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IDProjectCategoryView StatusDate SubmittedLast Update
0003917Zandronum[All Projects] Bugpublic2021-10-31 16:212021-11-07 20:32
ReporterTrillster 
Assigned ToKaminsky 
PrioritynormalSeverityminorReproducibilityalways
Statusneeds testingResolutionopen 
PlatformMicrosoft WindowsOSWindows 10 HomeOS Version20H2
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003917: ChangeLevel and ConsoleCommand("changemap") cannot be used to change map during results sequence properly
DescriptionOnce the results sequence begins, player input is frozen and there's a set delay before a map transition sequence is called. Trying to change the map by any means that isn't ConsoleCommand("map") doesn't work properly and results in a glimpse of the called map, then another map transition into the hard set one.
Steps To ReproduceLoad MapChangeTest-ChangeLevel.pk3 and play a game of Deathmatch to its result screen. You'll see an attempt to change the map to MAP01 a second after the frag limit is hit, but players will be unable to move, and the map will be changed again.
Additional InformationAlthough reported for 3.1-beta, this occurs in 3.0 as well.
Attached Files? file icon MapChangeTest-ChangeLevel.pk3 [^] (689 bytes) 2021-10-31 16:21

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-  Notes
User avatar (0021825)
Kaminsky (developer)
2021-11-07 20:32

This commit:https://osdn.net/projects/zandronum/scm/hg/zandronum-stable/commits/cbcf4b7629d8e11c3e975bb2ba3e0fc6740f095f [^] should fix the issue.

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- Issue History
Date Modified Username Field Change
2021-10-31 16:21 Trillster New Issue
2021-10-31 16:21 Trillster File Added: MapChangeTest-ChangeLevel.pk3
2021-11-01 14:58 Kaminsky Status new => confirmed
2021-11-01 15:14 Kaminsky Assigned To => Kaminsky
2021-11-01 15:14 Kaminsky Status confirmed => needs review
2021-11-07 20:32 Kaminsky Note Added: 0021825
2021-11-07 20:32 Kaminsky Status needs review => needs testing






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