Anonymous | Login | Signup for a new account | 2025-05-18 23:01 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | All Projects Issue Support Ranking | Rules | My Account |
![]() |
[ Advanced Filters ] |
|
Viewing Issues (51 - 100 / 1632) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||||
P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0004485 | 8 | 5 | [Zandronum] Suggestion | tweak | resolved (unknownna) | 2025-04-23 | Minor ally icon contrast update | ||
![]() | 0004509 | [Zandronum] Suggestion | feature | new | 2025-04-21 | Add the ability to rotate the model along the Y axis (Pitch) and if possible X axis (Roll) | ||||
![]() | 0004508 | 4 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-20 | "Draw Game!" string with "sv_suddendeath 0" uses inconsistent red or green colors across modes | ||
![]() | 0004512 | [Zandronum] Bug | minor | new | 2025-04-19 | Only 1st client connected to server gets to have DSOOF sound when attempting to open locked doors online | ||||
![]() | 0001092 | 2 | 1 | [Zandronum] Bug | trivial | resolved (Kaminsky) | 2025-04-19 | "<Name> Wins!" color inconsistency between Deathmatch and Duel | ||
![]() | 0004511 | 1 | [Zandronum] Bug | feature | new | 2025-04-19 | Timelimit not handled dynamically in some modes, map doesn't end if set to value that's already passed | |||
![]() | 0004510 | 2 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-19 | Game erroneously thinks multiple teams are in lead when they're tied with "sv_maxteams 3/4" | ||
![]() | 0004507 | 7 | 4 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-18 | [3.2] Team "tied" string at intermission screen uses "are tied" instead of "have tied" with "sv_suddendeath 0" | ||
![]() | 0004456 | 5 | [Zandronum] Bug | minor | needs testing (Kaminsky) | 2025-04-18 | Voice chat volume bypasses main volume | |||
![]() | 0004488 | 14 | 3 | [Zandronum] Suggestion | text | resolved (Kaminsky) | 2025-04-18 | [3.2] With margin font being something other than smallfont, medals need to be placed lower on scoreboard | ||
![]() | 0004506 | 5 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-18 | [3.2] Gamemodes don't change if changed during intermission screens | |||
![]() | 0004495 | 1 | 1 | [Zandronum] Bug | minor | new | 2025-04-18 | Duplicate teleport fogs spawned for spectators turning into players in invasion and survival invasion online | ||
![]() | 0004505 | 2 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-18 | [3.2] Live players are forced to spectate if "changemap/nextmap" called after initial countdown in Survival Invasion | |||
![]() | 0004500 | 3 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-17 | [3.2] Players erroneously think they take over lead if winner spectates during win sequences | ||
![]() | 0004501 | 2 | 1 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-17 | Players have redundant "points" header in server console window in domination mode | ||
![]() | 0004498 | 2 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-17 | CTF win message should be last after capture message | ||
![]() | 0004504 | 1 | [Zandronum] Bug | text | new | 2025-04-15 | Win messages don't appear last in LMS, TeamLMS TeamPossession | |||
![]() | 0004306 | 1 | [Zandronum] Bug | trivial | new | 2025-04-15 | LMS, TeamLMS, Possession and TeamPossession erroneously check for limits at the end of win sequences instead of start | |||
![]() | 0004503 | 1 | 1 | [Zandronum] Bug | text | new | 2025-04-15 | Win messages missing team coloration on string for "team" in TeamDM and TeamLMS | ||
![]() | 0004502 | 1 | [Zandronum] Bug | text | new | 2025-04-15 | Possession & TeamPossession missing score messages in console. | |||
![]() | 0004497 | 3 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-13 | [3.2] Changing pointlimit to lower value than current earned points freezes the counter in domination | |||
![]() | 0004494 | 1 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-13 | "You fail it" and "Your skill is not enough" medals erroneously count spawn-telefrags as valid frags | |||
![]() | 0004483 | 21 | 5 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-13 | [3.2] Winner names on scoreboard & intermission screen need to be frozen in case they disconnect | ||
