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IDProjectCategoryView StatusDate SubmittedLast Update
0001193Zandronum[All Projects] Suggestionpublic2012-11-30 06:432014-06-13 15:52
ReporterZzZombo 
Assigned To 
PrioritynormalSeveritymajorReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001193: Allow inventory dropping in any game modes
DescriptionCurrently, inventory dropping with drop console command is explicitly disallowed in game modes different from cooperative, suvival and invasion (GMF_COOPERATIVE). I see no reason why it should be so. Only mod authors and server admins should decide whether this option should be on or off. What about me, I wish inventory dropping in my Infected Horde so humans could share ammo and drop undesired weapons to pickup more powerful. I see no way to implement that into Decorate nor into ACS.
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-  Notes
User avatar (0005446)
Dusk (developer)
2012-11-30 17:34

Maybe have a GAMEMODE flag for this?
User avatar (0005447)
ZzZombo (reporter)
2012-11-30 18:17

But I still question why we need it if there is more easily to configure CVAR sv_nodrop (or something like that)? So I'd say "no" to your question.
User avatar (0005448)
Dusk (developer)
2012-11-30 21:58

If it is needed for a mod, wouldn't a feature to an editing lump work best? o_O
User avatar (0005449)
Edward-san (developer)
2012-12-01 01:40

I agree with Dusk. Changing text is easy enough.

Also I hardly believe there's not a reason for that. Maybe it caused serious problems in the past with some wads? In any case, I believe Torr knows the answer for that.
User avatar (0005455)
Torr Samaho (administrator)
2012-12-02 11:28

I disabled this more than four and a half years ago (just checked the commit logs), but forgot what the actual reason was. I guess there was a discussion regarding this on the forums back then...
User avatar (0005458)
Dusk (developer)
2012-12-02 11:39

Three months after the sv_nodrop CVAR was added. To be quite honest I don't see much reason in hardcoding a ban of inventory drops in nnn-coop gamemodes since the server can control this as well. Though what baffles me is the relatively short duration between the two changes.
User avatar (0005490)
Torr Samaho (administrator)
2012-12-09 09:50

Probably people didn't like that dropping was enabled in competitive game modes by default.
User avatar (0005495)
ZzZombo (reporter)
2012-12-09 11:28

So what is the status of the request? What's preventing it from being done?
User avatar (0009194)
Watermelon (developer)
2014-06-13 15:52

NOTE: Magenta mark this if the new marking feature for the tracker gets in

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Supporters: Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-11-30 06:43 ZzZombo New Issue
2012-11-30 17:34 Dusk Note Added: 0005446
2012-11-30 18:17 ZzZombo Note Added: 0005447
2012-11-30 21:58 Dusk Note Added: 0005448
2012-12-01 01:40 Edward-san Note Added: 0005449
2012-12-02 11:28 Torr Samaho Note Added: 0005455
2012-12-02 11:39 Dusk Note Added: 0005458
2012-12-09 09:50 Torr Samaho Note Added: 0005490
2012-12-09 11:28 ZzZombo Note Added: 0005495
2014-06-13 15:52 Watermelon Note Added: 0009194
2014-06-13 15:52 Watermelon Status new => feedback






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