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Source Code

Lowest-Supported All Projects Issues
issueResolutionSupport Stance DistributionACSUsersASPU
cl_showspawns still visible after a countdown open
strong rejection
-6 3 -2.00
Lowering the flood limit for server query protocol open
strong rejection
-6 3 -2.00
Deprecate and remove IRC client denied
strong rejection
-6 3 -2.00
Merge sv_nocrouch and sv_allowcrouch etc denied
strong support inclined against it strong rejection
-5 5 -1.00
Lua denied
strong support inclined against it strong rejection
-5 12 -0.42
ClassifyActor - not work in online invalid
strong support strong rejection
-4 4 -1.00
Chaingun Auto-sniping alias denied
strong rejection
-4 2 -2.00
When spectators use the summon and summonfriend cheats, the actor is summoned where the player has spectated open
inclined against it strong rejection
-3 2 -1.50
Say_log command denied
inclined against it strong rejection
-3 2 -1.50
Like system for the forums open
strong support strong rejection
-3 8 -0.38
Add a dmflag to forcefully enable the chasecam for all players suspended
inclined against it strong rejection
-3 2 -1.50
Passvote command denied
inclined against it strong rejection
-3 2 -1.50
Players aren't cleared of HudMessage and Print/PrintBold messages when turning into players/spectators open
inclined against it strong rejection
-3 2 -1.50
Some touch-ups to the ALTHUD. denied
strong rejection
-2 1 -2.00
Assume http if no protocol is given out of scope
strong rejection
-2 1 -2.00
A_SpawnItemEx does not work for monsters spawning. invalid
strong rejection
-2 1 -2.00
Clientside named scripts are executed serverside invalid
strong rejection
-2 1 -2.00
New CTF point system (removing frags) out of scope
strong support strong rejection
-2 3 -0.67
"Put populated servers on top" may not be necessary invalid
strong rejection
-2 1 -2.00
Doomseeker 1.3.1 release may need an annoucement on SRB2 forums denied
inclined against it
-2 2 -1.00
Some icons in selected rows are difficult to read open
strong rejection
-2 1 -2.00
Clientside Enter script gives different value for ConsolePlayerNumber in Named and ordinary scripts out of scope
strong rejection
-2 1 -2.00
Integrate IP2C with geoip-database package in Debian GNU/Linux suspended
strong rejection
-2 1 -2.00
Possible multiple monitor support for Zandronum out of scope
strong rejection
-2 1 -2.00
Associate a `zan://` URL protocol to Zandronum and `ds://` URL protocol to Doomseeker open
strong rejection
-2 1 -2.00
Demo recorder waiting for zdoom
strong rejection
-2 1 -2.00
Backport the friction actor property from ZDoom 2.8.1 duplicate
strong rejection
-2 1 -2.00
Megaphere impossible to pick up when health and armor are already full denied
strong rejection
-2 1 -2.00
Make it possible to configure optional wads before joining a server open
strong rejection
-2 1 -2.00
Players stop move when they miss packets denied
strong support strong rejection
-2 3 -0.67
Unable to log/redirect stderr/stdout output of servers started from Doomseeker on Windows invalid
strong rejection
-2 1 -2.00
Where is the skins folder? invalid
strong rejection
-2 1 -2.00
Wadseeker: Untie dependency to Qt framework denied
strong rejection
-2 1 -2.00
Include Doom II map set denied
strong rejection
-2 1 -2.00
MM8BDM isnt working invalid
strong rejection
-2 1 -2.00
A way to uniquely identify players (not tied to accounts) open
strong rejection
-2 1 -2.00
Spectator movement without freelook open
strong support inclined against it strong rejection
-1 3 -0.33
A fix to the "respawning pickups" co-op settings that effect artifact items open
inclined against it
-1 1 -1.00
qt-json dependency is duplicated to different files, deduplicate it suspended
inclined against it
-1 1 -1.00
Add a way to notify people when there is a party on some server open
inclined against it
-1 1 -1.00
Adopt a 50/72 and one-change-per-commit (merges) style for Mercurial commit messages denied
inclined against it
-1 1 -1.00
Add a way to set custom parameters per server open
inclined against it
-1 1 -1.00
CheckClass ACS function is broken backport later
strong support inclined against it strong rejection
-1 3 -0.33
User reports "tooltip" -type help to be extremely annoying open
inclined against it
-1 1 -1.00
Add support for custom skill levels. out of scope
inclined against it
-1 1 -1.00
Skulltag_actors and data verification + trusted download out of scope
inclined against it
-1 1 -1.00
Bad English grammar in canAnyEngineRcon error string invalid
inclined against it
-1 1 -1.00
/app/bin/zandronum is now also a possible place where Zandronum can be installed on Linux open
inclined against it
-1 1 -1.00
Unable to adjust user profile timezone to UTC open
inclined against it
-1 1 -1.00
Extend SV_Coop_LoseInventory to all game modes open
inclined against it
-1 1 -1.00
Tighter spam control denied
inclined against it
-1 1 -1.00
Document instructions to build Doomseeker on OpenBSD open
inclined against it
-1 1 -1.00
Site top banner ".DLatest" thinks I'm a Windows user with privacy.resistFingerprinting on Firefox 66+ as a GNU/Linux user open
inclined against it
-1 1 -1.00
Taunt Anti-Spam Suggestion open
strong support inclined against it strong rejection
-1 3 -0.33
Erasing existing colorcodes in player name editor requies at least 3 keypresses open
strong support strong rejection
0 2 0.00
Clientside sector prediction for lines that the client activates open
strong support strong rejection
0 2 0.00
RandomSpawner not working properly in invasion mode. open
inclined in favor
1 1 1.00
Clients lag out more when connecting to a server with a high active monstercount duplicate
inclined in favor
1 1 1.00
Allow inventory dropping in any game modes open
inclined in favor
1 1 1.00
If actors get stuck between moving 3d floors, client desyncs and other odd behavior can result open
inclined in favor
1 1 1.00
Alter sv_defaultdmflags instead of removing it open
