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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001911 | Zandronum | [All Projects] Suggestion | public | 2014-08-10 11:38 | 2024-04-09 19:07 | ||||
Reporter | Dark-Assassin | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | major | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | 3.2 | Fixed in Version | 3.2 | ||||||
Summary | 0001911: Make servers remember what Puzzle/Quest items have been collected and distribute them to all players upon join. | ||||||||
Description | This could possibly make Hexen and Strife Coop more playable. May also be viable for Hexen's weapon pieces and Strife's Sigil weapon. And for Survival, only clear what has been collected in the current map and not previously played maps. Only if that item has been collected at that time and not during previous visits to that map. May only need this method as coop doesn't reset maps. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0023581) Ru5tK1ng (updater) 2024-04-09 19:07 |
Tested with the latest beta and puzzles now sync up the same way keys do. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-08-10 11:38 | Dark-Assassin | New Issue | |
2024-01-16 02:37 | Ru5tK1ng | Relationship added | child of 0004183 |
2024-04-09 19:07 | Ru5tK1ng | Note Added: 0023581 | |
2024-04-09 19:07 | Ru5tK1ng | Status | new => resolved |
2024-04-09 19:07 | Ru5tK1ng | Resolution | open => fixed |
2024-04-09 19:07 | Ru5tK1ng | Fixed in Version | => 3.2 |
2024-04-09 19:07 | Ru5tK1ng | Target Version | => 3.2 |
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