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IDProjectCategoryView StatusDate SubmittedLast Update
0004520Zandronum[All Projects] Bugpublic2025-04-25 18:222025-04-27 13:13
Reporterunknownna 
Assigned ToKaminsky 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version3.1 
Target VersionFixed in Version3.2 
Summary0004520: Terminator (and possession?) artifacts can auto-return during result sequences
DescriptionLike issue 0004515, artifacts can also auto-return during result sequences. This doesn't mean particularly much in these modes, but the issues are still there.
Steps To Reproduce1. zandronum -host -file countdown_deathcount_02.wad +terminator 1 +timelimit 0.35 +sv_artifactreturntime 15 +sv_suddendeath 0 +sv_cheats 1 +sv_maprotation 1 +addmap map01
2. Connect a client to the server, join the game and pick up the terminator sphere.
3. When the timelimit counter reacher "00:12", use the "kill" command to drop the terminator sphere. It will auto-return during the result sequence.
Additional InformationLink to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3225&type=bug [^]'

I believe the possession artifact is also affected, but there's no draw game result sequence there, and players can't win without carrying a stone, so it can't be confirmed properly.
Attached Filespng file icon Screenshot_Doom_20250427_134237.png [^] (47,424 bytes) 2025-04-27 11:53

- Relationships
related to 0004515resolvedKaminsky Don't allow flag (team items) to auto-return automatically during win sequences in CTF 
related to 0004532new Terminator (and possession) artifacts can be picked up after win sequence message appears 

-  Notes
User avatar (0024521)
Kaminsky (developer)
2025-04-26 04:34

I added this commit on top of the "team-item-tweaks" topic:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/00911f5a4241f8efd89bd7375dad44a6ff014c18 [^]'

This should prevent the terminator sphere and possession stone items from auto-respawning after the game's ended. Let me know if everything works correctly for you.
User avatar (0024523)
unknownna (updater)
2025-04-26 20:31

It seems to work, but I think it might need an additional check to prevent pickups during win sequences as well. What do you think?
User avatar (0024530)
Kaminsky (developer)
2025-04-27 06:32

Quote from unknownna
It seems to work, but I think it might need an additional check to prevent pickups during win sequences as well. What do you think?


I don't think it's possible (by normal means) for a possession game to enter the win sequence while the possession stone isn't picked up. For instance, if the timer expires and it hasn't been picked up, it enters sudden death and whoever picks up the stone after that wins the round. Likewise, picking up the terminator sphere is just like picking up any normal powerup and doesn't really do anything special or potentially game breaking. So, I don't think it's necessary to prevent the players from picking them up during win sequences, as much as it's important to prevent the items from auto-returning.
User avatar (0024531)
unknownna (updater)
2025-04-27 11:53

Quote from Kaminsky
I don't think it's possible (by normal means) for a possession game to enter the win sequence while the possession stone isn't picked up.


I see. I'm able pick it up after triggering the result sequence from the timelimit running out, due to the player momentum sliding onto the terminator sphere, causing it to be picked up after the win message appears. If you see the attached screenshot, the sphere was fixed up after the result sequence kicked in.
I agree it's probably not game-breaking, but it would at least feel cleaner and consistent with the CTF modes if artifact things also weren't able to be picked up during result sequences.

I want your final word before marking this as resolved.
User avatar (0024534)
Kaminsky (developer)
2025-04-27 12:44

Quote from unknownna
I want your final word before marking this as resolved.


Since we're just about to release 3.2, I think we can hold off on changing this behaviour for now. We can look into it again after its release. It does leave me wondering if players should be allowed to pick up inventory items in general during result sequences.


Thanks for reporting it anyways!
User avatar (0024536)
unknownna (updater)
2025-04-27 12:56

Agreed, fair enough. I'll make a separate report for it.

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- Issue History
Date Modified Username Field Change
2025-04-25 18:22 unknownna New Issue
2025-04-25 18:23 unknownna Relationship added related to 0004515
2025-04-26 04:34 Kaminsky Note Added: 0024521
2025-04-26 04:34 Kaminsky Assigned To => Kaminsky
2025-04-26 04:34 Kaminsky Status new => assigned
2025-04-26 20:31 unknownna Note Added: 0024523
2025-04-27 06:32 Kaminsky Note Added: 0024530
2025-04-27 11:53 unknownna Note Added: 0024531
2025-04-27 11:53 unknownna File Added: Screenshot_Doom_20250427_134237.png
2025-04-27 11:53 unknownna Status assigned => feedback
2025-04-27 12:44 Kaminsky Note Added: 0024534
2025-04-27 12:56 unknownna Note Added: 0024536
2025-04-27 12:56 unknownna Status feedback => assigned
2025-04-27 12:56 unknownna Status assigned => resolved
2025-04-27 12:56 unknownna Fixed in Version => 3.2
2025-04-27 12:56 unknownna Resolution open => fixed
2025-04-27 13:13 unknownna Relationship added related to 0004532






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