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| Viewing Issues (151 - 200 / 1666) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||||
| P | ID | # | Category | Severity | Status | Updated | Summary | |||
| 0004496 | 2 | 1 | [Zandronum] Bug | trivial | resolved (Kaminsky) | 2025-04-25 | Have to click map twice before able to select in maplist server config window | |||
| 0004492 | 2 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-25 | Text string for zacompatflags is cut-off in server config menu | |||
| 0004516 | 1 | 1 | [Zandronum] Bug | feature | new | 2025-04-24 | "George Exley" announcer doesn't work if "Skulltag 98a" announcer in same folder | announcers can't have same sound filenames | |||
| 0004518 | [Zandronum] Suggestion | feature | new | 2025-04-24 | Add option to prevent "team medal" announcer sounds from overlapping with team announcer sounds | |||||
| 0004514 | 1 | 1 | [Zandronum] Bug | text | new | 2025-04-24 | "x has won the game!" message missing in console when timelimit hit | |||
| 0004485 | 8 | 5 | [Zandronum] Suggestion | tweak | resolved (unknownna) | 2025-04-23 | Minor ally icon contrast update | |||
| 0004509 | [Zandronum] Suggestion | feature | new | 2025-04-21 | Add the ability to rotate the model along the Y axis (Pitch) and if possible X axis (Roll) | |||||
| 0004508 | 4 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-20 | "Draw Game!" string with "sv_suddendeath 0" uses inconsistent red or green colors across modes | |||
| 0004512 | [Zandronum] Bug | minor | new | 2025-04-19 | Only 1st client connected to server gets to have DSOOF sound when attempting to open locked doors online | |||||
| 0001092 | 2 | 1 | [Zandronum] Bug | trivial | resolved (Kaminsky) | 2025-04-19 | "<Name> Wins!" color inconsistency between Deathmatch and Duel | |||
| 0004511 | 1 | [Zandronum] Bug | feature | new | 2025-04-19 | Timelimit not handled dynamically in some modes, map doesn't end if set to value that's already passed | ||||
| 0004510 | 2 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-19 | Game erroneously thinks multiple teams are in lead when they're tied with "sv_maxteams 3/4" | |||
| 0004507 | 7 | 4 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-18 | [3.2] Team "tied" string at intermission screen uses "are tied" instead of "have tied" with "sv_suddendeath 0" | |||
| 0004488 | 14 | 3 | [Zandronum] Suggestion | text | resolved (Kaminsky) | 2025-04-18 | [3.2] With margin font being something other than smallfont, medals need to be placed lower on scoreboard | |||
| 0004506 | 5 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-18 | [3.2] Gamemodes don't change if changed during intermission screens | ||||
| 0004495 | 1 | 1 | [Zandronum] Bug | minor | new | 2025-04-18 | Duplicate teleport fogs spawned for spectators turning into players in invasion and survival invasion online | |||
| 0004505 | 2 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-18 | [3.2] Live players are forced to spectate if "changemap/nextmap" called after initial countdown in Survival Invasion | ||||
| 0004500 | 3 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-17 | [3.2] Players erroneously think they take over lead if winner spectates during win sequences | |||
| 0004501 | 2 | 1 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-17 | Players have redundant "points" header in server console window in domination mode | |||
| 0004498 | 2 | 1 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-17 | CTF win message should be last after capture message | |||
| 0004504 | 1 | [Zandronum] Bug | text | new | 2025-04-15 | Win messages don't appear last in LMS, TeamLMS TeamPossession | ||||
| 0004306 | 1 | [Zandronum] Bug | trivial | new | 2025-04-15 | LMS, TeamLMS, Possession and TeamPossession erroneously check for limits at the end of win sequences instead of start | ||||
| 0004503 | 1 | 1 | [Zandronum] Bug | text | new | 2025-04-15 | Win messages missing team coloration on string for "team" in TeamDM and TeamLMS | |||