![]() | 0004499 | 3 | [Zandronum] Bug | text | new | 2025-04-13 | Double & triple obituaries for spawn-telefrags upon joining game and initial map resets in (Team)LMS | |||
![]() | 0004493 | 4 | 1 | [Zandronum] Bug | crash | assigned (Kaminsky) | 2025-04-13 | Crash during demo spectate freely with other players | ||
![]() | 0004340 | 5 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-12 | Client crashes when trying to spectate freely in demo | ||
![]() | 0004472 | 5 | [Zandronum] Suggestion | feature | new | 2025-04-11 | Add ACS Clientside functions in addition to clientside scripts | |||
![]() | 0002510 | 31 | 7 | [Zandronum] Suggestion | minor | feedback (DrinkyBird) | 2025-04-11 | Please implement voodoo dolls in single-player with multiplayer emulation. | ||
![]() | 0004489 | 3 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-11 | [3.2] Confont row color on scoreboard makes mini-icons like chat get cut-off from above | ||
![]() | 0004491 | 1 | [Zandronum] Bug | trivial | new | 2025-04-10 | Map names don't use capital letters in server console with "map" map changes | |||
![]() | 0004487 | [Zandronum] Bug | feature | new | 2025-04-08 | Items picked up by voodoo dolls with "sv_coopunassignedvoodoodolls 1" don't respawn online and in multiplayer emulation | ||||
![]() | 0002192 | 4 | [Zandronum] Bug | minor | needs review (Dusk) | 2025-04-08 | sv_sharekeys doesn't account for sv_coop_loseinventory upon respawning | |||
![]() | 0004486 | [Zandronum] Suggestion | tweak | new | 2025-04-08 | Players need to keep wins in duel where they're automatically turned into true spectators after losing | ||||
![]() | 0000404 | 11 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-04-08 | Death on Scorboard For Online | |||
![]() | 0004484 | 2 | 1 | [Zandronum] Suggestion | tweak | resolved (Kaminsky) | 2025-04-08 | [3.2] Extend font adjustment for upper headers | ||
![]() | 0003696 | 1 | [Zandronum] Suggestion | feature | new | 2025-04-05 | Allow automap markers to be visible to allies in coop | |||
![]() | 0001829 | 22 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-04-03 | Customizable scoreboard | |||
![]() | 0004482 | 2 | [Zandronum] Bug | minor | new | 2025-03-31 | Flicker dyn.light's radius chance is inverted (Relatively to GZDoom and UDB) | |||
![]() | 0004481 | 1 | [Zandronum] Suggestion | feature | new | 2025-03-31 | [3.2] Let player retain medals when reconnecting | |||
![]() | 0001052 | 3 | 5 | [Zandronum] Bug | minor | confirmed | 2025-03-30 | NOCLIP projectiles go through floors online | ||
![]() | 0004480 | 2 | [Zandronum] Bug | minor | new | 2025-03-30 | +FLOORHUGGER +DOOMBOUNCE and -NOGRAVITY combined cause missiles to get stuck on actors online | |||
![]() | 0001135 | 1 | [Zandronum] Bug | minor | confirmed | 2025-03-30 | FLOORHUGGER actor stuck on slopes online | |||
![]() | 0004475 | 1 | 2 | [Zandronum] Bug | text | confirmed | 2025-03-30 | Duplicate obituaries when voodoo doll telefragged with "sv_coopunassignedvoodoodolls 0" | ||
![]() | 0004478 | 1 | [Zandronum] Suggestion | feature | new | 2025-03-29 | Additional options for sv_maprotation handling | |||
![]() | 0004479 | 2 | [Zandronum] Bug | feature | new | 2025-03-29 | Missiles with A_SetUserVar desync for newly connected clients | |||
![]() | 0003055 | 4 | [Zandronum] Suggestion | tweak | needs testing (Kaminsky) | 2025-03-28 | Show map name in map votes | |||
![]() | 0004476 | 1 | 1 | [Zandronum] Bug | minor | new | 2025-03-26 | Bots erroneously select pistol after respawning online, leading to no respawn invul with pistol | ||
![]() | 0004477 | [Zandronum] Bug | minor | new | 2025-03-26 | Spectator is moved back to map spawn spot instead of remaining at last spot when spied-on player dies in survival | ||||
![]() | 0004135 | 13 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-03-25 | cl_respawninvuleffect 0 makes players always invulnerable on spawn when sv_norespawninvul is false | |||
![]() | 0004219 | 3 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-03-25 | sv_allowvoicechat 2 should not allow dead teammates to speak with live ones | |||
[ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] |
new | feedback | acknowledged | confirmed | assigned | needs review | needs testing | resolved | closed |
Copyright © 2000 - 2025 MantisBT Team |