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IDProjectCategoryView StatusDate SubmittedLast Update
0004189Zandronum[All Projects] Bugpublic2024-01-25 04:122024-04-09 20:35
ReporterBasinga 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1 
Target Version3.2Fixed in Version3.2 
Summary0004189: Reviving dead spectators won't give keys that have already been collected back
DescriptionYou will simply spawn with no keys (that have been already collected) when the ACS function that allows a player to be revived happens (SetDeadSpectator)

When changing classes, the inventory is also cleared but you do get the keys that had been already collected, with a message specifically telling you so at the moment.
Steps To Reproduce1. Open a coop game survival
2. Have 2 players, one collects all the keys
3. The other player loses all their lives and goes into dead spectator
4. Run acs function SetDeadSpectator, turning the dead player back alive
5. They will revive, but with no keys. They can go pick them up again however.
Attached Files

- Relationships
child of 0004183resolved Share Key Fixes 

-  Notes
User avatar (0023583)
Ru5tK1ng (updater)
2024-04-09 20:35

Using the latest beta, dead spectators should now get keys upon returning to life if share keys is on.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
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Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2024-01-25 04:12 Basinga New Issue
2024-01-25 21:34 Ru5tK1ng Relationship added child of 0004183
2024-04-09 20:35 Ru5tK1ng Note Added: 0023583
2024-04-09 20:35 Ru5tK1ng Status new => resolved
2024-04-09 20:35 Ru5tK1ng Resolution open => fixed
2024-04-09 20:35 Ru5tK1ng Fixed in Version => 3.2
2024-04-09 20:35 Ru5tK1ng Target Version => 3.2






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