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ID | Project | Category | View Status | Date Submitted | Last Update |
0004189 | Zandronum | [All Projects] Bug | public | 2024-01-25 04:12 | 2024-04-09 20:35 |
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Reporter | Basinga | |
Assigned To | | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.1 | |
Target Version | 3.2 | Fixed in Version | 3.2 | |
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Summary | 0004189: Reviving dead spectators won't give keys that have already been collected back |
Description | You will simply spawn with no keys (that have been already collected) when the ACS function that allows a player to be revived happens (SetDeadSpectator)
When changing classes, the inventory is also cleared but you do get the keys that had been already collected, with a message specifically telling you so at the moment. |
Steps To Reproduce | 1. Open a coop game survival
2. Have 2 players, one collects all the keys
3. The other player loses all their lives and goes into dead spectator
4. Run acs function SetDeadSpectator, turning the dead player back alive
5. They will revive, but with no keys. They can go pick them up again however. |
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Attached Files | |
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