inclined in favor
1 1 1.00
Server to be able to inforce player class open
inclined in favor
1 1 1.00
MaxHealthBonus/MaxArmorBonus are not recognized properly open
inclined in favor
1 1 1.00
Randomly appearing persistent lag open
inclined in favor
1 1 1.00
Oculus Rift support open
strong support inclined against it
1 2 0.50
Upgradestamina bonus gets reset after map is over in online play open
inclined in favor
1 1 1.00
Force respawn of vital items also in cooperative open
inclined in favor
1 1 1.00
sv_forcefogmode open
strong support inclined against it strong rejection
1 4 0.25
Tiny error in template showthread_usersbrowsing or showthread.php backport later
inclined in favor
1 1 1.00
Timed Force Respawn duplicate
inclined in favor
1 1 1.00
Implement CTF scores in the althud duplicate
inclined in favor
1 1 1.00
sv_smartaim does not stick open
inclined in favor
1 1 1.00
[Strife] Firehands not lowering open
inclined in favor
1 1 1.00
Themes open
strong support inclined against it
1 2 0.50
Possession world resets are inconsistent with other world resets open
inclined in favor
1 1 1.00
IP2C Update feature "has become unnecessary" denied
inclined in favor
1 1 1.00
Player Limit on designated Teams open
inclined in favor
1 1 1.00
`playerwas` command, tell admins all names associated with an IP. open
inclined in favor
1 1 1.00
GMF_TEAMGAME open
inclined in favor
1 1 1.00
Remove check in DrawTargetName() that prevents spectators from identifying players in TLMS and LMS open
inclined in favor
1 1 1.00
Minimum/maximum players for MAPINFO open
inclined in favor
1 1 1.00
Option to stretch status bar and intermission screens while outside of forced aspect ratio open
inclined in favor
1 1 1.00
Make it possible to codesign Mac application retaining plugin and autoupdate features open
inclined in favor
1 1 1.00
The reflection rune ignores all kind of damage resistances open
inclined in favor
1 1 1.00
Backport the remaining parameters for A_RailAttack and A_CustomRailgun open
inclined in favor
1 1 1.00
cl_showspawns should show team spawns when sv_useteamstartsindm is used open
inclined in favor
1 1 1.00
If USEBOUNCESTATE flag is set and we dont reset it on death on wall it will spawn a projectile (very broken behavior) open
inclined in favor
1 1 1.00
Middle texture linedef scaling bleeds into nearby 3D floors in Software backport later
inclined in favor
1 1 1.00
FLOORHUGGER actor stuck on slopes online open
inclined in favor
1 1 1.00
Barrel Respawn Z-Height misprediction open
inclined in favor
1 1 1.00
SetDeviceGammaRamp() unreliable in multi-display setup open
inclined in favor
1 1 1.00
Run For It! does not work properly online in 161030-2038 build. open
inclined in favor
1 1 1.00
Thing Z-height misprediction online open
inclined in favor
1 1 1.00
New game mode: Team duels denied
inclined in favor
1 1 1.00
If a fist steals health from attaced monster you can steal health from teammates. backport later
inclined in favor
1 1 1.00
Bouncing collision on Z axis bugs, fixed in zDoom 2.6.1 backport later
inclined in favor
1 1 1.00
Master server leaks memory open
inclined in favor
1 1 1.00
+PICKUP flag won't work on monsters backport later
inclined in favor
1 1 1.00
Team colour radiance open
inclined in favor
1 1 1.00
Sprites & Particles option for Bullet Puff Type open
inclined in favor
1 1 1.00
Allow change sv_cheats in singleplayer w/o starting a new game waiting for zdoom
inclined in favor
1 1 1.00
[Skulltag Data] D2LMS2's lift can be bugged during gameplay out of scope
strong support
2 1 2.00
Another monster z desync: ThrustThingZ after being resurrected open
strong support
2 1 2.00
Randomized firinig animations cause ammo desync open
strong support
2 1 2.00
Using "map" command after exiting to a nonexistent map makes the player spawn with no selected weapon backport later
strong support
2 1 2.00
Ancient weapon desync after "changemap" map changes in COOP: Client fires weapon too late on client open
strong support
2 1 2.00
rendering issues with sky box showing when there is supposted to be a map. open
strong support
2 1 2.00
Missing characters in console command entry open
strong support
2 1 2.00
Changes to enemy health should be synchronized (currently isn't) open
strong support
2 1 2.00
Decals from ACS scripts that execute a LineAttack call if attached to the Puff of the attack, do not show online open
strong support
2 1 2.00
Original Sound Curve - Compatibility Options - Bug reopened
strong support
2 1 2.00
Replace homebrew unit testing engine with Qt Test open
strong support
2 1 2.00
Allow monsters summoned by players to have AAPTR_MASTER point to their master player duplicate
strong support
2 1 2.00
Backport openal branch of (g)zdoom open
strong support
2 1 2.00
game stops responding to keyboard control input open
strong support
2 1 2.00
Bots always pick the first defined class in true multiplayer, but random class in multiplayer emulation open
strong support
2 1 2.00
Client-side prediction for ThrustThing/ThrustThingZ/A_Recoil specials when called from weapons open
strong support
2 1 2.00
Moving slightly off a spawn makes you vunerable to join/defect telefrag in team games open
strong support
2 1 2.00
Able to get inside actor mover and block client position while server position keeps moving open
strong support
2 1 2.00
[Mantis tracker] One space is removed before every link open
strong support
2 1 2.00
Zandronum (3.0.1 and 3.1, OpenGL) stops rendering when window does not have focus, but uses way more GPU and can freeze. open
strong support
2 1 2.00
Cvar to disable "x joined the game" open
strong support
2 1 2.00
A_JumpIf(CallACS(... weapon state ammo desync open
strong support
2 1 2.00
Requesting new event types for when a player logs in (and logs out, if possible) open
strong support
2 1 2.00
Centaur / Slaughtaur doesn't reflect projectiles open
strong support
2 1 2.00
Additional options for sv_maprotation handling open
strong support
2 1 2.00
