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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0001211 | Zandronum | [All Projects] Suggestion | public | 2012-12-12 21:52 | 2014-06-13 15:55 | ||||||||
| Reporter | Tux | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||||||
| Status | feedback | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 1.0 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0001211: Adding a command that deletes gibs and bodies | ||||||||||||
| Description | My computer is really bad and zandronum lags on it, so I think that clearing the bodies (clientside) should work, but there is no such command. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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ZzZombo (reporter) 2012-12-13 01:24 |
It breaks Archvile-based actors that can resurrect monsters. |
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Watermelon (developer) 2014-06-13 15:55 |
What about a flag that kills any actors spawned with +CLIENTSIDEONLY ? |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-12-12 21:52 | Tux | New Issue | |
| 2012-12-13 01:24 | ZzZombo | Note Added: 0005508 | |
| 2014-06-13 15:55 | Watermelon | Note Added: 0009196 | |
| 2014-06-13 15:55 | Watermelon | Status | new => feedback |
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