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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001985 | Zandronum | [All Projects] Bug | public | 2014-11-03 00:44 | 2016-12-17 02:29 | ||||
Reporter | WaTaKiD | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | not fixable | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0-beta | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001985: actor hits floor thing teleport crash | ||||||||
Description | falling onto a sector with an 'actor hits floor' thing that teleports you will crash instead, and the crash does not bring up the 'save crash report' box | ||||||||
Steps To Reproduce | with the example wad provided: walk forward, u should teleport just fine once u teleport, jump, and u should crash | ||||||||
Additional Information | this example wad does crash with: zandro 2.0, zdoom 2.7.1, gzdoom 1.8.7 does not crash with: zandro 1.3, zdoom 2.3.1 and 2.5.0, gzdoom r323 and 1.5.0 | ||||||||
Attached Files | ![]() | ||||||||
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Dusk (developer) 2014-11-03 00:56 edited on: 2014-11-03 00:59 |
It's a case of infinite recursion. It looks like when the player lands after jumping, the sector action's teleport is called, which triggers the sector action after the teleport, which teleports you again, triggering the sector action, teleporting you again, repeat ad infinitum. Since this happens in latest zdoom, this should get reported there.
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Dusk (developer) 2014-11-03 01:25 edited on: 2014-11-03 01:26 |
The code in AActor::CheckSectorTransition which triggers sector action specials was introduced in this commit:changeset: 4127:b5139bc0df8d The infinite-recursion teleport is definitely a ZDoom problem. |
WaTaKiD (updater) 2014-11-03 03:17 |
reported to zdoom:'http://forum.zdoom.org/viewtopic.php?f=2&t=47010 [^]' |
Edward-san (developer) 2014-11-03 12:12 edited on: 2014-11-03 12:13 |
... and it got a [Can't fix], sadly.Quote from Graf Zahl |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2014-11-03 00:44 | WaTaKiD | New Issue | |
2014-11-03 00:44 | WaTaKiD | File Added: test-teleport2.wad | |
2014-11-03 00:56 | Dusk | Note Added: 0010805 | |
2014-11-03 00:59 | Dusk | Note Edited: 0010805 | View Revisions |
2014-11-03 00:59 | Dusk | Note Edited: 0010805 | View Revisions |
2014-11-03 01:25 | Dusk | Note Added: 0010806 | |
2014-11-03 01:26 | Dusk | Note Edited: 0010806 | View Revisions |
2014-11-03 03:17 | WaTaKiD | Note Added: 0010808 | |
2014-11-03 12:12 | Edward-san | Note Added: 0010810 | |
2014-11-03 12:13 | Edward-san | Note Edited: 0010810 | View Revisions |
2014-11-03 22:38 | Dusk | Status | new => closed |
2014-11-03 22:39 | Dusk | Resolution | open => not fixable |
2015-06-02 22:57 | WaTaKiD | Relationship added | has duplicate 0002281 |
2016-08-13 16:21 | WaTaKiD | Relationship added | has duplicate 0002803 |
2016-12-17 02:29 | WaTaKiD | Relationship added | has duplicate 0002962 |
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