Unassigned [ ^ ] (1 - 10 / 863) |
0002311
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[Zandronum] Weapon desync in (Team)Possession and (Team)LMS after win sequences: Client fires weapon too late
[All Projects] Bug - 2024-05-12 09:36
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0004278
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[Zandronum] cl_autoready does not work offline
[All Projects] Bug - 2024-05-12 08:55
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0004203
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[Zandronum] New, improved Ally/Teammate and Enemy icons
[All Projects] Suggestion - 2024-05-12 08:49
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0004277
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[Zandronum] A_WeaponReady ignores flags on high ping (200-250) (?)
[All Projects] Bug - 2024-05-10 16:23
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0004244
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[Zandronum] Pitch for custom Decorate actors does not transfer when a map reset is initiated
[All Projects] Bug - 2024-05-10 04:13
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0004243
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[Zandronum] RenderRadius backport or similar
[All Projects] Suggestion - 2024-05-09 00:47
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0002706
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[Zandronum] [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online
[All Projects] Bug - 2024-05-06 02:30
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0001137
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[Zandronum] Fraglimit handled incorrectly in duels
[All Projects] Bug - 2024-05-06 02:28
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0004241
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[Zandronum] Add "GetSectorCeiling / GetSectorFloorTexture"
[All Projects] Suggestion - 2024-05-05 17:47
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0004242
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[Zandronum] Add "match_superclass" flag from CheckClass to CheckActorClass
[All Projects] Suggestion - 2024-05-03 19:15
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