-15 | Don't spawn team items like flags and skulls across modes where they don't belong | |||
| 0004592 | 4 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2026-05-15 | Winner and loser music do not play in non-deathmatch modes | |||
| 0004609 | 1 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-15 | EVENT script type GAMEEVENT_LEVEL_INIT 16 doesn't function properly in Invasion | |||
| 0004602 | 1 | [Zandronum] Bug | minor | confirmed | 2026-05-15 | Frags altered by SetPlayerScore do not end deathmatch games | ||||
| 0004317 | [Zandronum] Bug | minor | new | 2026-05-15 | Fraglimit not handled dynamically in DM, TeamDM and Terminator | |||||
| 0004572 | 3 | 1 | [Zandronum] Bug | minor | resolved (unknownna) | 2026-05-15 | Resetting game modes floor actor angles not divisible by 45 degrees | |||
| [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||||
| new | feedback | acknowledged | confirmed | assigned | needs review | needs testing | resolved | closed |
| Copyright © 2000 - 2026 MantisBT Team |