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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001029 | Zandronum | [All Projects] Bug | public | 2012-09-10 15:13 | 2014-06-12 20:38 | ||||
Reporter | unknownna | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | random | ||||
Status | closed | Resolution | suspended | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001029: Random WhoDunIt crash after map change | ||||||||
Description | I managed to get a crash after a map change online. It didn't crash again after that. | ||||||||
Attached Files | ![]() | ||||||||
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ZzZombo (reporter) 2012-10-28 18:14 |
ZH that uses the same gameplay mechanics suffers from this problem too. |
Torr Samaho (administrator) 2012-11-03 20:07 |
The crash seems to happen when the server tells the client to give an inventory item to a player. It doesn't show at all why it's crashing though. |
Watermelon (developer) 2014-06-12 20:38 |
If this still happens let me know and I will re-open. Test if it happens in 2.0. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-09-10 15:13 | unknownna | New Issue | |
2012-09-10 15:13 | unknownna | File Added: CrashReport.zip | |
2012-10-28 12:55 | unknownna | Severity | major => crash |
2012-10-28 18:14 | ZzZombo | Note Added: 0005247 | |
2012-11-03 20:07 | Torr Samaho | Note Added: 0005299 | |
2014-06-12 20:38 | Watermelon | Note Added: 0009173 | |
2014-06-12 20:38 | Watermelon | Status | new => closed |
2014-06-12 20:38 | Watermelon | Resolution | open => suspended |
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