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Viewing Issues (151 - 200 / 1158)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0003466 1 [Zandronum]
Bug
textnew2018-08-26Missing "Your position in line is: x" message when joining game when already in line in 3.0
  0003464 1 [Zandronum]
Bug
minornew2018-08-25Flag +FLOORHUGGER is not compatible with FastProjectile
  0003460 1 [Zandronum]
Suggestion
minornew2018-08-24Clients should be aware of global variables that have values on their end (Reset on map exit)
  00034522   [Doomseeker]
Suggestion
featureacknowledged2018-08-24Add an option to select a Doomseeker environment path on startup
  000010672 [Zandronum]
Bug
majorfeedback (Leonard)2018-08-23Client mispredicts its z position in swimmable water online
  000229471 [Zandronum]
Bug
majorconfirmed2018-08-23Very evident misprediction of movement on raising floors in general
  00011311611 [Zandronum]
Bug
majornew2018-08-23Client mispredicts its movement if moving on floors/slopes with negative height values
  000344532 [Zandronum]
Bug
minornew2018-08-22SetMusicVolume() does not change the volume of music.
  000343111 [Zandronum]
Bug
minornew2018-08-22+INVENTORY.NOSCREENFLASH Decorate Flag not working online
  000344212 [Zandronum]
Bug
minornew2018-08-22Clientside Effect not working online when use a custompickup
  000345631 [Doomseeker]
Bug
crashnew2018-08-20Something under Refresher::sendMasterQueries() may cause a segfault if the program quits
  0003449    [Zandronum]
Suggestion
minornew2018-08-19Exposing rune powerups more
  0003447    [Zandronum]
Bug
featurenew2018-08-19Brightmaps broken for textures - fixed in GZDoom, fix can be backported.
  000117584   [Zandronum]
Bug
minorfeedback (Torr Samaho)2018-08-10Attack (both mouse 1 and 2) getting "stuck" on newer mice.
  000343010   [Zandronum]
Bug
blockneeds testing (Leonard)2018-07-29[3.1 beta] Connection Interrupted after a few map changes
  0003443    [Zandronum]
Suggestion
featurenew2018-07-24Player list instead of scroller when joining an MP game
  0003440    [Zandronum]
Bug
minornew2018-07-13WinAPI quirk makes it impossible to navigate menus via keyboard in Windows 7
  0003439 1 [Zandronum]
Bug
minornew2018-07-11CustomSprite doesn't work in GL
  000343813 [Zandronum]
Bug
minornew2018-06-30Desaturated translations created with CreateTranslation via ACS don't work online
  000341251 [Zandronum]
Bug
minornew2018-06-24SetActorProperty with APROP_Species is not synced to clients
  000314631 [Zandronum]
Suggestion
minornew2018-06-22Port the remaining flags in A_RadiusGive
  00034371   [Zandronum]
Bug
majornew2018-06-21Mouselook getting locked up
  000343421 [Zandronum]
Bug
minornew2018-06-18Online clients reset their Random() seed on map start
  0003436    [Zandronum]
Bug
majornew2018-06-09Stuck on Intermission / Map does not change on client during online play
  0003334164 [Zandronum]
Bug
majorneeds testing (Leonard)2018-06-03Tickrate discrepancies between clients/servers
  00027676   [Zandronum]
Suggestion
minornew2018-06-03Backport the CountInv decorate function.
  00034321   [Zandronum]
Bug
minornew2018-06-02Slippery Air Control
  0002552408 [Zandronum]
Bug
crashassigned (Torr Samaho)2018-05-27Crash and spam of P_PlayerThink: No body for "# "
  00033144   [Zandronum]
Bug
majorneeds testing (Leonard)2018-05-21The ticbuffer isn't completely processed in some cases
  000156461 [Zandronum]
Bug
textneeds testing2018-05-20Missing \c-
  00034236   [Zandronum]
Bug
majorfeedback2018-05-20Zandronum suddenly started ignoring all keyboard input
  00034252   [Zandronum]
Suggestion
minornew2018-05-20Flag to prevent Rail attacks from triggering "Impressive" medal
  000341561 [Zandronum]
Bug
crashassigned (Torr Samaho)2018-05-19"Address not mapped to object (signal 11)" is still present, randoms crash on my Invasion Server.
  00034262   [Zandronum]
Bug
minorfeedback2018-05-18Duel makes some actors spawn at floor level
  00034271   [Zandronum]
Suggestion
minornew2018-05-16Server to be able to inforce player class
  00034241   [Zandronum]
Suggestion
minornew2018-05-15[Spectator FOV is always 90
  0002298123 [Zandronum]
Bug
minorresolved (Leonard)2018-05-13Ancient +jump misprediction that harks back to early Skulltag days
  0002691131 [Zandronum]
Bug
minorresolved (Edward-san)2018-05-09items visually sink in swimmable sector
  00022953   [Zandronum]
Bug
minorresolved (Leonard)2018-05-09Wall-jitter misprediction issue with high ping
  000315194 [Zandronum]
Bug
minorresolved (Leonard)2018-05-09Secret items boost total secret count every map reset
  000025063 [Zandronum]
Bug
trivialresolved (Leonard)2018-05-08Spectators and "cl_identifytarget "
  00002704   [Zandronum]
Bug
minorresolved (Leonard)2018-05-08Improved pusher prediction
  000203231 [Zandronum]
Bug
minorresolved (Leonard)2018-05-08Displacement Scrollers do not function as intended online.
  000321631 [Zandronum]
Bug
minorresolved (Leonard)2018-05-08Scrolling specials completely ignore linedef part (upper/middle/lower)
  00032024   [Zandronum]
Suggestion
minornew2018-05-07Dynamic light size cannot be enforced by server
  000033172 [Zandronum]
Bug
majorresolved (Leonard)2018-05-07Improved client-side prediction for Sector_SetFriction
  0001633181 [Zandronum]
Bug
majorneeds testing (Leonard)2018-05-07[Linux x86_64] Multiplayer game completely broken
  000341031 [Zandronum]
Bug
minornew2018-05-06A_Fire and A_Warp are not working properly online
  00034195   [Zandronum]
Bug
majornew2018-05-06On Windows, De-syncs cause timeouts to occur in Hexen.
  000342231 [Zandronum]
Bug
minornew2018-05-06Sound channel 4096 (CHAN_NOSTOP) doesn't work always as intented
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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