Persistent inventory / DB is always exploitable due to design limitations open
strong support
2 1 2.00
GAMEMODE lump DefaultGameSettings and GameSettings override server variables. open
strong support
2 1 2.00
SetWeapon desync online open
strong support
2 1 2.00
Add an option to force colors to be of a certain intensity allow players to see custom colors without the abuse open
strong support
2 1 2.00
Make monitoring not bump tickets open
strong support inclined in favor inclined against it
2 3 0.67
Letting modders use spynext/spyprev without ConsoleCommand open
strong support
2 1 2.00
Clients are not made aware of Target pointer if bulletpuff has +PUFFGETSOWNER open
strong support
2 1 2.00
Allow players to blacklist individual playerclasses from random class selection open
strong support
2 1 2.00
Thing_DeActivate do not disable the Light Actor in multiplayer open
strong support
2 1 2.00
Extreme lag from an old wad open
strong support
2 1 2.00
[Mantis tracker] Add Windows 10 to OS dropdown box open
strong support
2 1 2.00
Packet header open
strong support
2 1 2.00
Network buffer open
strong support
2 1 2.00
Spectator movement is affected by swimmable water open
strong support
2 1 2.00
Resurrected monster via archvile sometimes desyncs the monster count online (plus other effects) open
strong support
2 1 2.00
Sort players with equal number of wins by frags in TLMS open
strong support
2 1 2.00
On Windows, De-syncs cause timeouts to occur in Hexen. open
strong support
2 1 2.00
Zandronum not taking mouse\keyboard input in fullscreen. open
strong support
2 1 2.00
Morpher Changes (primarily from Q-Zandronum) duplicate
strong support
2 1 2.00
Online Desync on bouncy projectile actor open
strong support
2 1 2.00
MTHRUSPECIES flag with bullets duplicate
strong support
2 1 2.00
Wad swapping in a maplist/playlist open
strong support
2 1 2.00
Online clients reset their Random() seed on map start open
strong support
2 1 2.00
Allow players to telefrag each other in PVP modes with sv_unblockplayers? open
strong support
2 1 2.00
backport 7a11be86150422174cd7d745ba5b8fe55d44c686 backport later
strong support
2 1 2.00
Inventory does not reset when changing classes between maps duplicate
strong support
2 1 2.00
Win/lose intermission pics for teamgame open
strong support
2 1 2.00
Stuck on Intermission / Map does not change on client during online play open
strong support
2 1 2.00
Up the MAX_TEAMS constant to 8 or beyond (roughly matching ZDoom) from 4 open
strong support
2 1 2.00
Sector_SetFade() & Sector_SetColor() clientsided open
strong support
2 1 2.00
Add MAPINFO/Editor number definition support open
strong support
2 1 2.00
Weird behavior in player frames with A_Jump open
strong support
2 1 2.00
Backport SBARINFO IfHealth duplicate
strong support
2 1 2.00
Backport A_ChangeVelocity/A_ScaleVelocity pointer field. backport later
strong support
2 1 2.00
Open proxy detector open
strong support
2 1 2.00
Zandronum server listens on random ports on all interfaces except one open
strong support
2 1 2.00
Invasion Spawner fails if sector height changes open
strong support
2 1 2.00
Textures/sprites with alpha frequently turn opaque open
strong support
2 1 2.00
Auto-updates issued over insecure HTTP, risk of arbitrary code execution open
strong support
2 1 2.00
'sv_spawnfarthest' ignored in team games open
strong support
2 1 2.00
DPolyAction::UpdateToClient was called. open
strong support
2 1 2.00
ACS SerPlayerClass will NOT set the class you're currently using back open
strong support
2 1 2.00
Door closing on you desync online. open
strong support
2 1 2.00
Allow ACS function that spawns Spectators as players, similar to SetDeadSpectator. open
strong support
2 1 2.00
Bouncing projectiles slide ontop of actors instead of damaging them (3.0) backport later
strong support
2 1 2.00
Impossible to set custom cvars from config file or command line duplicate
strong support
2 1 2.00
[Patch] Lump reading API for ACS open
strong support
2 1 2.00
Doomseeker requests with flag SQF2_PWAD_HASHES even if flag 'check the integrity of local wads' is disabled open
strong support
2 1 2.00
Special MinotaurFriend desync in Hexen causes it to stand still on client-end: Target issue open
strong support
2 1 2.00
Resolve the player_t::mo null pointer nonsense open
strong support
2 1 2.00
It was hoped that the new version of zandronum would support the flag NOINFIGHTSPECIES backport later
strong support
2 1 2.00
Multiple CTF Flags Taken open
strong support
2 1 2.00
Reconnect on disconnect from server open
strong support
2 1 2.00
Exposing rune powerups more open
strong support
2 1 2.00
When exporting demo files, export the .ini file together with .cld. Also add a way to import demos. open
strong support
2 1 2.00
BOTINFO Property for Melee attacking distance. open
strong support
2 1 2.00
server can call idclev 01 and leave clients hanging open
strong support
2 1 2.00
Projectiles with +SHOOTABLE can die twice backport later
strong support
2 1 2.00
Some ACS functions as commands open
strong support
2 1 2.00
Brightmaps broken for textures - fixed in GZDoom, fix can be backported. backport later
strong support
2 1 2.00
compat_wallrun doesn't work if compat_plasmabump is enabled open
strong support
2 1 2.00
Implement uncapped framerate sutter fix for OpenGL open
strong support
2 1 2.00
Clients raise morph weapons online open
strong support
2 1 2.00
Program exits out while trying to download the missing wads invalid
strong support
2 1 2.00
Fixing/creating demos on start open
strong support
2 1 2.00
Prevent scoring in objective modes after timelimit expires duplicate
strong support
2 1 2.00
Ammo is subtracted from you instead of added when walking accross ammo pad.... open
strong support
2 1 2.00
New LOCALCLIENTSIDE script flag to target specific players to save bandwidth suspended
strong support
2 1 2.00
ACS network variables denied
strong support
2 1 2.00
Backport Custom Weapon Bob Property from ZDoom duplicate
