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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0001377 | Zandronum | [All Projects] Suggestion | public | 2013-06-23 14:48 | 2014-06-14 17:23 | ||||||||
| Reporter | Konar6 | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||||||
| Status | feedback | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 1.0 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0001377: Suggestions for client console notify lines, part 2 | ||||||||||||
| Description | Why is C_FlushDisplay() called in g_level.cpp:1022 and g_level.cpp:1579 (ie. on level finished and level start)? This prevents players from seeing essential stuff without manually checking it in console, such as who exited the level, any last-second chat, the new level name... I very much like the notify buffer not being interrupted and was thinking that others might find keeping the buffer useful too. Note: other ports (ZDaemon and Odamex) don't flush the notify buffer on level finished. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Dusk (developer) 2013-06-23 14:49 edited on: 2013-06-23 14:51 |
Quote from "Torr Samaho" Quote from "Qent" |
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Watermelon (developer) 2014-06-14 17:23 |
Is this changed to work in 2.0? |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-06-23 14:48 | Dusk | New Issue | |
| 2013-06-23 14:48 | Dusk | Reporter | Dusk => Konar6 |
| 2013-06-23 14:48 | Dusk | Summary | Suggestions for client console notify lines 0000002 => Suggestions for client console notify lines, part 2 |
| 2013-06-23 14:49 | Dusk | Note Added: 0006486 | |
| 2013-06-23 14:49 | Dusk | Relationship added | related to 0001236 |
| 2013-06-23 14:51 | Dusk | Note Edited: 0006486 | View Revisions |
| 2013-06-23 14:52 | Dusk | Product Version | => 1.0 |
| 2013-06-23 14:55 | Dusk | Severity | minor => feature |
| 2014-06-14 17:23 | Watermelon | Note Added: 0009297 | |
| 2014-06-14 17:23 | Watermelon | Status | new => feedback |
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