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Viewing Issues (501 - 550 / 2349)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00029072   [Zandronum]
Suggestion
tweaknew2016-11-02Adding overtime
  000285421   [Zandronum]
Suggestion
minornew2016-11-01Exclude BFG tracers from unlagged reconcilation
  00020251   [Zandronum]
Bug
minornew2016-10-30Joining issues during a teamgame
  00028961   [Zandronum]
Suggestion
tweaknew2016-10-29Don't make players lose lives during win sequences and wave countdowns in survival invasion
  000290581 [Zandronum]
Bug
minoracknowledged2016-10-27A morphprojectile affects allied players
  00028895   [Zandronum]
Bug
minoracknowledged2016-10-27BFG tracers use living player location rather than original corpse that fired the shot
  000244812   [Doomseeker]
Bug
crashresolved (Zalewa)2016-10-24Doomseeker crashes and just produces blank white screen on recent update on beta channel
  00028972   [Zandronum]
Bug
minornew2016-10-19Player_SetTeam causes client to initially select fist rather than pistol with different switchonpickup settings online
  000287361 [Zandronum]
Bug
minorassigned (Dusk)2016-10-18sv_sharekeys does not work for skull keys
  000199762 [Zandronum]
Bug
minorresolved (Torr Samaho)2016-10-18Random spawners respawn items through 3D floors when spawned from another actor
  0002902    [Zandronum]
Suggestion
minornew2016-10-18Add an alternative function to replace "consolecommand("map xyz")"
  0002901    [Zandronum]
Suggestion
featurenew2016-10-18Add a max teams parameter to CMPGNINFO
  000163411   [Zandronum]
Bug
minorresolved (Edward-san)2016-10-15Weird spawn telefragging behavior on Duel32 + Transfer Heights
  00027916   [Zandronum]
Bug
minorconfirmed2016-10-15Moving slightly off a spawn makes you vunerable to join/defect telefrag in team games
  0002898 1 [Zandronum]
Bug
trivialnew2016-10-15Setting certain DECORATE flags allows for weapons in team selection rooms
  00025316   [Zandronum]
Suggestion
tweaknew2016-10-15Allow changing of lives without map reset.
  0002895    [Zandronum]
Bug
minornew2016-10-15Players dead before initial countdown in survival invasion remain dead or lose 1 life once game begins
  000288893 [Zandronum]
Bug
majorresolved (Dusk)2016-10-14This recoil script has been broken since zandronum 2.0 came out
  000271241 [Zandronum]
Bug
minorconfirmed2016-10-14Teleport + "On Projectile Inpact" is bugged online
  000194431 [Zandronum]
Bug
minorfeedback2016-10-14Sector_SetFade() & Sector_SetColor() clientsided
  000288211 [Zandronum]
Bug
minorfeedback2016-10-14SetActorPosition() with 1 frame delay got desync online.
  000287421 [Zandronum]
Bug
minorresolved (Edward-san)2016-10-13Redundant con_scaletext entry in messages menu
  000235231 [Zandronum]
Bug
featureconfirmed2016-10-12compat_wallrun doesn't work if compat_plasmabump is enabled
  00028753   [Zandronum]
Bug
featurenew2016-10-12"smooth_mouse 1" potentially hard-coded into Zandronum's mouse behavior
  000287942 [Zandronum]
Bug
textresolved (Torr Samaho)2016-10-11Join menus need additional text in 3.0
  00023426   [Zandronum]
Bug
crashnew2016-10-11Server crashes after many players play, and many map changes in a hub.
  000167141 [Zandronum]
Bug
majornew2016-10-11Strange behavior in Boom conveyor belts
  00026421   [Zandronum]
Suggestion
tweaknew2016-10-10Transparent gun, variable r_drawplayersprites
  000285661 [Zandronum]
Bug
featureresolved (Dusk)2016-10-10blood_fade_scalar blood brightness is missing a menu slider in 3.0
  000281161 [Zandronum]
Bug
minorresolved (Edward-san)2016-10-09monsters face east when respawning with a_respawn online
  000262441 [Zandronum]
Bug
minorresolved (Torr Samaho)2016-10-09randomly crashed after getting kicked for missing packets
  000175991 [Zandronum]
Bug
minorresolved2016-10-09Bugged shadows on GL renderer on linux with Mesa drivers on Intel (probably any mesa)
  000286151 [Zandronum]
Bug
featureresolved (Edward-san)2016-10-09smooth mouse movement option no longer toggles m_filter in 3.0
  000286610   [Zandronum]
Bug
crashresolved (Torr Samaho)2016-10-09Crashes after changemap changes with dead bot spectators in 3.0
  0002867101 [Zandronum]
Bug
majorresolved (Edward-san)2016-10-09Players no longer telefrag each other in coop/survival when spawned on same spawn spot after changemap map changes in 3.0
  000285841 [Zandronum]
Bug
textresolved (Edward-san)2016-10-09compatflags2 is changed twice on client after changemap map changes in 3.0
  00028682   [Zandronum]
Bug
featureresolved (Torr Samaho)2016-10-09Client ignores telezoom setting online in 3.0
  000286961 [Zandronum]
Bug
textresolved (Torr Samaho)2016-10-09Text scaling always "forgets" its setting when starting Zandronum in 3.0
  00028652   [Zandronum]
Bug
majorresolved (Torr Samaho)2016-10-09PWO is broken in 3.0 when using switchonpickup alias
  000012442 [Zandronum]
Bug
minornew2016-10-09void-like garbage flashed on-screen when exiting maps in KDIZD online
  00028722   [Zandronum]
Suggestion
featurenew2016-10-08CCMD demo_skiptomap
  00003427   [Zandronum]
Suggestion
featureacknowledged2016-10-07pickup_fade_scalar
  000285721 [Zandronum]
Bug
textnew2016-10-07Can't visually toggle teamplay in gameplay options in Zandronum
  000285533 [Zandronum]
Bug
crashresolved (Dusk)2016-10-05OpenGL crash on WDI map WDI14
  0002850    [Zandronum]
Bug
majornew2016-10-03A_ChangeVelocity desynch issue .
  0002845    [Zandronum]
Suggestion
minornew2016-10-01Multilanguage bots
   0002843    [Zandronum]
Suggestion
featurenew2016-09-23Sprites & Particles option for Bullet Puff Type
  00028413   [Zandronum]
Suggestion
minornew2016-09-23Allow servers to ignore votes from spectators
  00027984   [Zandronum]
Bug
majorresolved2016-09-20Thing Z position incorrect on respawned items.
  000280721 [Zandronum]
Bug
textresolved (Dusk)2016-09-18Bot colour codes are ignored in offline skirmish menu.
  [ First Prev  ... 6 7 8 9 10 11 12 13 14 15 16 ...  Next Last ]

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