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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00017961   [Zandronum]
Bug
minorfeedback2014-06-15"changemus" to a network audio file/steam causes Zandronum to freeze until the connection is established
  00013582   [Zandronum]
Suggestion
minoracknowledged2014-06-15Add new cvar for extend victory messages: sv_victorymessagetime
  000154762 [Zandronum]
Suggestion
featureacknowledged2014-06-15Improved, Compact Team Info Display. (cl_drawcoopinfo)
  00017254   [Zandronum]
Suggestion
featurefeedback2014-06-15Implement pickup prediction
  0001765    [Zandronum]
Suggestion
minoracknowledged2014-06-15Respawn protection should also protect alive players in cooperative modes when going to next map
  00017552   [Zandronum]
Suggestion
minoracknowledged2014-06-15Allow non-rcon ccmd 'playerinfo' to read a player's aimdist or autoaim variable.
  00015023   [Zandronum]
Suggestion
featureacknowledged2014-06-15Force Player to Spectator after self-death when sv_norespawn is true. (Duel)
  0000489    [Zandronum]
Suggestion
minoracknowledged2014-06-15Win/lose intermission pics for teamgame
  000172021 [Zandronum]
Bug
crashfeedback2014-06-15Zandronum crashes in PLAYER_SetSpectator if the player doesn't have an associated map object
  00017241   [Zandronum]
Bug
tweakfeedback2014-06-15Demo will not be saved when player is dropped
  000170411 [Zandronum]
Bug
minorfeedback2014-06-15(Silent) Teleport angles
  0001689    [Zandronum]
Suggestion
featureacknowledged2014-06-15Add duel style player rotation on death as a server flag or at least as a GAMEMODE lump flag?
  00016646   [Zandronum]
Suggestion
minorfeedback2014-06-15Make it possible to set lives in cooperative.
  00015422   [Zandronum]
Suggestion
minoracknowledged2014-06-15Master/Server Query Protocol improvements.
  00015064   [Zandronum]
Suggestion
tweakfeedback2014-06-15Option to make PlayerClass un-selectable on join
  000133113   [Zandronum]
Suggestion
minoracknowledged2014-06-15New GAMEMODE flag: COUNTDOWN
  00012253   [Zandronum]
Suggestion
tweakfeedback2014-06-15Disable display power saving mode while Zandronum is running
  00014464   [Zandronum]
Suggestion
trivialacknowledged2014-06-14Add a gamemode flag to disable teamkill messages
  000087212   [Zandronum]
Suggestion
featureacknowledged2014-06-14Force skins of enemies and allies
  00014862   [Zandronum]
Bug
minorfeedback2014-06-14'language' setting should be clientside
  00008812   [Zandronum]
Suggestion
minoracknowledged2014-06-14Alternate Master Server Support
  00014027   [Zandronum]
Bug
minornew2014-06-14Moving cameras cease to work after map reset (in survival)
  00001202   [Zandronum]
Bug
minorfeedback2014-06-14Skulltag will not start without a home directory
  00013772   [Zandronum]
Suggestion
featurefeedback2014-06-14Suggestions for client console notify lines, part 2
  0000086    [Zandronum]
Suggestion
minoracknowledged2014-06-14Co-op respawn time
  00008645   [Zandronum]
Suggestion
featureacknowledged2014-06-14Blacklist for vote kick/vote map change/ etc. ?
  00012814   [Zandronum]
Suggestion
trivialfeedback2014-06-14Add a server flag to allow music not stopping when timefreezesphere is active
  000127361 [Zandronum]
Suggestion
featurenew2014-06-13MODELDEF option to Force 8-bit Alpha on models where it wouldn't hurt to use it
  000126612   [Zandronum]
Suggestion
featureacknowledged2014-06-13On-Disk Texture Cache for OpenGL
  00006677   [Zandronum]
Suggestion
featureacknowledged2014-06-13Simple Goraud Shading option in MODELDEF for Models
  00013662   [Zandronum]
Suggestion
featureacknowledged2014-06-13Suggestions for Spawn Farthest
  00013253   [Zandronum]
Bug
minorfeedback2014-06-13Module loaded through LOADACS missing error check
  00013242   [Zandronum]
Suggestion
featurefeedback2014-06-13Warn about sprite conflicts on startup
  00013122   [Zandronum]
Suggestion
minoracknowledged2014-06-13More convenient viewing/editing demos
  00012373   [Zandronum]
Suggestion
tweakacknowledged2014-06-13Spectator movement without freelook
  00012112   [Zandronum]
Suggestion
featurefeedback2014-06-13Adding a command that deletes gibs and bodies
  00011939   [Zandronum]
Suggestion
majorfeedback2014-06-13Allow inventory dropping in any game modes
  00011405   [Zandronum]
Suggestion
featurefeedback2014-06-13LOCINFO
  0001166 1 [Zandronum]
Suggestion
tweakacknowledged2014-06-12Make TERRAIN sounds client-side when player lands on floors since DSOOF is client-side
  00006854   [Zandronum]
Bug
featurefeedback2014-06-12Morphing and dynamic lights
  0000891    [Zandronum]
Suggestion
featureacknowledged2014-06-12Virtual hosts/redirection for Master Server
  00010642   [Zandronum]
Bug
minorfeedback2014-06-12Denial of Service causes lockup instead of graceful crash.
   00009464   [Zandronum]
Suggestion
featurefeedback2014-06-12EXIT script type.
  000013981 [Zandronum]
Suggestion
featureacknowledged2014-06-12enhanced cl_identifytarget
  00003353   [Zandronum]
Suggestion
tweakacknowledged2014-06-11Rune displaying in FullScreen HUDs for HeXen/Heretic/Strife/Chex
  00005945   [Zandronum]
Suggestion
featureacknowledged2014-06-11More accurate times when completing levels in coop/survival.
  00009934   [Zandronum]
Suggestion
featurefeedback2014-06-11"sv_reporthostname" or similar setting
  00009851   [Zandronum]
Suggestion
tweakfeedback2014-06-11Make PowerTerminatorArtifact only cover terminator status/frag bonus, use givers for health/armor/damage
  00009213   [Zandronum]
Suggestion
minoracknowledged2014-06-11Allow spectators to be affected by most of ACS functions
  000057162 [Zandronum]
Bug
majorfeedback2014-06-11If actors get stuck between moving 3d floors, client desyncs and other odd behavior can result
  [ First Prev  ... 23 24 25 26 27 28 29 30 31 32 33 Next Last ]

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