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Viewing Issues (1201 - 1210 / 1210)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 15 16 17 18 19 20 21 22 23 24 25 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000047231 [Zandronum]
Bug
minorfeedback (Torr Samaho)2012-03-28Clients have wrong idea of a morphed player's TID
  0000732 1 [Zandronum]
Bug
minorconfirmed2012-03-28Active friendly monsters without targets make active sounds online
  000006313   [Zandronum]
Bug
blockassigned (Torr Samaho)2012-03-27Skulltag freezes when you start a skirmish with "server picks teams (ST/CTF)" flag
  0000728 1 [Zandronum]
Bug
trivialconfirmed2012-03-27Bot icon flickering after death offline
  00000421611 [Zandronum]
Bug
majorassigned (Torr Samaho)2011-08-11player death sequence starts at a much higher floor height
  0000545    [Zandronum]
Bug
trivialconfirmed2011-08-02Client thinks that bots are using the wrong weapons after they respawn in COOP if sv_coop_lose* is 0
  00002864   [Zandronum]
Bug
minorassigned (Torr Samaho)2011-07-18Problem with "see player status" on competitive team games
  000037911 [Zandronum]
Bug
trivialconfirmed2011-07-14No decals online
  000045951 [Zandronum]
Bug
minorfeedback2011-05-21"one/five minute warning" message always displayed for newly connected clients on certain maps
  000037351 [Zandronum]
Bug
minorconfirmed2011-04-16Death in survival results in odd behavior
  [ First Prev  ... 15 16 17 18 19 20 21 22 23 24 25 Next Last ]

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