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ID | Project | Category | View Status | Date Submitted | Last Update |
0004534 | Zandronum | [All Projects] Bug | public | 2025-04-27 14:25 | 2025-04-27 14:25 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | text | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004534: If no players present in TeamDM and timelimit runs out, blue team automatically wins |
Description | I'm just reporting this so it's not forgotten. For some reason, when timelimit runs out in teamDM without any players present, blue team is automatically given a win, whereas in other modes like CTF this results in a draw game or sudden death mode if enabled. It would probably be better if it was made consistent with the other modes and also resulted in a draw game instead of blue team winning. See the attached screenshot. |
Steps To Reproduce | 1. zandronum -iwad doom2.wad +teamplay 1 +timelimit 0.1 +sv_nomonsters 1 +sv_cheats 1 +map map01
The "blue wins!" string appears when the timelimit runs out. |
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Attached Files | Screenshot_Doom_20250427_161305.png [^] (111,929 bytes) 2025-04-27 14:25
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