strong support
2 1 2.00
Transparent Textures are not Transparent in v3.1-alpha. reopened
strong support
2 1 2.00
Colors and more colors duplicate
strong support
2 1 2.00
Main menu M_MULTI in Strife and Chex duplicate
strong support
2 1 2.00
All Caps Guy announcer is default duplicate
strong support
2 1 2.00
Some GAMEINFO keys error duplicate
strong support
2 1 2.00
Respawn protection modifiers and tweaking open
strong support
2 1 2.00
Weird behaviour with weapon sprites and coop spying open
strong support
2 1 2.00
Suiciding with the terminator sphere should NOT subtract 10 frags from your score. denied
strong support
2 1 2.00
Mouse view desyncs when using SR50 open
strong support
2 1 2.00
"Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states open
strong support
2 1 2.00
Friction actor property missing backport later
strong support
2 1 2.00
games crashes on game load with brutal doom mod duplicate
strong support
2 1 2.00
[FORUM] Steam Profile MyBB mod denied
strong support
2 1 2.00
More control over some gamemodes denied
strong support
2 1 2.00
Add the UseRange property as a changeable ACS actor property open
strong support
2 1 2.00
The effects of a moving 3d floor are not completely reset when a survival match ends in some cases open
strong support
2 1 2.00
Backport A_SetScale duplicate
strong support
2 1 2.00
View bobs during win/lose sequences open
strong support
2 1 2.00
SpringPadZone Desyncs Objects and Monsters open
strong support
2 1 2.00
Increase autoaim range if mouselook off open
strong support
2 1 2.00
'language' setting should be clientside open
strong support
2 1 2.00
Renderer bugs up after a "changemap" map change online open
strong support
2 1 2.00
Unlagged to tick based duplicate
strong support
2 1 2.00
Add a gamemode flag to disable teamkill messages open
inclined in favor
2 2 1.00
Add new cvar for extend victory messages: sv_victorymessagetime open
strong support
2 1 2.00
Mouse cursor not visible in menus open
strong support
2 1 2.00
Keyboard input ceases to function in menus open
strong support
2 1 2.00
Have actors spawned by A_Skullpop obey/inherit player color open
strong support
2 1 2.00
Projectile Nudge open
strong support
2 1 2.00
Changing music with pattern serverside is not working duplicate
strong support
2 1 2.00
Multi-tag Backport backport later
strong support
2 1 2.00
Implement pickup prediction open
strong support inclined in favor inclined against it strong rejection
2 5 0.40
MODELDEF option to Force 8-bit Alpha on models where it wouldn't hurt to use it open
strong support
2 1 2.00
Update codebase to GZDoom 2.7 suspended
strong support
2 1 2.00
Announcer sounds are overlapping when First Frag occurs open
strong support
2 1 2.00
Backport A_SetSpeed from previous GZDoom commit backport later
strong support
2 1 2.00
SetActorProperty and APROP_SCALEX/Y aren't synced to clients properly duplicate
strong support
2 1 2.00
Desync with firing weapons with WEAPON.NOAUTOFIRE flag open
strong support
2 1 2.00
Assigned voodoo dolls cease to function when their player dies permanently in survival. open
strong support
2 1 2.00
Make Terminator sphere and similar items not turn invisible when above a player who picks up invisibilty denied
strong support
2 1 2.00
Clientside prediction in A_PlaySound with weapons? open
strong support
2 1 2.00
Extend SV_Cheats to 2, which would only enable classic IWAD cheats open
strong support
2 1 2.00
Clients should be aware of global variables that have values on their end (Reset on map exit) open
strong support
2 1 2.00
Alternate Master Server Support duplicate
strong support
2 1 2.00
Make PowerTerminatorArtifact only cover terminator status/frag bonus, use givers for health/armor/damage open
strong support
2 1 2.00
Allow SV_SameSpawnSpot to work in all game modes open
inclined in favor
2 2 1.00
Crash if calling "endgame" while watching a demo open
strong support
2 1 2.00
TEXTURES incompatibility? backport later
strong support
2 1 2.00
Optional simplification of Create Game box open
strong support
2 1 2.00
A_CustomRailgun does not shoot target if spawnofs_xy is not 0 open
strong support
2 1 2.00
Not enough active issue editors (moderators) open
strong support
2 1 2.00
Make Zandronum Truly Portable denied
strong support
2 1 2.00
Add changeset of build to version string of zandronum open
strong support
2 1 2.00
EXPLODEWITHTARGET, EXPLODEWITHTRACER, and EXPLODEWITHMASTER open
strong support
2 1 2.00
Ability to access time (but not date/year to prevent abuse) in ACS. duplicate
strong support
2 1 2.00
Joining issues during a teamgame open
strong support
2 1 2.00
Player colors should be based on the current PlayPal. out of scope
strong support
2 1 2.00
Master server user agent open
strong support
2 1 2.00
Remove sv_forcejoinpassword open
strong support strong rejection
2 15 0.13
Netstats for connection data open
strong support
2 1 2.00
Add 'zandronum(-server)-dbg' package for debugging purpose open
strong support
2 1 2.00
Quicksave without confirmation waiting for zdoom
strong support
2 1 2.00
Connect Sounds for Zandronum? duplicate
strong support
2 1 2.00
Change CTF Flags from icon to overlapping player. open
strong support
2 1 2.00
Individual player pickups for ammo in Survival/Co-op duplicate
strong support
2 1 2.00
Don't play more that one instance of the connect sound after map change. open
strong support
2 1 2.00
Lost Souls desync online open
strong support
2 1 2.00
Tag Gamemode denied
strong support
2 1 2.00
Have BLUERETURN and REDRETURN ACS script types PlayerNumber() results in the 'returnee' of the flag duplicate
strong support
2 1 2.00
Change ACS runaway script threshold from 500,000 to a variable or something higher backport later
strong support
2 1 2.00
Zandronum saves user data to whatever folder it was installed to. waiting for zdoom
strong support
2 1 2.00
Member list is too case sensitive invalid
strong support
2 1 2.00
