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IDProjectCategoryView StatusDate SubmittedLast Update
0004529Zandronum[All Projects] Bugpublic2025-04-27 01:082025-04-27 01:08
Reporterunknownna 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.1 
Target VersionFixed in Version 
Summary0004529: Players that are gibbed and dead appear un-gibbed to newly connected clients
DescriptionWhile testing the fixes for all the various spawn-telefrag issues lately, it become apparent that gibbed players that are dead appear un-gibbed to newly connected clients, and to clients that enter the map a bit slower than others from the intermission screen.
Steps To Reproduce1. zandronum -host -iwad doom2.wad +sv_cheats 1
2. Connect client A to the server and join the game.
3. Use the "kill" command with client A to die. Don't respawn yet.
4. Connect client B to the server and notice how client A's body appears as being un-gibbed despite being gibbed locally.
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- Issue History
Date Modified Username Field Change
2025-04-27 01:08 unknownna New Issue






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