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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001034 | Zandronum | [All Projects] Bug | public | 2012-09-12 05:19 | 2012-09-26 06:31 | ||||
| Reporter | Llewellyn | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | random | ||||
| Status | closed | Resolution | duplicate | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 1.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001034: Moving Strife NPCs desynchronize online | ||||||||
| Description | I was screwing around with NPCs on a local server (note, 1 ping) and one of my clients suddenly de-synchronized and the NPC started teleporting around and it never managed to re-synchronize. Other client was perfectly fine. Not sure how to reproduce. | ||||||||
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Llewellyn (reporter) 2012-09-12 05:25 edited on: 2012-09-12 05:25 |
Found an easy reproduce: Start a strife server, summon Peasant10, wait for him to start walking around and then talk to him, he'll start teleporting randomly. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-09-12 05:19 | Llewellyn | New Issue | |
| 2012-09-12 05:25 | Llewellyn | Note Added: 0004653 | |
| 2012-09-12 05:25 | Llewellyn | Note Edited: 0004653 | View Revisions |
| 2012-09-26 06:31 | unknownna | Relationship added | duplicate of 0000128 |
| 2012-09-26 06:31 | unknownna | Status | new => closed |
| 2012-09-26 06:31 | unknownna | Resolution | open => duplicate |
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