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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000029438 [Zandronum]
Bug
tweakfeedback2015-06-06Inconsistent counter display between the status bar and fullscreen HUD
  00004802   [Zandronum]
Suggestion
featurefeedback2015-06-06vid_forceddraw as a menu option in "Display Options". "Disable Direct3D"
  00004052   [Zandronum]
Bug
trivialnew2015-06-06Players turning into spectators after death in (T)LMS/Survival seemingly use random angles for view
  0002272 1 [Zandronum]
Bug
minornew2015-05-29Monster movement prediction on slopes
  00021331   [Zandronum]
Bug
minornew2015-05-23`lobby` does not work in a config file
  000221711 [Zandronum]
Bug
minornew2015-04-29Accuracy medal and classic rocket splash method
  000221311 [Zandronum]
Bug
majornew2015-04-26Spectators are counted as valid voters with sv_nocallvote 2
  0002210    [Zandronum]
Suggestion
featurenew2015-04-23Allow clients to drop a specific amount of items from their inventory
  00021911   [Zandronum]
Suggestion
minornew2015-04-18Oculus Rift support
  0002180 1 [Zandronum]
Bug
featurenew2015-04-10Windows Server Console needs an update
  00021671   [Zandronum]
Suggestion
minornew2015-04-04cl_showspawns still visible after a countdown
  00021612   [Zandronum]
Suggestion
featurenew2015-04-03Allow configutable post-match length
  00017712   [Zandronum]
Suggestion
minornew2015-04-01Lowering the flood limit for server query protocol
  00021352   [Zandronum]
Bug
majornew2015-03-24Centaur / Slaughtaur doesn't reflect projectiles
  0002130 1 [Zandronum]
Bug
minornew2015-03-20Strife Conversations cause demos to desync.
  00021201   [Zandronum]
Bug
majornew2015-03-08Persistent inventory / DB is always exploitable due to design limitations
  00021125   [Zandronum]
Bug
minornew2015-02-26Skybox\empty text? errors in a WDI map
  000182271 [Zandronum]
Bug
minorassigned (Torr Samaho)2015-02-22sv_forcerandomclass 1 takes/hides intventory
  0002110    [Zandronum]
Suggestion
featurenew2015-02-22CVar to disable the rocket launcher\BFG safety catch
  000210311 [Zandronum]
Suggestion
featurenew2015-02-15Updated cl_identifytarget to show target health and armor
  000201612 [Zandronum]
Bug
minornew2015-02-01SNDINFO ambient sound status is not reset when the map resets
  000032252 [Zandronum]
Bug
minorfeedback2015-01-23Wrong F1 help during TeamGames
  00008304   [Zandronum]
Bug
minorfeedback (TIHan)2015-01-17Poly objects with more than one thinker were not properly reset on map reset.
  00020651   [Zandronum]
Suggestion
minornew2015-01-16Add 'zandronum(-server)-dbg' package for debugging purpose
  0002062    [Zandronum]
Bug
minornew2015-01-11WADs loaded through ini autoload section are not considered as loaded automatically
  000203934 [Zandronum]
Suggestion
featurenew2015-01-10LMS CVar improvements
  000202451 [Zandronum]
Suggestion
tweakfeedback (Dusk)2015-01-10Zandronum server statistics in Windows -- make ccmd to allow access to this data outside of server window (via RCON)
  00019822   [Zandronum]
Suggestion
minorconfirmed2015-01-04When failing to log in, tell the user which website to create an account.
  000191461 [Zandronum]
Suggestion
minornew2015-01-03MaxHealthBonus/MaxArmorBonus are not recognized properly
  00020443   [Zandronum]
Bug
minorassigned (Torr Samaho)2015-01-02The connect sound doesn't play for people with cl_startasspectator 0.
  00020431   [Zandronum]
Suggestion
majornew2015-01-02Separation of actor logic between the client and server
  00019576   [Zandronum]
Suggestion
minornew2015-01-01Clientside sector prediction for lines that the client activates
   00020113   [Zandronum]
Bug
tweakacknowledged2014-12-31Visual Cameras (those made in ACS) go outside of the map if their path says to
  0002019    [Zandronum]
Suggestion
minornew2014-12-31Possible change obituaries color for team play
  000202221 [Zandronum]
Suggestion
featurenew2014-12-31cl_spectator_flybob CVAR
   0002038    [Zandronum]
Bug
trivialnew2014-12-29Connect to a server specifying a map and get a black screen
   0002037    [Zandronum]
Bug
trivialnew2014-12-29Intermission screen does not show "Entering <Next Level>"
  00019529   [Zandronum]
Bug
crashassigned (Torr Samaho)2014-12-28Extreme lag from an old wad
  0002034 1 [Zandronum]
Bug
minornew2014-12-27Crushed player corpse is still visible on other clients online
  000202621 [Zandronum]
Bug
minornew2014-12-14Player location desync
  0002020    [Zandronum]
Suggestion
featurenew2014-12-05Whitelist/Blacklist support for accounts
  00017997   [Zandronum]
Suggestion
featurenew2014-11-28Overhaul of the join queue
  0001710    [Zandronum]
Suggestion
featureacknowledged2014-11-19Minimum/maximum players for MAPINFO
  00019991   [Zandronum]
Suggestion
tweaknew2014-11-12MODELDEF "RollAgainstAngle" Revisited.
  00019953   [Zandronum]
Suggestion
featurenew2014-11-11Requesting new event types for when a player logs in (and logs out, if possible)
  0001963    [Zandronum]
Bug
minornew2014-10-16Whenever I log in on my server for the first time, it freezes my client briefly.
  00019624   [Zandronum]
Suggestion
featurenew2014-10-15Requesting "weapbest" (Best Weapon) feature
  00016941   [Zandronum]
Suggestion
featureacknowledged2014-10-13Protocol Buffers for network traffic
  000070663 [Zandronum]
Bug
majoracknowledged (TIHan)2014-10-12Moving down sector elevator desyncs height of spawned projectiles
  0001795    [Zandronum]
Suggestion
featurenew2014-10-10Buffer network audio streams that are changemus'd to
  [ First Prev  ... 23 24 25 26 27 28 29 30 31 32 33 Next Last ]

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