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Viewing Issues (51 - 100 / 1520) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||||
P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0004327 | [Zandronum] Bug | tweak | new | 2024-06-12 | Don't archive sv_useticbuffer | ||||
![]() | 0004326 | [Zandronum] Suggestion | text | new | 2024-06-12 | Server message for turning tic buffer on and off with sv_useticbuffer | ||||
![]() | 0004325 | 1 | [Zandronum] Bug | minor | new | 2024-06-11 | Carrying the hellstone in (Team)Possession retains angry statusbar face | |||
![]() | 0004324 | 1 | 1 | [Zandronum] Bug | minor | new | 2024-06-11 | Win/lose sequences are not paused offline when in menu or console, or using "pause" command | ||
![]() | 0004323 | [Zandronum] Bug | minor | new | 2024-06-11 | Able to capture flag and earn points without players on opposing teams in OneFlagCTF | ||||
![]() | 0004322 | [Zandronum] Bug | minor | new | 2024-06-11 | Pointlimit not handled dynamically in Domination | ||||
![]() | 0004321 | 1 | [Zandronum] Bug | minor | new | 2024-06-11 | Pointlimit not handled dynamically in CTF, OneFlagCTF and Skulltag | |||
![]() | 0004320 | [Zandronum] Bug | minor | new | 2024-06-11 | Pointlimit not handled dynamically in Possession and TeamPossession | ||||
![]() | 0004319 | [Zandronum] Bug | minor | new | 2024-06-11 | Winlimit not handled dynamically in LMS and TeamLMS | ||||
![]() | 0004318 | [Zandronum] Bug | minor | new | 2024-06-11 | Duellimit not handled dynamically | ||||
![]() | 0004317 | [Zandronum] Bug | minor | new | 2024-06-11 | Fraglimit not handled dynamically in DM, TeamDM and Terminator | ||||
![]() | 0001137 | 7 | 1 | [Zandronum] Bug | minor | resolved (unknownna) | 2024-06-11 | Fraglimit handled incorrectly in duels | ||
![]() | 0004316 | [Zandronum] Bug | block | new | 2024-06-08 | Disabling tic buffer after enabling sv_smoothplayers causes client to get stuck in "connection interrupted" state | ||||
![]() | 0004314 | [Zandronum] Suggestion | feature | new | 2024-06-08 | A way to override mod icons with default Zandronum ones | ||||
![]() | 0004311 | [Zandronum] Suggestion | tweak | new | 2024-06-07 | Don't archive sv_respawndelaytime | ||||
![]() | 0004310 | [Zandronum] Suggestion | tweak | new | 2024-06-05 | Possible alternate TeamLMS scoring mode with sv_respawndelaytime and sv_maxlives 2+ | ||||
![]() | 0004308 | 1 | [Zandronum] Suggestion | feature | new | 2024-06-05 | lms_spawnhealth and (value) lms_spawnarmor (type, value) | |||
![]() | 0004309 | [Zandronum] Suggestion | tweak | new | 2024-06-05 | With sv_respawndelaytime, allow players to become temporary fake spectators until allowed to respawn again | ||||
![]() | 0004307 | [Zandronum] Suggestion | feature | new | 2024-06-05 | lms_allowmapitems, lms_allowmappowerups and lms_allowmapweapons | ||||
![]() | 0004306 | [Zandronum] Bug | trivial | new | 2024-06-05 | TeamLMS doesn't move onto next map when winlimit is hit if no players are in game after win sequence | ||||
![]() | 0004305 | [Zandronum] Bug | trivial | new | 2024-06-05 | sv_respawndelaytime is not updated for dead players if it's changed when dead. | ||||
![]() | 0004304 | [Zandronum] Suggestion | tweak | new | 2024-06-05 | sv_respawndelaytime to not have any effect during countdowns in modes with map resets. | ||||
![]() | 0004238 | 2 | 1 | [Zandronum] Bug | minor | confirmed | 2024-06-03 | Players with INVISIBLE flag cause monsters to desync | ||
![]() | 0000099 | 24 | 1 | [Zandronum] Bug | minor | confirmed | 2024-06-03 | monsters move east online if 'A_Chase' is called when idling | ||
![]() | 0004303 | [Zandronum] Suggestion | feature | new | 2024-06-03 | Add "additivelump" flag to SBARINFO | ||||
