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Viewing Issues (501 - 550 / 1210)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002762122 [Zandronum]
Bug
minorfeedback (Torr Samaho)2017-04-02"Class" field in SKININFO breaks a_skullpop and spawns dummy players
  0003047 1 [Zandronum]
Bug
crashnew2017-03-31Typing MDK in the main menu crashes the game
  00030425   [Zandronum]
Bug
majornew2017-03-30OpenGL Hardware acceleration with AMD(Ati) cards results in subpar performance.
  000061613   [Zandronum]
Suggestion
featureacknowledged2017-03-30An option for Clientside ammo in Survival/Co-op [hard to describe in the title, read on]
  000212141 [Zandronum]
Bug
majornew2017-03-21Possession world resets are inconsistent with other world resets
  000303921 [Zandronum]
Bug
majorfeedback (Torr Samaho)2017-03-20ThrustThingZ Actor hits floor specials act differently between 2.1.2 and 3.0
  000294442 [Zandronum]
Bug
minornew2017-03-19Viewing a bot being killed with a ice weapon and shatter before respawn messes coop spy up
  0003044 2 [Zandronum]
Suggestion
minornew2017-03-19Having a frag message while spectating a player/bot
  00029462   [Zandronum]
Bug
minornew2017-03-19client_DestroyPillar: Couldn't find pillar with ID
  00029501   [Zandronum]
Bug
minornew2017-03-19client_DoRotatePoly: Invalid polyobj number
  00030084   [Zandronum]
Bug
minornew2017-03-19DoSectorLightPhased: couldn't find sector
  00029521   [Zandronum]
Bug
minornew2017-03-19MoveThing: couldn't find actor
  00029511   [Zandronum]
Bug
minornew2017-03-19SetThingState: couldn't find actor
  00029471   [Zandronum]
Bug
minoracknowledged2017-03-19SoundActorIfNotPlaying: couldn't find actor
  0003038    [Zandronum]
Suggestion
minornew2017-03-13Blocking screensavers while the game is running
  000297711 [Zandronum]
Bug
majornew2017-03-12Enter scripts behave differently in hexen than other Iwads
  00030102   [Zandronum]
Bug
minornew2017-03-12If the server changes map while the client is connecting, the client will never connect
  00030313   [Zandronum]
Suggestion
featurenew2017-03-12Packetloss indicator
  00030341   [Zandronum]
Suggestion
minornew2017-03-11Inventory drop should be excluded from sv_limitcommands
  000302351 [Zandronum]
Bug
minornew2017-03-03STCFN198 error
  000283111 [Zandronum]
Bug
minornew2017-02-23Server does not hide custom item which modifies "HideDoomish" state
  0003021    [Zandronum]
Suggestion
minornew2017-02-19Weapon and ammo tags should be used with $weapon
  0003019    [Zandronum]
Suggestion
featurenew2017-02-19Simple gamemode rotation and voting
  0002953    [Zandronum]
Bug
minornew2017-02-17PlayerRespawnInvulnerability: Invalid player number
  0002949    [Zandronum]
Bug
minornew2017-02-17MoveThingExact: couldn't find actor
  0002948    [Zandronum]
Bug
minornew2017-02-17SetThingFlags: couldn't find actor
  00030171   [Zandronum]
Suggestion
majornew2017-02-17UserInfo change flood for some players
  00029911   [Zandronum]
Suggestion
featurenew2017-02-13Backport GetCVar
  00030131   [Zandronum]
Suggestion
featurenew2017-02-13[Code Submission] A_RandomPowerupFrame rewrite (Custom Random Powerups)
  0003007    [Zandronum]
Bug
minornew2017-02-09SpawnBloodSplatter: couldn't find originator
  00026533   [Zandronum]
Bug
minornew2017-02-07client_GiveInventory: Failed to give inventory type
  00026681   [Zandronum]
Bug
minornew2017-02-07client_DoDoor: WARNING! Door's sector already has a ceiling mover attached to it!
  0002669    [Zandronum]
Bug
minornew2017-02-07client_DestroyDoor: Couldn't find door with ID
  00026028   [Zandronum]
Bug
majornew2017-02-06Ceiling height updates aren't sent correctly to spectators
  000108612   [Zandronum]
Bug
majornew2017-02-04"High quality resize mode" OpenGL setting causes memory leak
  000300121 [Zandronum]
Bug
crashnew2017-02-01server crash with chillax and opweapons
  00030006   [Zandronum]
Suggestion
featurenew2017-01-31Make distinction between vote action and reason more obvious
  0001541391 [Zandronum]
Bug
majorconfirmed2017-01-31Models not in view/obscured by map geometry are still rendered, causing massive FPS annihilation.
  000299444 [Zandronum]
Bug
crashneeds testing (Torr Samaho)2017-01-29Crashes when a new player connects to server (only when all players disconnected previously).
  0002998    [Zandronum]
Suggestion
featurenew2017-01-29Extend SV_Coop_LoseInventory to all game modes
  0001607151 [Zandronum]
Bug
minorassigned (Blzut3)2017-01-28Check SBARINFO implementation
  00013219   [Zandronum]
Suggestion
featureassigned (Torr Samaho)2017-01-26"Hide Scoreboard" GameMode Flag
  00029922   [Zandronum]
Suggestion
featurenew2017-01-24Friction actor property missing
  00029843   [Zandronum]
Bug
tweaknew2017-01-22Gameplay Options missing from Offline Skirmish.
  000241871 [Zandronum]
Bug
crashnew2017-01-19DPolyAction::UpdateToClient was called.
  0002976    [Zandronum]
Bug
majornew2017-01-07GetPlayerInput with MODINPUT_OLDBUTTONS returns the same as with MODINPUT_BUTTONS online
  000296811 [Zandronum]
Bug
minorconfirmed2017-01-05Selected inventory item cycles back to first item when a map is changed online.
  000285211 [Zandronum]
Bug
majornew2017-01-04The experimental A_Jump(256, ...) handling causes problem in weapon
  00025919   [Zandronum]
Bug
crashassigned (Torr Samaho)2016-12-25Crash on exit with certain settings/INIs.
  0002966    [Zandronum]
Suggestion
featurenew2016-12-25Create CVar to enable/disable "x allies left" message on HUD
  [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]

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