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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002705 | Zandronum | [All Projects] Bug | public | 2016-04-21 20:32 | 2018-09-30 22:03 | ||||
Reporter | Marcaek | ||||||||
Assigned To | Edward-san | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | Windows | OS Version | 8.1 | |||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002705: Skirmish menu crash when using mods | ||||||||
Description | Starting a new game via Skirmish crashes you out if you are in an online server with certain ZDoom mods loaded. | ||||||||
Steps To Reproduce | Host a server with XA-Necro.pk3, join it then start a skirmish game. | ||||||||
Additional Information | Tested with'http://www.best-ever.org/download?file=xa-parko.pk3 [^]' as well, crashed. No crash when not using mods. | ||||||||
Attached Files | necroskirmcrash.zip [^] (21,972 bytes) 2016-04-21 20:32 | ||||||||
Notes | |
(0014739) Edward-san (developer) 2016-04-21 22:24 |
'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/88/fixed-possible-crashes-when-running-a/diff [^]' |
(0014740) Edward-san (developer) 2016-04-22 05:39 |
I'd like to mention that it happens also if you bind a key to "map map01" and press the key when you joined the game. It doesn't happen when the console is open and 'map map01' is executed. This might help find the very real culprit.. |
(0014741) Edward-san (developer) 2016-04-22 17:59 |
Quote So I made this commit aside from the pull request: 'https://bitbucket.org/crimsondusk/zandronum-sandbox/commits/dc479629c29aa71b4510c03fc7a01b0349cc029e [^]' |
(0014742) Edward-san (developer) 2016-04-22 23:20 edited on: 2016-04-22 23:24 |
The new approach introduced a crash:Quote so I added this code:
where I removed CLIENT_ClearAllPlayers, but then the crash happens at the next doom loop, inside the player sprite code:
I hope to find out why and how to solve this.. |
(0014743) Edward-san (developer) 2016-04-23 10:21 |
I managed to fix this by porting manually this commit by using this zdoom-sync commit for solving the merge conflicts (done here), then use the new changes in the client code (which is done here). |
(0014845) Edward-san (developer) 2016-05-09 08:13 |
It was decided to add the workaround from this pull request for the time being, with this changeset:'https://bitbucket.org/Torr_Samaho/zandronum/commits/abcd5b533237039587156f2ea77895dafc8005c6 [^]' . |
(0014870) Marcaek (reporter) 2016-05-11 22:28 |
Confirmed latest build fixed this. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-04-21 20:32 | Marcaek | New Issue | |
2016-04-21 20:32 | Marcaek | File Added: necroskirmcrash.zip | |
2016-04-21 21:58 | Edward-san | Assigned To | => Edward-san |
2016-04-21 21:58 | Edward-san | Status | new => assigned |
2016-04-21 22:24 | Edward-san | Note Added: 0014739 | |
2016-04-21 22:24 | Edward-san | Status | assigned => needs review |
2016-04-21 22:24 | Edward-san | Summary | Skrimish menu crash when using mods => Skirmish menu crash when using mods |
2016-04-22 05:39 | Edward-san | Note Added: 0014740 | |
2016-04-22 17:59 | Edward-san | Note Added: 0014741 | |
2016-04-22 18:46 | Edward-san | Status | needs review => feedback |
2016-04-22 23:20 | Edward-san | Note Added: 0014742 | |
2016-04-22 23:21 | Edward-san | Note Edited: 0014742 | View Revisions |
2016-04-22 23:24 | Edward-san | Note Edited: 0014742 | View Revisions |
2016-04-23 10:21 | Edward-san | Note Added: 0014743 | |
2016-05-09 08:13 | Edward-san | Note Added: 0014845 | |
2016-05-09 08:13 | Edward-san | Status | feedback => needs testing |
2016-05-11 22:28 | Marcaek | Note Added: 0014870 | |
2016-05-11 22:29 | Ru5tK1ng | Status | needs testing => resolved |
2016-05-11 22:29 | Ru5tK1ng | Resolution | open => fixed |
2016-05-11 22:29 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-05-11 22:29 | Ru5tK1ng | Target Version | => 3.0 |
2018-09-30 22:03 | Blzut3 | Status | resolved => closed |
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