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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002790 | Zandronum | [All Projects] Bug | public | 2016-07-19 15:58 | 2016-11-27 20:00 | ||||||||
| Reporter | Tribeam3rd | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
| Product Version | 2.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002790: Connecting players are not informed of what items other players have. | ||||||||||||
| Description | When the server gives a player an item, all players seem to be aware of this item give. However, when a client connects mid game, they are not aware of the items all the players have. | ||||||||||||
| Steps To Reproduce | Run Server with example wad. Connect with a client or 2. Click button how ever many times you want. Connect with a another client. Observe on the hud of both clients that the newly connected client does not see the items that the other player(s) have. | ||||||||||||
| Additional Information | I'm not sure if this is on purpose or not. figured I'd make a ticket anyway. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Torr Samaho (administrator) 2016-11-27 20:00 |
I made a 2.1.2 compatible version of the example wad. 2.1.2 is also affected. It's even worse in 2.1.2, since also the in-game players are not informed about the items of other players there. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-07-19 15:58 | Tribeam3rd | New Issue | |
| 2016-07-19 15:58 | Tribeam3rd | File Added: bug1.wad | |
| 2016-11-27 19:57 | Torr Samaho | File Added: bug2790.wad | |
| 2016-11-27 20:00 | Torr Samaho | Note Added: 0016368 | |
| 2016-11-27 20:00 | Torr Samaho | Product Version | 3.0-beta => 2.1 |
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