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IDProjectCategoryView StatusDate SubmittedLast Update
0004324Zandronum[All Projects] Bugpublic2024-06-11 12:282024-06-11 12:29
Assigned To 
PlatformOSOS Version
Product Version3.1 
Target VersionFixed in Version 
Summary0004324: Win/lose sequences are not paused offline when in menu or console, or using "pause" command
DescriptionAs the title says, the win sequences don't respect the current state of the game. If you open the menu or console to pause the game, or use the actual pause command, the game still thinks it's running normally and will cause different events to overlap. See the attached screenshot.
Steps To Reproduce1. zandronum -iwad doom2.wad -duel 1 +fraglimit 1 +sv_nomonsters 1 +map map01 +addbot chubbs
2. Kill the bot or lose to trigger the win/lose sequence message.
3. Either open the console/menu, or use the "pause" command. After a few seconds the game will go to the next event even if it's paused.
Attached Filespng file icon Screenshot_Doom_20240611_142701.png [^] (50,124 bytes) 2024-06-11 12:28

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-  Notes
User avatar (0023759)
unknownna (updater)
2024-06-11 12:29

This also prevents you from marking yourself as ready with +attack during the intermission screen. +use works however.

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- Issue History
Date Modified Username Field Change
2024-06-11 12:28 unknownna New Issue
2024-06-11 12:28 unknownna File Added: Screenshot_Doom_20240611_142701.png
2024-06-11 12:29 unknownna Note Added: 0023759

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