More accurate times when completing levels in coop/survival. open
strong support
2 1 2.00
More robust skin definition format open
strong support
2 1 2.00
Zandronum icon in Dock is useless while hosting open
strong support
2 1 2.00
Option to override font from wads with default font open
strong support
2 1 2.00
Add Hexen AC and weapon pieces display to (second) largest HUD display open
strong support
2 1 2.00
Backport Minor Fix/Change to SXF_SETMASTER from ZDoom Commit 7a62459 backport later
strong support
2 1 2.00
sv_maxplayersperteam open
strong support
2 1 2.00
Voodoo doll issues: immune and invisible, sometimes no dolls at all. open
strong support
2 1 2.00
Adding a bot (or having add bot variable set) crashes the game upon closing open
strong support
2 1 2.00
Spectator functionality broken in multiplayer ZAN 3.0 open
strong support
2 1 2.00
DECORATE user vars not synched online open
strong support
2 1 2.00
Teleport_NewMap needs a way to work across game modes waiting for zdoom
strong support inclined in favor
3 2 1.50
An option to enable only your skin open
strong support inclined in favor
3 2 1.50
Multiple gametype support open
strong support inclined in favor
3 2 1.50
Adding overtime open
strong support inclined in favor
3 2 1.50
Ban duration with multiple units of time goes awry open
strong support inclined in favor
3 2 1.50
Spawn telefragged players should not drop weapons. denied
strong support inclined in favor
3 2 1.50
New ACS function for a monotonic player number open
strong support inclined in favor
3 2 1.50
SetActorPosition causes z-height desync on edges open
strong support inclined in favor
3 2 1.50
Allow skins to turn off colour translating via skininfo open
strong support inclined in favor
3 2 1.50
Microphone talk support for Zandronum denied
strong support inclined against it strong rejection
3 30 0.10
A Server Variable to restart map when server is empty open
strong support inclined in favor
3 2 1.50
Add a way to make players noclip without cheats. open
strong support inclined in favor
3 2 1.50
Tickrate discrepancies between clients/servers open
strong support inclined in favor
3 2 1.50
Make TERRAIN sounds client-side when player lands on floors since DSOOF is client-side open
strong support inclined in favor
3 2 1.50
SurfaceSkin modeldef property for MD3s open
strong support inclined in favor
3 2 1.50
A_Jump(256, ...) misprediction open
strong support inclined in favor
3 2 1.50
Improvements to the RCON protocol suspended
strong support inclined in favor
3 2 1.50
Seperate wavelimit from the map's wave limit open
strong support inclined in favor
3 2 1.50
LMS CVar improvements open
strong support inclined in favor
3 2 1.50
Make it possible to set lives in cooperative. open
strong support inclined in favor
3 2 1.50
Toggle max corpses/bodies open
strong support inclined in favor
3 2 1.50
CVar to disable the rocket launcher\BFG safety catch open
strong support inclined in favor
3 2 1.50
Huffman optimization open
strong support inclined in favor
3 2 1.50
Zandronum 3.1 server crash open
strong support inclined in favor
3 2 1.50
Change Last Man Standing Winning Circumstances from Most Health to Most Frags when the Timer Expires. open
strong support inclined in favor inclined against it
3 5 0.60
monsters move east online if 'A_Chase' is called when idling reopened
strong support inclined in favor
3 2 1.50
Forced music changes upon map reset. open
strong support inclined in favor
3 2 1.50
Add joypad emulation denied
strong support inclined in favor
3 2 1.50
block chat messages from individuals&groups open
strong support inclined in favor
3 2 1.50
Add filtering by address open
strong support inclined in favor
3 2 1.50
"Connection interrupted!" message with everyone else still moving open
strong support inclined in favor
3 2 1.50
IPV6 Support for Doomseeker open
strong support inclined in favor
3 2 1.50
Playlist support (enhanced maplist) open
strong support inclined in favor
3 2 1.50
Survival: Add a Modified Countdown system at the start of each map. open
strong support inclined in favor
3 2 1.50
+DROPPED items work weird in survival open
strong support inclined in favor
3 2 1.50
Have a longer/infinite SP class-selection screen rather than 8 classes to choose duplicate
strong support inclined in favor
3 2 1.50
XBRZ filter open
strong support inclined in favor
3 2 1.50
Another monster z desync issue: This time when walking on SOLID things open
strong support inclined in favor
3 2 1.50
Let RCON users change duellimit, map, changemap, nextmap, addbot, removebot and removebots commands open
strong support inclined in favor
3 2 1.50
/ready system to start games open
strong support inclined in favor
3 2 1.50
loadini feature denied
strong support inclined in favor
3 2 1.50
Is focus rectangle in the server table needed? open
strong support inclined in favor
3 2 1.50
Backport A_RailAttack from ZDoom latest backport later
strong support
4 2 2.00
Weapon Models tend to get randomly screwed while ingame, spy-spectating or changing map open
strong support
4 2 2.00
Add option to disable fog for software renderer open
strong support
4 2 2.00
Doomseeker - Allow multiple masters open
strong support
4 2 2.00
QZDoom software renderer for Zandronum backport later
strong support
4 2 2.00
set default chase_* values when a player dies with r_deathcamera backport later
strong support
4 2 2.00
Backport SetHudClipRect's 6th argument backport later
strong support
4 2 2.00
Client option: Don't center HUD weapon sprites upon firing the corresponding weapons open
strong support
4 2 2.00
Better HUD scaling options open
strong support
4 2 2.00
Bots are paralyzed in closed rooms open
strong support
4 2 2.00
Remove SetDeadSpectator()'s obituary open
strong support
4 2 2.00
A_Wander online desync open
strong support
4 2 2.00
Thing Thrust Z(Ladder) Not Working From "Bumps" on Zandronum 3.0 duplicate
strong support
4 2 2.00
Movebob handled incorrectly online open
strong support
