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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001193 | Zandronum | [All Projects] Suggestion | public | 2012-11-30 06:43 | 2014-06-13 15:52 | ||||||||
Reporter | ZzZombo | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | major | Reproducibility | N/A | ||||||||
Status | feedback | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001193: Allow inventory dropping in any game modes | ||||||||||||
Description | Currently, inventory dropping with drop console command is explicitly disallowed in game modes different from cooperative, suvival and invasion (GMF_COOPERATIVE). I see no reason why it should be so. Only mod authors and server admins should decide whether this option should be on or off. What about me, I wish inventory dropping in my Infected Horde so humans could share ammo and drop undesired weapons to pickup more powerful. I see no way to implement that into Decorate nor into ACS. | ||||||||||||
Attached Files | |||||||||||||
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Dusk (developer) 2012-11-30 17:34 |
Maybe have a GAMEMODE flag for this? |
ZzZombo (reporter) 2012-11-30 18:17 |
But I still question why we need it if there is more easily to configure CVAR sv_nodrop (or something like that)? So I'd say "no" to your question. |
Dusk (developer) 2012-11-30 21:58 |
If it is needed for a mod, wouldn't a feature to an editing lump work best? o_O |
Edward-san (developer) 2012-12-01 01:40 |
I agree with Dusk. Changing text is easy enough. Also I hardly believe there's not a reason for that. Maybe it caused serious problems in the past with some wads? In any case, I believe Torr knows the answer for that. |
Torr Samaho (administrator) 2012-12-02 11:28 |
I disabled this more than four and a half years ago (just checked the commit logs), but forgot what the actual reason was. I guess there was a discussion regarding this on the forums back then... |
Dusk (developer) 2012-12-02 11:39 |
Three months after the sv_nodrop CVAR was added. To be quite honest I don't see much reason in hardcoding a ban of inventory drops in nnn-coop gamemodes since the server can control this as well. Though what baffles me is the relatively short duration between the two changes. |
Torr Samaho (administrator) 2012-12-09 09:50 |
Probably people didn't like that dropping was enabled in competitive game modes by default. |
ZzZombo (reporter) 2012-12-09 11:28 |
So what is the status of the request? What's preventing it from being done? |
Watermelon (developer) 2014-06-13 15:52 |
NOTE: Magenta mark this if the new marking feature for the tracker gets in |
Only registered users can voice their support. Click here to register, or here to log in. | |
Supporters: | Combinebobnt |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-11-30 06:43 | ZzZombo | New Issue | |
2012-11-30 17:34 | Dusk | Note Added: 0005446 | |
2012-11-30 18:17 | ZzZombo | Note Added: 0005447 | |
2012-11-30 21:58 | Dusk | Note Added: 0005448 | |
2012-12-01 01:40 | Edward-san | Note Added: 0005449 | |
2012-12-02 11:28 | Torr Samaho | Note Added: 0005455 | |
2012-12-02 11:39 | Dusk | Note Added: 0005458 | |
2012-12-09 09:50 | Torr Samaho | Note Added: 0005490 | |
2012-12-09 11:28 | ZzZombo | Note Added: 0005495 | |
2014-06-13 15:52 | Watermelon | Note Added: 0009194 | |
2014-06-13 15:52 | Watermelon | Status | new => feedback |
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