![]() | 0003491 | 7 | 1 | [Zandronum] Bug | major | feedback (Kaminsky) | 2024-06-02 | Berserk powerup causes weapons to desync and client to fire weapon too early | ||
![]() | 0004294 | 2 | 1 | [Zandronum] Bug | block | confirmed | 2024-06-01 | [3.2] Weapon not selected after "changemap" map change offline if telefragged during map change | ||
![]() | 0004302 | 1 | [Zandronum] Bug | minor | new | 2024-06-01 | Icons not shown above yourself in front of mirrors unless you're in chasecam mode | |||
![]() | 0004296 | 1 | [Zandronum] Bug | tweak | new | 2024-06-01 | Ally icon is not rendered above friendly players when using chasecam | |||
![]() | 0004011 | 2 | 1 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2024-06-01 | Ability to make the background dimmer based on how many lines of player info are occupying the intermission screen | ||
![]() | 0004232 | 3 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2024-06-01 | Player can locally keep duplicate name after "map" map changes | ||
![]() | 0004301 | [Zandronum] Suggestion | feature | new | 2024-06-01 | (T)LMS to respect the player's preferred weapon order (PWO) | ||||
![]() | 0000404 | 3 | [Zandronum] Suggestion | feature | feedback | 2024-06-01 | Death on Scorboard For Online | |||
![]() | 0000807 | 7 | [Zandronum] Bug | minor | resolved | 2024-06-01 | MF_SPAWNSOUNDSOURCE not respected online | |||
![]() | 0004299 | [Zandronum] Suggestion | tweak | new | 2024-06-01 | Change compat_limited_airmovement to compat_skulltagairmovement | ||||
![]() | 0004233 | 3 | 1 | [Zandronum] Bug | crash | resolved (Kaminsky) | 2024-05-31 | Having no weapons and trying to access PLAYERSKIN_WEAPON property crashes | ||
![]() | 0004052 | 5 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2024-05-31 | UDMF Exits Will Skip Over Maps In The Maplist | ||
![]() | 0004291 | 1 | [Zandronum] Suggestion | tweak | new | 2024-05-31 | Change "smooth teleporters / spawns" into a client option if possible | |||
![]() | 0002803 | 6 | 1 | [Zandronum] Bug | crash | confirmed (Torr Samaho) | 2024-05-31 | Actor Hits Floor CTD | ||
![]() | 0002706 | 8 | 3 | [Zandronum] Bug | minor | feedback | 2024-05-30 | [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online | ||
![]() | 0004298 | 2 | [Zandronum] Suggestion | feature | needs review | 2024-05-30 | Expanded Skin Functionality (Patch) | |||
![]() | 0004295 | 1 | [Zandronum] Bug | text | new | 2024-05-29 | [3.2] New scoreboard doesn't render mini-chat icon fully | |||
![]() | 0001116 | 21 | 2 | [Zandronum] Bug | major | resolved (Kaminsky) | 2024-05-28 | Client fires weapon too early after respawning | ||
![]() | 0004293 | 1 | [Zandronum] Bug | crash | new | 2024-05-27 | [3.2] Random crash after closing server before the client | |||
![]() | 0004229 | 3 | 1 | [Zandronum] Suggestion | tweak | resolved (Kaminsky) | 2024-05-27 | Ally icon to not be affected by the BlurSphere RenderStyle effect | ||
![]() | 0004292 | [Zandronum] Suggestion | tweak | new | 2024-05-27 | [3.2] Let true spectators use ally/enemy icons | ||||
![]() | 0004164 | 3 | 1 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2024-05-27 | Add enemy icon back from Skulltag + an option to toggle ally/enemy icons | ||
![]() | 0003980 | 7 | [Zandronum] Bug | minor | feedback (Kaminsky) | 2024-05-27 | Desync with firing weapons with WEAPON.NOAUTOFIRE flag | |||
![]() | 0002310 | 2 | 1 | [Zandronum] Bug | minor | resolved | 2024-05-27 | Ancient weapon desync when connecting to server with cl_startasspectator 0: Client fires weapon too late | ||
![]() | 0004287 | 2 | 2 | [Zandronum] Suggestion | feature | resolved | 2024-05-27 | Fixed and improved chat icon that works in Hexen | ||
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