4 2 2.00
+showscores suppresses certain HUD elements open
strong support
4 2 2.00
Windows Server Console needs an update open
strong support
4 2 2.00
Zandronum Screensaver waiting for zdoom
strong support
4 2 2.00
Actor mover desyncs online open
strong support
4 2 2.00
[Mantis tracker] Issue support ranking broken with "Issue 2156 not found." duplicate
strong support
4 2 2.00
3.0 breaks SBARINFO offsets in Hell vs Marines open
strong support
4 2 2.00
Changing a player's class/team w/o respawning? open
strong support
4 2 2.00
Sometimes map maker max different difficulty level for multiplayer survival. open
strong support
4 2 2.00
Multi Monitor Bug open
strong support
4 2 2.00
Add a cvar to store desired fov duplicate
strong support
4 2 2.00
Adding WRF_ALLOWUSER# flags to A_WeaponReady backport later
strong support
4 2 2.00
Very evident misprediction of movement on raising floors in general reopened
strong support
4 2 2.00
announcer/skins folder path in ini open
strong support
4 2 2.00
Rune displaying in FullScreen HUDs for HeXen/Heretic/Strife/Chex open
strong support
4 2 2.00
Bots should not attempt to chat when bot_allowchat is false open
strong support inclined in favor inclined against it
4 4 1.00
Certain MapInfo features to backport from ZDoom backport later
strong support
4 2 2.00
Flag +FLOORHUGGER is not compatible with FastProjectile waiting for zdoom
strong support
4 2 2.00
Make distinction between vote action and reason more obvious open
strong support inclined in favor
4 3 1.33
SDL implementation of alt+enter, alt+f4 and alt+tab open
strong support
4 2 2.00
Launcher option for loading Skulltag Actors and Data denied
strong support
4 2 2.00
Master server code makes incorrect assumptions about the source port of updates. open
strong support
4 2 2.00
Add a way to execute a clientside script for a single client duplicate
strong support strong rejection
4 4 1.00
On-Disk Texture Cache for OpenGL open
strong support
4 2 2.00
Crash during multiplayer change map open
strong support
4 2 2.00
MD3 Surface RenderStyle option in ModelDef reopened
strong support
4 2 2.00
Duel makes some actors spawn at floor level reopened
strong support
4 2 2.00
Option to make PlayerClass un-selectable on join open
strong support
4 2 2.00
SXF_TRANSFERSPRITE backport later
strong support
4 2 2.00
Spectators sometimes don't despawn and can be fragged open
strong support
4 2 2.00
Translucency options for projectiles, explosions etc. backport later
strong support
4 2 2.00
sv_nofragsreduction - anti TeamDeathmatch trolling open
strong support inclined in favor
4 3 1.33
Option for servers to automatically apply +CLIENTSIDE to certain kinds of effects denied
strong support
4 2 2.00
Sector_SetColor doesn't take effect with 'CLIENTSIDE' keyword duplicate
strong support
4 2 2.00
Make server transmit correct ammo counts to clients to correct ammo count desyncs open
strong support
4 2 2.00
Setting/flag to force even teams open
strong support
4 2 2.00
SetWeapon desyncs if called during the first moments of new map open
strong support
4 2 2.00
Zandronum server statistics in Windows -- make ccmd to allow access to this data outside of server window (via RCON) open
strong support
4 2 2.00
Allowing players who have not yet died in survival to join in conjunction with the account system denied
strong support
4 2 2.00
Include in sdl/i_system.cpp open
strong support
4 2 2.00
Poison Damage Desyncs - Online open
strong support
4 2 2.00
weapprev/weapnext calls spyprev/spynext if called by a spectator suspended
strong support inclined in favor inclined against it
4 4 1.00
Serverside and clientside hudmessages have different id namespaces open
strong support
4 2 2.00
Assault The Flag Beta 5 causes random crash open
strong support
4 2 2.00
MAPINFO: Allow f1 property to default to infopage(s) when an empty string is specified open
strong support
4 2 2.00
Master/Server Query Protocol improvements. open
strong support inclined in favor
4 3 1.33
DECORATE flags don't work on BulletPuff actors online open
strong support
4 2 2.00
Backporting KILL Script Type duplicate
strong support
4 2 2.00
make server console to behave more like in-game console for convenience open
strong support
4 2 2.00
Make GetPlayerInput to work with spectators/death player in a clientside script open
strong support
4 2 2.00
clearplayerskins open
strong support
4 2 2.00
Client mispredicts its movement if moving on floors/slopes with negative height values open
strong support
4 2 2.00
Possibly add new script type(s) that can override result sequences, countdowns, etc. open
strong support
4 2 2.00
New ACS functions for server administration denied
strong support inclined in favor inclined against it
4 9 0.44
Thing x/y/z position desync between client/server open
strong support inclined in favor
5 3 1.67
LOCINFO open
strong support inclined in favor
5 4 1.25
[tt] BBCode tag for forums open
strong support inclined in favor
5 3 1.67
Executing changemap while at the last moments of intermission can cause clients to temporarily load the wrong map open
strong support inclined in favor
5 4 1.25
Updated cl_identifytarget to show target health and armor open
strong support inclined in favor
5 3 1.67
Transparent gun, variable r_drawplayersprites open
strong support inclined in favor
5 3 1.67
Make sv_noFOV restriction more flexible open
strong support inclined in favor strong rejection
5 6 0.83
Server GUI console scrollback buffer is too short compared to in-game one. open
strong support inclined in favor
5 3 1.67
Lag Compensation for Monsters open
strong support inclined in favor
5 3 1.67
Protocol Buffers for network traffic open
strong support inclined in favor
5 3 1.67
Monster AI behaves erratically, is less aggressive, frequently ignore adjacent attacking targets, and other oddities. open
strong support inclined in favor
5 3 1.67
Possible support for GZDoom 1.8.6 Android Branch? denied
strong support inclined against it
