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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001252 | Zandronum | [All Projects] Bug | public | 2013-01-16 17:09 | 2013-01-16 17:56 | ||||
Reporter | HexaDoken | ||||||||
Assigned To | |||||||||
Priority | high | Severity | block | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001252: Zero length Looping state crashes in multiplayer | ||||||||
Description | Missile: TROO A 0 A_Jump(256,"Missile1","Missile2") Loop This code. What we have here is a zero-length state that loops itself. Normally, it should result in an infinite loop, but we have A_Jump(256) there, which jumps out of the state with 100% chance before the looping is met. The problem about it? Offline, it works perfectly fine. Online, as soon as the state is entered by an actor, all clients freeze instantly. Attempting to reconnect to the server results in being instantly kicked due to too much missed packets. On a modder's side, this code can be easily fixed by replacing Loop with Goto Statename. Despite having the exact same functionality, doing so will avoid online freezes. However, I'm tired of fixing this bug for other modders. If you could make zandronum not freeze this bad because of this code, I'd be really grateful. Example wad below! | ||||||||
Steps To Reproduce | Host a server with an example wad below. The wad replaces standart doom imps with a modified version, that randomly shoot you with imp fireballs or caco fireballs. As soon as an imp decides to shoot you online, all clients freeze solid. | ||||||||
Attached Files | ![]() | ||||||||
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2013-01-16 17:09 | HexaDoken | New Issue | |
2013-01-16 17:09 | HexaDoken | File Added: crashexample.wad | |
2013-01-16 17:56 | Dusk | Relationship added | duplicate of 0001200 |
2013-01-16 17:56 | Dusk | Status | new => closed |
2013-01-16 17:56 | Dusk | Resolution | open => duplicate |
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