View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0001057 | Zandronum | [All Projects] Bug | public | 2012-09-24 03:31 | 2012-09-24 03:37 |
|
Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 1.0 | |
Target Version | | Fixed in Version | | |
|
Summary | 0001057: No team wins in Team Deathmatch sudden death |
Description | Attached screenshot. The red team doesn't win until a player on the red team either suicides or gets a frag for the red team. |
Steps To Reproduce | 1. zandronum.exe -host -deathmatch +teamplay 1 +timelimit 0.1
2. Connect 2 clients to the server and join the game with both clients before the timelimit runs out.
3. Once sudden death mode is entered, "kill" in the console with client A. The team of client B will not win. |
Additional Information | * If nobody is on any team during sudden death, the blue team is always announced as the winner.
* Sudden death is entered even when you're the only player in the game. |
|
Attached Files | Screenshot_Doom_20120924_051219.png [^] (104,558 bytes) 2012-09-24 03:31

Screenshot_Doom_20120924_053554.png [^] (15,058 bytes) 2012-09-24 03:36
 |
|