5 4 1.25
Undealt incidences for scrutinity of user's behavior on the tracker open
strong support inclined in favor
5 3 1.67
Blacklist for vote kick/vote map change/ etc. ? open
strong support inclined in favor
5 3 1.67
Client thinks that it's lagging when joining a game with high ping open
strong support inclined in favor
5 3 1.67
Chat messages with non-ASCII characters are truncated to first non-space ASCII character open
strong support inclined in favor
5 3 1.67
Rename skins folder to Autoload open
strong support inclined in favor
5 3 1.67
ReliablePuke open
strong support inclined in favor
5 3 1.67
[Spectator FOV is always 90 open
strong support inclined in favor
5 3 1.67
Clients randomly go semi-disconnected open
strong support inclined in favor
5 3 1.67
GLDEFS HardwareShader: passing texture uniform is non-functional open
strong support inclined in favor
5 3 1.67
Allow logging in as part of connection sequence. open
strong support inclined in favor
5 3 1.67
Clientside Effect not working online when use a custompickup open
strong support
6 3 2.00
Flash of Unstyled Content on Zandronum Forums open
strong support
6 3 2.00
Make bot scripting function available in ACS open
strong support
6 3 2.00
AddOptionMenu entry in MENUDEF crashes open
strong support
6 3 2.00
Allow revoting on polls invalid
strong support inclined in favor
6 4 1.50
Set cl_ticsperupdate 1 as default. duplicate
strong support
6 3 2.00
BFG tracers use living player location rather than original corpse that fired the shot waiting for zdoom
strong support
6 3 2.00
The connect sound doesn't play for people with cl_startasspectator 0. open
strong support
6 3 2.00
Suggestions for Spawn Farthest open
strong support inclined in favor
6 4 1.50
Incorrect move_bob value showen in spy mode. open
strong support
6 3 2.00
Mumble Positional Audio Support duplicate
strong support strong rejection
6 5 1.20
RevenantTracers do not home/smoke consistently online open
strong support
6 3 2.00
[Request] Backport SetMusicVolume backport later
strong support inclined in favor
6 4 1.50
Give Skulltag's weapons tags out of scope
strong support
6 3 2.00
Fog Sector is Visible Through Solid 3D Floors in the Software Renderer backport later
strong support
6 3 2.00
cl_spectator_flybob CVAR open
strong support
6 3 2.00
Option to ignore the ready status of spectators duplicate
strong support inclined in favor inclined against it
6 5 1.20
ACS - Ablity to Get the system date from the server/client and use it in a script denied
strong support
6 3 2.00
[ACS/SBARINFO] Ability to return Lives, Monsters Remaining, Flags Captured, etc open
strong support
6 3 2.00
SetMusicVolume() does not change the volume of music. backport later
strong support
6 3 2.00
cl_ignorelist open
strong support
6 3 2.00
add a server-wide mute command open
strong support
6 3 2.00
Server GUI only shows the first one or two loaded wads open
strong support
6 3 2.00
"Reset inventory on map change" dmflag open
strong support inclined in favor
6 4 1.50
IPV6 Support for Skulltag on All OSes it runs on open
strong support
6 3 2.00
Please backport FBF_NORANDOM to A_FireBullets and A_CustomBulletAttack. duplicate
strong support
6 3 2.00
Backport native versions of floor, ceil, round backport later
strong support
6 3 2.00
sv_suddendeath does not apply to FFA deathmatch open
strong support inclined in favor
6 4 1.50
Memberlist "Search Member List" function should allow case insensitivity invalid
strong support
6 3 2.00
Various suggestions\issues with Domination open
strong support
6 3 2.00
Using ACS_ExecuteWithResult in DECORATE always return 0 in a netgame open
strong support
6 3 2.00
Port autoupdate open
strong support inclined in favor strong rejection
7 6 1.17
Multiple banlist support open
strong support inclined in favor
7 4 1.75
A_Jump causes nasty desyncs to occur in Futur War online open
strong support inclined in favor
7 4 1.75
New gamemode system open
strong support inclined in favor
7 4 1.75
Screenshot exploit open
strong support inclined in favor
7 4 1.75
Buffer network audio streams that are changemus'd to open
strong support inclined in favor
7 4 1.75
Make server maplist viewable by client. duplicate
strong support inclined in favor
7 4 1.75
Voice Chat denied
strong support strong rejection
7 17 0.41
Some ASCII characters are invisible in chat open
strong support inclined in favor
7 4 1.75
justammo cvar open
strong support inclined in favor
7 4 1.75
A_Explode parameters to backport backport later
strong support inclined in favor
7 4 1.75
Floor_Waggle produces jittery lag online. open
strong support
8 4 2.00
Add duel style player rotation on death as a server flag or at least as a GAMEMODE lump flag? open
strong support
8 4 2.00
Add Zandronum-specific extensions SBARINFO DrawString/DrawNumber constants open
strong support
8 4 2.00
Improved, Compact Team Info Display. (cl_drawcoopinfo) open
strong support
8 4 2.00
SBARINFO Team Sub block open
strong support inclined in favor
8 6 1.33
Support for MBF21 Format Dehacked/Maps open
strong support
8 4 2.00
LMS weapon rework open
strong support
8 4 2.00
Hitscans break and ignore walls and monsters in some areas in very large maps open
strong support
8 4 2.00
New GAMEMODE flag: COUNTDOWN open
strong support
8 4 2.00
Random Crash Upon Death with Player Missing Body Message open
strong support
8 4 2.00
Please backport MorphProjectile/Actor's new flag, MRF_TRANSFERTRANSLATION backport later
strong support
8 4 2.00
Alterations to respawn code prevention spawining in one place twice in a row. open
strong support
8 4 2.00
Desaturated translations created with CreateTranslation via ACS don't work online open
strong support
8 4 2.00
Some polyobj functions not working in multiplayer open
strong support
8 4 2.00
Add A_CheckProximity action backport later
strong support
8 4 2.00
Increasing MAXPLAYERNAME denied
strong support inclined in favor
9 5 1.80
