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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002706 | Zandronum | [All Projects] Bug | public | 2016-04-23 00:09 | 2024-10-26 02:22 | ||||
Reporter | Marcus101RR | ||||||||
Assigned To | Kaminsky | ||||||||
Priority | high | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.1 | ||||||||
Target Version | 3.2 | Fixed in Version | 3.2 | ||||||
Summary | 0002706: [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online | ||||||||
Description | When attempting to create Custom MaxHealth / MaxArmor Bonus types for Wad Projects, the inherited value of 150 is capsized thus every map change you will have a maximum of 150 Armor and Health rather than more. If you use a custom item that increases max capacity beyond 150 it will work for the current map, but, when moving to next map it will change to 150 and continue from there. | ||||||||
Steps To Reproduce | Create Wad/PK3 with the code below and use it to get more than 150 max armor or health. When changing the map or moving to the next map on coop it resets to 150 unless you are below 150. | ||||||||
Additional Information | ACTOR CustomMaxHealth : MaxHealth { Game Doom Game Heretic Game Hexen +COUNTITEM +INVENTORY.ALWAYSPICKUP Inventory.Amount 1 Inventory.MaxAmount 100 Health 200 Inventory.PickupMessage "Picked up a Max Health Bonus." States { Spawn: BON3 ABCDCB 6 Loop } } ACTOR CustomMaxArmor : BasicArmorBonus { Game Doom Game Heretic Game Hexen Radius 20 Height 16 Inventory.Pickupmessage "Picked up a Max Armor Bonus." Inventory.Icon "ARM1A0" Armor.SavePercent 33.33333 Armor.Saveamount 1 Armor.MaxSaveAmount 200 Armor.MaxBonus 1 Armor.MaxBonusMax 100 +COUNTITEM +INVENTORY.ALWAYSPICKUP States { Spawn: BON4 ABCDCB 6 loop } } | ||||||||
Attached Files | ![]() ![]() ![]() | ||||||||
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Ru5tK1ng (updater) 2024-03-09 22:41 |
Unable to reproduce with with 3.1 either offline or online. Marking this as resolved. Feel free to reopen if you still encounter this bug in some way. |
unknownna (updater) 2024-03-10 11:58 |
He means Inventory.MaxAmount and Armor.MaxBonusMax revert to a max of 150 after map changes and for incoming clients. I can confirm this is still the case. See the attached screenshot and try it with the example wad. It's an ancient Skulltag issue. |
Ru5tK1ng (updater) 2024-03-13 22:14 |
Edited ticket to clarify that the bug is online only. |
Ru5tK1ng (updater) 2024-03-14 04:48 |
Can you try this build and see if it's resolved? 'https://www.mediafire.com/file/guylwqe0jdczhxt/zandronum_3.2_r240311-0546M4.zip/file [^]' |
unknownna (updater) 2024-03-14 06:13 |
Yeah, that seems to have taken care of it. Nice to finally have it fixed after all these years, good job! |
Ru5tK1ng (updater) 2024-03-14 07:52 |
Thanks for testing. Merge request created: 'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/56 [^]' |
Ru5tK1ng (updater) 2024-05-06 02:30 |
This was merged in:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/24ef44992e9848ef3e923917fae743ae0a824795 [^]' |
unknownna (updater) 2024-05-30 17:33 |
Hey, testing the example wad with the build supplied to me by Kaminsky, the fix breaks after changemap map changes. The client will assume wrong health and armor values, and other players spying on you through coop info and coop spy will see wrong values and max values as well. If you pick up the health and armor until you get, which is the max amounts offline: Armor 300 / 200 Health 400 / 300 and then pick it up again after that before the map change, it will sometimes change it to: Armor 400 / 300 Health 600 / 300 after the map change. The actual amounts in addition to the max amounts desync. |
Kaminsky (developer) 2024-10-24 15:09 |
This should fix the regression:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/217 [^]' If you can confirm that it resolves the issue, that would be great. |
unknownna (updater) 2024-10-26 02:22 |
It seems to have finally fixed the issue. Thanks to both of you for taking care of this ancient bug, much appreciated. Great work! |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Marcus101RR Combinebobnt unknownna |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2016-04-23 00:09 | Marcus101RR | New Issue | |
2016-04-23 00:09 | Marcus101RR | File Added: zKSLFrU.png | |
2024-03-09 22:41 | Ru5tK1ng | Note Added: 0023322 | |
2024-03-09 22:41 | Ru5tK1ng | Status | new => resolved |
2024-03-09 22:41 | Ru5tK1ng | Resolution | open => fixed |
2024-03-09 22:41 | Ru5tK1ng | Fixed in Version | => 3.1 |
2024-03-09 22:41 | Ru5tK1ng | Target Version | => 3.1 |
2024-03-09 22:41 | Ru5tK1ng | Additional Information Updated | View Revisions |
2024-03-10 11:58 | unknownna | Note Added: 0023331 | |
2024-03-10 11:58 | unknownna | Status | resolved => feedback |
2024-03-10 11:58 | unknownna | Resolution | fixed => reopened |
2024-03-10 11:59 | unknownna | File Added: Screenshot_Doom_20240310_124754.png | |
2024-03-10 11:59 | unknownna | File Added: armorhealth_max_01.wad | |
2024-03-10 12:02 | unknownna | Status | feedback => confirmed |
2024-03-13 22:14 | Ru5tK1ng | Note Added: 0023389 | |
2024-03-13 22:14 | Ru5tK1ng | Summary | [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map => [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online |
2024-03-14 04:48 | Ru5tK1ng | Note Added: 0023390 | |
2024-03-14 04:48 | Ru5tK1ng | Assigned To | => Ru5tK1ng |
2024-03-14 04:48 | Ru5tK1ng | Status | confirmed => feedback |
2024-03-14 04:48 | Ru5tK1ng | Fixed in Version | 3.1 => |
2024-03-14 04:48 | Ru5tK1ng | Target Version | 3.1 => 3.2 |
2024-03-14 06:13 | unknownna | Note Added: 0023393 | |
2024-03-14 07:52 | Ru5tK1ng | Note Added: 0023394 | |
2024-03-14 07:52 | Ru5tK1ng | Assigned To | Ru5tK1ng => |
2024-03-14 07:52 | Ru5tK1ng | Status | feedback => needs review |
2024-05-06 02:30 | Ru5tK1ng | Note Added: 0023659 | |
2024-05-06 02:30 | Ru5tK1ng | Status | needs review => needs testing |
2024-05-30 17:33 | unknownna | Note Added: 0023735 | |
2024-05-30 17:33 | unknownna | Status | needs testing => feedback |
2024-10-24 15:09 | Kaminsky | Note Added: 0024083 | |
2024-10-24 15:09 | Kaminsky | Status | feedback => needs review |
2024-10-26 02:22 | unknownna | Note Added: 0024094 | |
2024-10-26 02:22 | unknownna | Status | needs review => resolved |
2024-10-26 02:22 | unknownna | Fixed in Version | => 3.2 |
2024-10-26 02:22 | unknownna | Resolution | reopened => fixed |
2024-10-26 02:22 | unknownna | Assigned To | => Kaminsky |
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