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IDProjectCategoryView StatusDate SubmittedLast Update
0002751Zandronum[All Projects] Suggestionpublic2016-06-10 00:432017-04-08 11:15
ReporterAlexMax 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002751: Targeted clientside scripts
DescriptionUsing ACS_Execute on a clientside script sends a message to all players. To my knowledge, there is no way to "target" a clientside script so it only runs on one client, aside from sending it to all clients and comparing PlayerNumber() to ConsolePlayerNumber(), which results in unnecessary network traffic to all non-affected players.
Additional InformationThis use case is actually supported by ZDaemon, see this:

http://www.zdaemon.org/?CMD=info&NAME=acs_remoteexecution [^]
Attached Files

- Relationships
has duplicate 0002805closed Add a way to execute a clientside script for a single client 

-  Notes
There are no notes attached to this issue.

Issue Community Support
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Supporters: Hypnotoad Fused Catastrophe AlienOverlord TheMisterCat Korshun Combinebobnt Konda Monsterovich Ivan djskaarj
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2016-06-10 00:43 AlexMax New Issue
2016-10-15 15:43 Ru5tK1ng Relationship added has duplicate 0002805






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