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IDProjectCategoryView StatusDate SubmittedLast Update
0002629Zandronum[All Projects] Bugpublic2016-02-10 15:432016-02-11 15:04
Reporterdjskaarj 
Assigned ToDusk 
PrioritynormalSeverityminorReproducibilityalways
Statusneeds reviewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target VersionFixed in Version 
Summary0002629: Sector wind is not reset on map reset
DescriptionIf a sector has wind set by a script using Sector_SetWind, that wind does not disappear when a new round starts.
Steps To ReproduceVideo demonstration:'https://www.youtube.com/watch?v=9zRGXLM7JF8 [^]' (map link is below)
1) Start a game on a map where a sector does not start with wind, but gets windy later.
2) Get the map to reset while the sector has wind.
3) The sector still has wind from the previous round even though it's supposed to be windless at the start of the game.
Additional InformationA workaround is to manually reset wind to 0 in OPEN scripts.
Attached Files? file icon windbug.wad [^] (10,452 bytes) 2016-02-10 15:43

- Relationships

-  Notes
User avatar (0014419)
Dusk (developer)
2016-02-11 15:04

Fixed:'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-requests/26 [^]'

Issue Community Support
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Supporters: JC Tenton djskaarj Korshun MaxRideWizardLord Monsterovich
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2016-02-10 15:43 djskaarj New Issue
2016-02-10 15:43 djskaarj File Added: windbug.wad
2016-02-11 12:19 Dusk Assigned To => Dusk
2016-02-11 12:19 Dusk Status new => confirmed
2016-02-11 15:04 Dusk Note Added: 0014419
2016-02-11 15:04 Dusk Status confirmed => needs review






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