| 0004497 | 3 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-13 | [3.2] Changing pointlimit to lower value than current earned points freezes the counter in domination | ||||
| 0004494 | 1 | [Zandronum] Bug | feature | resolved (Kaminsky) | 2025-04-13 | "You fail it" and "Your skill is not enough" medals erroneously count spawn-telefrags as valid frags | ||||
| 0004483 | 21 | 5 | [Zandronum] Bug | text | resolved (Kaminsky) | 2025-04-13 | [3.2] Winner names on scoreboard & intermission screen need to be frozen in case they disconnect | |||
| 0004499 | 3 | [Zandronum] Bug | text | new | 2025-04-13 | Double & triple obituaries for spawn-telefrags upon joining game and initial map resets in (Team)LMS | ||||
| 0004493 | 4 | 1 | [Zandronum] Bug | crash | assigned (Kaminsky) | 2025-04-13 | Crash during demo spectate freely with other players | |||
| 0004340 | 5 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-12 | Client crashes when trying to spectate freely in demo | |||
| 0002510 | 31 | 7 | [Zandronum] Suggestion | minor | feedback (DrinkyBird) | 2025-04-11 | Please implement voodoo dolls in single-player with multiplayer emulation. | |||
| 0004489 | 3 | 1 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-04-11 | [3.2] Confont row color on scoreboard makes mini-icons like chat get cut-off from above | |||
| 0004491 | 1 | [Zandronum] Bug | trivial | new | 2025-04-10 | Map names don't use capital letters in server console with "map" map changes | ||||
| 0004487 | [Zandronum] Bug | feature | new | 2025-04-08 | Items picked up by voodoo dolls with "sv_coopunassignedvoodoodolls 1" don't respawn online and in multiplayer emulation | |||||
| 0002192 | 4 | [Zandronum] Bug | minor | needs review (Dusk) | 2025-04-08 | sv_sharekeys doesn't account for sv_coop_loseinventory upon respawning | ||||
| 0004486 | [Zandronum] Suggestion | tweak | new | 2025-04-08 | Players need to keep wins in duel where they're automatically turned into true spectators after losing | |||||
| 0000404 | 11 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-04-08 | Death on Scorboard For Online | ||||
| 0004484 | 2 | 1 | [Zandronum] Suggestion | tweak | resolved (Kaminsky) | 2025-04-08 | [3.2] Extend font adjustment for upper headers | |||
| 0003696 | 1 | [Zandronum] Suggestion | feature | new | 2025-04-05 | Allow automap markers to be visible to allies in coop | ||||
| 0001829 | 22 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-04-03 | Customizable scoreboard | ||||
| 0004481 | 1 | [Zandronum] Suggestion | feature | new | 2025-03-31 | [3.2] Let player retain medals when reconnecting | ||||
| 0001052 | 3 | 5 | [Zandronum] Bug | minor | confirmed | 2025-03-30 | NOCLIP projectiles go through floors online | |||
| 0004480 | 2 | [Zandronum] Bug | minor | new | 2025-03-30 | +FLOORHUGGER +DOOMBOUNCE and -NOGRAVITY combined cause missiles to get stuck on actors online | ||||
| 0001135 | 1 | [Zandronum] Bug | minor | confirmed | 2025-03-30 | FLOORHUGGER actor stuck on slopes online | ||||
| 0004475 | 1 | 2 | [Zandronum] Bug | text | confirmed | 2025-03-30 | Duplicate obituaries when voodoo doll telefragged with "sv_coopunassignedvoodoodolls 0" | |||
| 0004478 | 1 | [Zandronum] Suggestion | feature | new | 2025-03-29 | Additional options for sv_maprotation handling | ||||
| 0004479 | 2 | [Zandronum] Bug | feature | new | 2025-03-29 | Missiles with A_SetUserVar desync for newly connected clients | ||||
| 0004476 | 1 | 1 | [Zandronum] Bug | minor | new | 2025-03-26 | Bots erroneously select pistol after respawning online, leading to no respawn invul with pistol | |||
| 0004477 | [Zandronum] Bug | minor | new | 2025-03-26 | Spectator is moved back to map spawn spot instead of remaining at last spot when spied-on player dies in survival | |||||
| 0004135 | 13 | [Zandronum] Bug | minor | resolved (Kaminsky) | 2025-03-25 | cl_respawninvuleffect 0 makes players always invulnerable on spawn when sv_norespawninvul is false | ||||
| 0004219 | 3 | [Zandronum] Suggestion | feature | resolved (Kaminsky) | 2025-03-25 | sv_allowvoicechat 2 should not allow dead teammates to speak with live ones | ||||
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