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IDProjectCategoryView StatusDate SubmittedLast Update
0004203Zandronum[All Projects] Suggestionpublic2024-03-07 17:402024-05-27 01:23
Reporterunknownna 
Assigned To 
PrioritynormalSeveritytweakReproducibilityN/A
StatusresolvedResolutionopen 
PlatformOSOS Version
Product Version3.1 
Target Version3.2Fixed in Version 
Summary0004203: New, improved Ally/Teammate and Enemy icons
DescriptionI edited the original sprite to something more modern and less intrusive, while still keeping it in the same style. What do you think?

It makes it look less cluttered and more refined, IMHO. Easier on the eyes.
Attached Filespng file icon ALLYA0.png [^] (344 bytes) 2024-03-07 17:40


png file icon Screenshot_Doom_20240307_181553.png [^] (138,368 bytes) 2024-03-07 17:40


png file icon Screenshot_Doom_20240307_181556.png [^] (146,854 bytes) 2024-03-07 17:41


png file icon Screenshot_Doom_20240307_181027.png [^] (153,947 bytes) 2024-03-07 17:41


png file icon ENMYA0.png [^] (257 bytes) 2024-03-07 20:40


png file icon ENMYA0_Big.png [^] (283 bytes) 2024-03-27 05:43


png file icon ENMYA0_Small.png [^] (240 bytes) 2024-03-27 05:47


png file icon ENMYA0_BigFixed.png [^] (245 bytes) 2024-03-27 05:47


png file icon enemyicon_big.png [^] (57,370 bytes) 2024-03-27 05:48


png file icon enemyicon_small.png [^] (46,249 bytes) 2024-03-27 05:48


png file icon Screenshot_Doom_20240512_100532.png [^] (152,356 bytes) 2024-05-12 08:48


png file icon ENEMA0.png [^] (248 bytes) 2024-05-12 08:49


png file icon ALLYA0_Fixed.png [^] (254 bytes) 2024-05-15 11:43


png file icon allya0_hexenstrife.png [^] (250 bytes) 2024-05-22 17:30

- Relationships
related to 0004164resolvedKaminsky Add enemy icon back from Skulltag + an option to toggle ally/enemy icons 

-  Notes
User avatar (0023315)
Ru5tK1ng (updater)
2024-03-07 20:41

I'm lazy so I just recolored it red for a possible enemy icon.
User avatar (0023498)
unknownna (updater)
2024-03-27 05:53

Inspired by Ru5tK1ng, I updated the enemy icon to use better colors for the software renderer.

I made a regular sized one and an alternate version that is slightly smaller, which could be used to differentiate better between the ally and enemy icons during intense battle.
User avatar (0023693)
unknownna (updater)
2024-05-12 08:48

Ok, so I made a final enemy icon since the other ones I made earlier were not satisfactory. I felt they had too strong contrasts and banding in dark areas. Red colors in particular are hard to get right in the software renderer.

I made sure to be very careful with the color light levels so the icon doesn't appear any brighter or fade away too late compared to the player when in dark areas, for maximum vanilla compatibility. The icon also looks consistent between the software and OpenGL renderer without any ugly banding on the software renderer.
See the attached screenshot.
User avatar (0023700)
unknownna (updater)
2024-05-15 11:44

After double-checking the ally icon with the software renderer and testing it with some deathmatch wads that alter the palette (udm3.wad and udmx.wad), I noticed the ally icon was not as bright as the stock Skulltag version in darker areas, and it was not green enough, so it would use wrong colors in those wads. It should be fixed and look good and clear now, and match the old Skulltag icon better.

Sorry about that, I won't touch it anymore now before 3.2.

I'd appreciate it if you'd update the ally icon on the heptapod site, Kaminsky. Thanks.
User avatar (0023707)
Kaminsky (developer)
2024-05-21 15:39

Thanks, I updated the MR with the updated ally icon.
User avatar (0023708)
unknownna (updater)
2024-05-22 17:30

Quote from unknownna
Sorry about that, I won't touch it anymore now before 3.2.


I said I wasn't going to touch it, but found out that it didn't look quite right in Hexen and Strife (the old Skulltag icon was also affected). The games change the palette up so the brightest colors are actually darker. Some bright pixels in the upper left were sticking out like a sore thumb and made it look cheap, so I lowered the value of them to fix it.

It should look fine in all iwads now, in addition to pwads that alter the palette slightly.
User avatar (0023713)
Kaminsky (developer)
2024-05-26 15:00

I updated the MR with the fixed ally icon. Thanks again.
User avatar (0023717)
Kaminsky (developer)
2024-05-27 01:23

The new ally and enemy icons have been added in:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/20e5de6ceec18625ad83ea324a1c363744f8d799 [^]'

I'll mark this ticket as resolved now.

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- Issue History
Date Modified Username Field Change
2024-03-07 17:40 unknownna New Issue
2024-03-07 17:40 unknownna File Added: ALLYA0.png
2024-03-07 17:40 unknownna File Added: Screenshot_Doom_20240307_181553.png
2024-03-07 17:41 unknownna File Added: Screenshot_Doom_20240307_181556.png
2024-03-07 17:41 unknownna File Added: Screenshot_Doom_20240307_181027.png
2024-03-07 20:40 Ru5tK1ng File Added: ENMYA0.png
2024-03-07 20:41 Ru5tK1ng Note Added: 0023315
2024-03-09 22:30 unknownna Status new => needs review
2024-03-27 05:43 unknownna File Added: ENMYA0_Big.png
2024-03-27 05:47 unknownna File Added: ENMYA0_Small.png
2024-03-27 05:47 unknownna File Added: ENMYA0_BigFixed.png
2024-03-27 05:48 unknownna File Added: enemyicon_big.png
2024-03-27 05:48 unknownna File Added: enemyicon_small.png
2024-03-27 05:53 unknownna Note Added: 0023498
2024-04-16 19:15 unknownna Relationship added related to 0004164
2024-05-12 08:48 unknownna Note Added: 0023693
2024-05-12 08:48 unknownna File Added: Screenshot_Doom_20240512_100532.png
2024-05-12 08:49 unknownna File Added: ENEMA0.png
2024-05-12 08:49 unknownna Summary New, improved Ally/Teammate icon => New, improved Ally/Teammate and Enemy icons
2024-05-15 11:43 unknownna File Added: ALLYA0_Fixed.png
2024-05-15 11:44 unknownna Note Added: 0023700
2024-05-21 15:39 Kaminsky Note Added: 0023707
2024-05-22 17:30 unknownna Note Added: 0023708
2024-05-22 17:30 unknownna File Added: allya0_hexenstrife.png
2024-05-26 15:00 Kaminsky Note Added: 0023713
2024-05-27 01:23 Kaminsky Note Added: 0023717
2024-05-27 01:23 Kaminsky Status needs review => resolved
2024-05-27 01:23 Kaminsky Target Version => 3.2






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