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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004520 | Zandronum | [All Projects] Bug | public | 2025-04-25 18:22 | 2025-04-27 13:13 | ||||
Reporter | unknownna | ||||||||
Assigned To | Kaminsky | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.1 | ||||||||
Target Version | Fixed in Version | 3.2 | |||||||
Summary | 0004520: Terminator (and possession?) artifacts can auto-return during result sequences | ||||||||
Description | Like issue 0004515, artifacts can also auto-return during result sequences. This doesn't mean particularly much in these modes, but the issues are still there. | ||||||||
Steps To Reproduce | 1. zandronum -host -file countdown_deathcount_02.wad +terminator 1 +timelimit 0.35 +sv_artifactreturntime 15 +sv_suddendeath 0 +sv_cheats 1 +sv_maprotation 1 +addmap map01 2. Connect a client to the server, join the game and pick up the terminator sphere. 3. When the timelimit counter reacher "00:12", use the "kill" command to drop the terminator sphere. It will auto-return during the result sequence. | ||||||||
Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3225&type=bug [^]' I believe the possession artifact is also affected, but there's no draw game result sequence there, and players can't win without carrying a stone, so it can't be confirmed properly. | ||||||||
Attached Files | ![]() | ||||||||
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Kaminsky (developer) 2025-04-26 04:34 |
I added this commit on top of the "team-item-tweaks" topic:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/00911f5a4241f8efd89bd7375dad44a6ff014c18 [^]' This should prevent the terminator sphere and possession stone items from auto-respawning after the game's ended. Let me know if everything works correctly for you. |
unknownna (updater) 2025-04-26 20:31 |
It seems to work, but I think it might need an additional check to prevent pickups during win sequences as well. What do you think? |
Kaminsky (developer) 2025-04-27 06:32 |
Quote from unknownna I don't think it's possible (by normal means) for a possession game to enter the win sequence while the possession stone isn't picked up. For instance, if the timer expires and it hasn't been picked up, it enters sudden death and whoever picks up the stone after that wins the round. Likewise, picking up the terminator sphere is just like picking up any normal powerup and doesn't really do anything special or potentially game breaking. So, I don't think it's necessary to prevent the players from picking them up during win sequences, as much as it's important to prevent the items from auto-returning. |
unknownna (updater) 2025-04-27 11:53 |
Quote from Kaminsky I see. I'm able pick it up after triggering the result sequence from the timelimit running out, due to the player momentum sliding onto the terminator sphere, causing it to be picked up after the win message appears. If you see the attached screenshot, the sphere was fixed up after the result sequence kicked in. I agree it's probably not game-breaking, but it would at least feel cleaner and consistent with the CTF modes if artifact things also weren't able to be picked up during result sequences. I want your final word before marking this as resolved. |
Kaminsky (developer) 2025-04-27 12:44 |
Quote from unknownna Since we're just about to release 3.2, I think we can hold off on changing this behaviour for now. We can look into it again after its release. It does leave me wondering if players should be allowed to pick up inventory items in general during result sequences. Thanks for reporting it anyways! |
unknownna (updater) 2025-04-27 12:56 |
Agreed, fair enough. I'll make a separate report for it. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2025-04-25 18:22 | unknownna | New Issue | |
2025-04-25 18:23 | unknownna | Relationship added | related to 0004515 |
2025-04-26 04:34 | Kaminsky | Note Added: 0024521 | |
2025-04-26 04:34 | Kaminsky | Assigned To | => Kaminsky |
2025-04-26 04:34 | Kaminsky | Status | new => assigned |
2025-04-26 20:31 | unknownna | Note Added: 0024523 | |
2025-04-27 06:32 | Kaminsky | Note Added: 0024530 | |
2025-04-27 11:53 | unknownna | Note Added: 0024531 | |
2025-04-27 11:53 | unknownna | File Added: Screenshot_Doom_20250427_134237.png | |
2025-04-27 11:53 | unknownna | Status | assigned => feedback |
2025-04-27 12:44 | Kaminsky | Note Added: 0024534 | |
2025-04-27 12:56 | unknownna | Note Added: 0024536 | |
2025-04-27 12:56 | unknownna | Status | feedback => assigned |
2025-04-27 12:56 | unknownna | Status | assigned => resolved |
2025-04-27 12:56 | unknownna | Fixed in Version | => 3.2 |
2025-04-27 12:56 | unknownna | Resolution | open => fixed |
2025-04-27 13:13 | unknownna | Relationship added | related to 0004532 |
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