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ID | Project | Category | View Status | Date Submitted | Last Update |
0004324 | Zandronum | [All Projects] Bug | public | 2024-06-11 12:28 | 2024-06-11 12:29 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004324: Win/lose sequences are not paused offline when in menu or console, or using "pause" command |
Description | As the title says, the win sequences don't respect the current state of the game. If you open the menu or console to pause the game, or use the actual pause command, the game still thinks it's running normally and will cause different events to overlap. See the attached screenshot. |
Steps To Reproduce | 1. zandronum -iwad doom2.wad -duel 1 +fraglimit 1 +sv_nomonsters 1 +map map01 +addbot chubbs
2. Kill the bot or lose to trigger the win/lose sequence message.
3. Either open the console/menu, or use the "pause" command. After a few seconds the game will go to the next event even if it's paused. |
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Attached Files | Screenshot_Doom_20240611_142701.png [^] (50,124 bytes) 2024-06-11 12:28
![](file_download.php?file_id=3037&type=bug&show_inline=1&file_show_inline_token=20240727c5ba0b08670959bb98a6c487580be0d615599408) |
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