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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003139 | Zandronum | [All Projects] Bug | public | 2017-05-14 10:58 | 2017-11-13 21:45 | ||||||||
Reporter | Zalewa | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 3.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003139: Dynamic change to sv_deadplayerscankeepinventory can cause players to respawn with no inventory at all. | ||||||||||||
Description | * Correct behavior: When sv_survival_nomapresetondeath 1 and sv_deadplayerscankeepinventory 1, then player dies and goes into dead spectator state, then server changes sv_deadplayerscankeepinventory 0, then all players die and respawn then the player who died while it was still sv_deadplayerscankeepinventory 1 correctly respawns only with pistol and 50 bullets. * However: When sv_survival_nomapresetondeath 1 but this time sv_deadplayerscankeepinventory 0, then player dies and goes into dead spectator state, then server changes sv_deadplayerscankeepinventory 1, then all players die and respawn then the player who died while it was still sv_deadplayerscankeepinventory 0 will respawn with no inventory at all - no pistol, no bullets, no fist. | ||||||||||||
Additional Information | As mentioned here:'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/204/restored-the-original-behavior-of-dead/diff#comment-36363204 [^]' | ||||||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2017-05-14 10:58 | Zalewa | New Issue | |
2017-05-14 10:59 | Zalewa | Product Version | => 3.0 |
2017-11-13 21:40 | Zalewa | Relationship added | related to 0002941 |
2017-11-13 21:40 | Zalewa | Relationship added | related to 0003138 |
2017-11-13 21:45 | Zalewa | Relationship added | related to 0003339 |
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