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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001108 | Zandronum | [All Projects] Bug | public | 2012-10-08 04:30 | 2012-10-08 11:40 |
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| Reporter | AlienOverlord | |
| Assigned To | | |
| Priority | low | Severity | minor | Reproducibility | always |
| Status | confirmed | Resolution | open | |
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 1.0 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0001108: Gibbed player corpses shown as non-gibbed |
| Description | If you connect to a network game, any gibbed player corpse that already exists on the map will be shown as regular dead player. |
| Steps To Reproduce | (in my case)
1. Spawn-frag (telefrag) a player. Corpse displayed as red gibs.
2. Disconnect, exit Zandronum.
3. Connect again to same server, player did not respawn yet.
4. Player corpse is just dead body. |
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| Attached Files | |
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