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IDProjectCategoryView StatusDate SubmittedLast Update
0002301Zandronum[All Projects] Bugpublic2015-06-10 02:482015-06-10 02:53
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version2.0 
Target VersionFixed in Version 
Summary0002301: Able to get inside actor mover and block client position while server position keeps moving
DescriptionSee attached screenshot. The green player uses the server-side position while the red player uses the client-side one. If you desync the actors, you can go inside the red player and effectively block it while the green player continues to move until it catches up and resyncs the positions.
Steps To Reproduce1. zandronum -iwad doom2.wad -file actormover_02.wad -host
2. Connect a client to the server with an emulated ping of 200.
3. Join the game.
4. Bump into the dummy player. Try to get inside the red one.
Additional InformationIt's related to the ancient thing x/y/z desync issue.
Attached Files? file icon actormover_02.wad [^] (1,798 bytes) 2015-06-10 02:48
png file icon Screenshot_Doom_20150610_043124.png [^] (46,368 bytes) 2015-06-10 02:49

- Relationships
parent of 0001678feedback Actor mover desyncs online 
child of 0000817assignedTorr Samaho Thing x/y/z position desync between client/server 
Not all the children of this issue are yet resolved or closed.

-  Notes
There are no notes attached to this issue.

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Supporters: unknownna
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-06-10 02:48 unknownna New Issue
2015-06-10 02:48 unknownna File Added: actormover_02.wad
2015-06-10 02:49 unknownna File Added: Screenshot_Doom_20150610_043124.png
2015-06-10 02:50 unknownna Relationship added parent of 0001678
2015-06-10 02:52 unknownna Relationship added child of 0000817
2015-06-10 02:53 unknownna Status new => confirmed
2015-06-10 02:53 unknownna Additional Information Updated View Revisions






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