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ID | Project | Category | View Status | Date Submitted | Last Update |
0003138 | Zandronum | [All Projects] Bug | public | 2017-05-14 10:57 | 2017-11-13 21:45 |
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Reporter | Zalewa | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0003138: sv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 halves ammo twice |
Description | sv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 will halve ammo twice for dead spectators upon life restoration or map travel. First time the ammo is halved when player goes into dead spectator state. Second time when player is respawned into alive state. If player dies as the last player to die then the ammo is correctly halved only once as this player doesn't go into dead spectator state. |
Additional Information | As mentioned here:'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/204/restored-the-original-behavior-of-dead/diff#comment-36363204 [^]' |
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