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ID | Project | Category | View Status | Date Submitted | Last Update |
0000086 | Zandronum | [All Projects] Suggestion | public | 2010-10-07 17:59 | 2014-06-14 17:23 |
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Reporter | Anonymous | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | acknowledged | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 98c | |
Target Version | | Fixed in Version | | |
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Summary | 0000086: Co-op respawn time |
Description | A system where respawning in co-op games requires a delay period of, for example, 30-60 seconds, to provide a middle ground between Co-op's instant respawn, and survival's lives system, to encourage more skillful co-op play while not completely removing players who are killed from the action.
Also, cause a mission failure when all players are dead. |
Additional Information | This is the first time I've used this feature suggestion system, not sure if I'm doing it right so I'll keep it private, If I have done it correctly, would appreciate making it public for user input. |
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