Zandronum Chat @ irc.zandronum.com
#zandronum
Get the latest version: 3.0
Source Code

Reporter: Monitored By: Assigned To: Category: Severity: Resolution: Profile:
any any any any any any any
Status: Hide Status:       Priority:
any closed (And Above)       any
Show: View Status: Show Sticky Issues: Changed(hrs): Use Date Filters: Relationships:
50 any Yes 6 No any
Platform: OS: OS Version:
any any any
Note By: any Sort by: Updated Descending  
Match Type: All Conditions  
- Search  Advanced Filters ]

Viewing Issues (501 - 550 / 1184)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000241871 [Zandronum]
Bug
crashnew2017-01-19DPolyAction::UpdateToClient was called.
  00007237   [Zandronum]
Bug
minorassigned (Dusk)2017-01-15Hexen Arc of Death does not lock into targets on clientside
  0002976    [Zandronum]
Bug
majornew2017-01-07GetPlayerInput with MODINPUT_OLDBUTTONS returns the same as with MODINPUT_BUTTONS online
  000296811 [Zandronum]
Bug
minorconfirmed2017-01-05Selected inventory item cycles back to first item when a map is changed online.
  000285211 [Zandronum]
Bug
majornew2017-01-04The experimental A_Jump(256, ...) handling causes problem in weapon
  00025919   [Zandronum]
Bug
crashassigned (Torr Samaho)2016-12-25Crash on exit with certain settings/INIs.
  0002966    [Zandronum]
Suggestion
featurenew2016-12-25Create CVar to enable/disable "x allies left" message on HUD
  000296551 [Zandronum]
Bug
crashfeedback2016-12-24Multi Monitor Bug
  0002963    [Zandronum]
Bug
majornew2016-12-17DMflags for cooperation influences deathmatch mode and vice versa
  00028082   [Zandronum]
Suggestion
minornew2016-12-15Allow dynamic strings in menudef online
  0002813162 [Zandronum]
Bug
tweakassigned (Torr Samaho)2016-12-15Major desync on certain bullet puffs in relation to their decal
  00029372   [Zandronum]
Bug
majornew2016-12-13Weapon projectiles halting in middle of the air
  0002945    [Zandronum]
Suggestion
minornew2016-12-06Allow modifications to language file content through skins
  0002942    [Zandronum]
Suggestion
featurenew2016-12-03Clientside prediction in A_PlaySound with weapons?
  00029393   [Zandronum]
Bug
crashassigned (Torr Samaho)2016-11-30currentpos CCMD crashes server console
  000256042 [Zandronum]
Bug
minorconfirmed2016-11-28Online Desync on bouncy projectile actor
  000279012 [Zandronum]
Bug
minornew2016-11-27Connecting players are not informed of what items other players have.
  00026031   [Zandronum]
Bug
minornew2016-11-27Spectating while F12ng a dead player shows lowering weapon
  000244961 [Zandronum]
Bug
minorassigned (Torr Samaho)2016-11-27A_CustomMissile won't fire CLIENTSIDEONLY actor
  00024581   [Zandronum]
Bug
minornew2016-11-27Bots freeze when picking up Time Freeze powerups
  000268232 [Zandronum]
Bug
minornew2016-11-27Enemy set translucent never becomes opaque again, but only in netplay
  00026605   [Zandronum]
Bug
crashnew2016-11-27Visplane overflow ?
  00023061   [Zandronum]
Suggestion
tweaknew2016-11-27Add changeset of build to version string of zandronum
  00029307   [Zandronum]
Suggestion
featurenew2016-11-23Some ACS functions as commands
  000099215   [Zandronum]
Suggestion
majorfeedback (Torr Samaho)2016-11-21Master server code makes incorrect assumptions about the source port of updates.
  00024613   [Zandronum]
Bug
crashfeedback2016-11-21Zandronum crashes if i make voting while someone ends level.
  00029291   [Zandronum]
Bug
trivialnew2016-11-21I can sometimes see a frame of a monster mid-teleport.
  000265653 [Zandronum]
Bug
crashassigned (Torr Samaho)2016-11-20Crash on vid_setmode to monitor's native resolution
  0002365    [Zandronum]
Suggestion
tweaknew2016-11-20Remove check in DrawTargetName() that prevents spectators from identifying players in TLMS and LMS
  00029272   [Zandronum]
Suggestion
featurenew2016-11-20Backport Brightmap reading method from GZDoom 1.8.7
  000282411 [Zandronum]
Bug
minoracknowledged (Dusk)2016-11-15Poison Damage Desyncs - Online
  0002921    [Zandronum]
Bug
minornew2016-11-13Buddha damage blend desync between offline and online
  000290861 [Zandronum]
Bug
minorfeedback2016-11-13In OpenGL renderer, hud is garbled
  0002917    [Zandronum]
Suggestion
minornew2016-11-11Multi-tag Backport
  00029151   [Zandronum]
Suggestion
featurenew2016-11-10add a server-wide mute command
  0002911    [Zandronum]
Suggestion
featurenew2016-11-05BOTINFO Property for Melee attacking distance.
  00029072   [Zandronum]
Suggestion
tweaknew2016-11-02Adding overtime
  00020251   [Zandronum]
Bug
minornew2016-10-30Joining issues during a teamgame
  00028961   [Zandronum]
Suggestion
tweaknew2016-10-29Don't make players lose lives during win sequences and wave countdowns in survival invasion
  000290581 [Zandronum]
Bug
minoracknowledged2016-10-27A morphprojectile affects allied players
  00028895   [Zandronum]
Bug
minoracknowledged2016-10-27BFG tracers use living player location rather than original corpse that fired the shot
  00028972   [Zandronum]
Bug
minornew2016-10-19Player_SetTeam causes client to initially select fist rather than pistol with different switchonpickup settings online
  000287361 [Zandronum]
Bug
minorassigned (Dusk)2016-10-18sv_sharekeys does not work for skull keys
  0002902    [Zandronum]
Suggestion
minornew2016-10-18Add an alternative function to replace "consolecommand("map xyz")"
  0002901    [Zandronum]
Suggestion
featurenew2016-10-18Add a max teams parameter to CMPGNINFO
  00027916   [Zandronum]
Bug
minorconfirmed2016-10-15Moving slightly off a spawn makes you vunerable to join/defect telefrag in team games
  0002898 1 [Zandronum]
Bug
trivialnew2016-10-15Setting certain DECORATE flags allows for weapons in team selection rooms
  00025316   [Zandronum]
Suggestion
tweaknew2016-10-15Allow changing of lives without map reset.
  0002895    [Zandronum]
Bug
minornew2016-10-15Players dead before initial countdown in survival invasion remain dead or lose 1 life once game begins
  000288211 [Zandronum]
Bug
minorfeedback2016-10-14SetActorPosition() with 1 frame delay got desync online.
  [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]

newfeedbackacknowledgedconfirmedassignedneeds reviewneeds testingresolvedclosed






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2019 MantisBT Team
Powered by Mantis Bugtracker