Make the server respond to client queries regardless if it's banned open
strong support inclined in favor
9 5 1.80
OPEN scripts run *after* ENTER scripts in anything but coop out of scope
strong support inclined in favor
9 5 1.80
Add antialiasing to graphics settings menu open
strong support
9 7 1.29
[Edit] Fix GetCVar in A_JumpIf actions backport later
strong support inclined in favor
9 5 1.80
Text scaling applied to console text open
strong support inclined against it
9 6 1.50
addmap number ranges (map##-##) open
strong support inclined in favor
9 5 1.80
Changing sound sending from String to logical index to save bandwidth suspended
strong support
10 5 2.00
HUD Timer open
strong support
10 5 2.00
21:9 Support backport later
strong support
10 7 1.43
"Draw Coop Infos" and weirdness/optimisations open
strong support
10 5 2.00
Sector wind is not reset on map reset open
strong support
10 5 2.00
Add a cheat to make spawn points visible (on the automap?) duplicate
strong support
10 5 2.00
F12 selection list open
strong support
10 7 1.43
A_JumpIfConsolePlayerCloser open
strong support
10 5 2.00
Port the +DONTTHRUST flag backport later
strong support inclined in favor
10 6 1.67
BFG plays sound and uses ammo but doesn't fire. duplicate
strong support
10 5 2.00
Railguns don't spawn puff on flats backport later
strong support
10 5 2.00
monsters randomly turn invisible open
strong support
10 5 2.00
Letting modders change game mode without ConsoleCommand duplicate
strong support
10 5 2.00
Show map name in map votes open
strong support inclined in favor
11 6 1.83
"Play Offline" from server feature open
strong support inclined in favor
11 6 1.83
Block spectators talk. open
strong support inclined in favor
11 8 1.38
Replace islobby with server command 'addlobby' open
strong support inclined in favor
11 6 1.83
Alternate Master Server Support open
strong support inclined in favor
11 6 1.83
A way to force clients to execute decorate jumps open
strong support
12 6 2.00
Live Onscreen countdown time for timed matches. open
strong support
12 6 2.00
Beating e3m8 in a coop game results in clients getting stuck in end game text and disconnecting. open
strong support
12 6 2.00
Please allow hardcoded frag/flag/etc messages to be editable via Language. open
strong support
12 6 2.00
Backport the CountInv decorate function. backport later
strong support
12 6 2.00
Strife Conversations cause demos to desync. open
strong support
12 6 2.00
Selected inventory item cycles back to first item when a map is changed online. open
strong support
12 6 2.00
cl_defaultfont client option to restore default confont/smallfont/bigfont. waiting for zdoom
strong support
12 6 2.00
Monster Bandwidth Mitigation open
strong support
12 6 2.00
Allowing clientside-prediction in ACS denied
strong support
12 6 2.00
Add a server flag to allow music not stopping when timefreezesphere is active open
strong support inclined in favor
13 8 1.63
Ammo desync if you have a high ping. Client thinks that it didn't use any ammo. open
strong support
13 7 1.86
Make ConsoleCommand whitelist-based open
strong support
14 7 2.00
A_SetScale support for Decorate duplicate
strong support
14 7 2.00
Phasing out the dangerous ConsoleCommand for various additional/improved ACS commands open
strong support strong rejection
14 17 0.82
Reduce/eliminate player "skipping": sv_maxpacketspertic open
strong support
14 9 1.56
Auto-balance teams DM flag? open
strong support
14 7 2.00
Allow automap markers to be visible to allies in coop open
strong support
14 7 2.00
Server Variable for Possesion game mode. open
strong support
14 7 2.00
Weapons replaced with CustomInventory items do not respect sv_noweaponspawn and always show in Multiplayer spawns. backport later
strong support
16 10 1.60
Time limit doesn't work in Team LMS open
strong support
16 8 2.00
Serverside demos open
strong support
16 8 2.00
Squelch "X entries loaded" message. open
strong support inclined in favor
16 9 1.78
sv_resetinventory open
strong support inclined in favor
16 9 1.78
Multi tag sectors backport later
strong support
17 9 1.89
Backport this tweak to disconnect scripts backport later
strong support
17 9 1.89
New scoring mode for Domination gamemode open
strong support
17 9 1.89
Models not in view/obscured by map geometry are still rendered, causing massive FPS annihilation. open
strong support
18 9 2.00
Let anyone join a survival game for some time after someone beats the map open
strong support inclined in favor
18 11 1.64
Allow constant autoaim switch without kick penalty open
strong support inclined in favor
19 11 1.73
A different Channel for Skin Sounds and a new volume bar for it denied
strong support
19 10 1.90
Something like (or an extension of) xlat to translate from any map format. open
strong support
20 10 2.00
Backport +MTHRUSPECIES on puffs. backport later
strong support
20 10 2.00
Software renderer users must be allowed to change r_visibility when sv_forcegldefaults is 0 open
strong support
21 12 1.75
When you die in TLMS, any projectile that was yours becomes server's open
strong support
21 11 1.91
Account system development/discussion open
strong support
22 15 1.47
Crash and spam of P_PlayerThink: No body for "# " reopened
strong support inclined in favor
22 12 1.83
Custom vote definitions, aka VOTEINFO open
strong support
22 11 2.00
Mouse gets stuck when Alt-Tabbing out of FullScreen waiting for zdoom
strong support inclined in favor
24 13 1.85
Zandronum versioning overhaul open
strong support
26 13 2.00
Force skins of enemies and allies reopened
strong support
27 14 1.93
Problem connecting to slaughtermaps open
strong support
33 17 1.94
"sv_externalbanfile" replaces master banlist open
strong support
39 20 1.95
Force players to spectate when they die reopened
strong support
49 25 1.96
An option for Clientside ammo in Survival/Co-op [hard to describe in the title, read on] open
strong support
63 34 1.85






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