MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003138 | Zandronum | [All Projects] Bug | public | 2017-05-14 10:57 | 2017-11-13 21:45 |
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Reporter | Zalewa | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0003138: sv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 halves ammo twice |
Description | sv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 will halve ammo twice for dead spectators upon life restoration or map travel. First time the ammo is halved when player goes into dead spectator state. Second time when player is respawned into alive state. If player dies as the last player to die then the ammo is correctly halved only once as this player doesn't go into dead spectator state. |
Steps To Reproduce | |
Additional Information | As mentioned here:'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/204/restored-the-original-behavior-of-dead/diff#comment-36363204 [^]' |
Tags | No tags attached. |
Relationships | related to | 0002941 | resolved | Zalewa | Option to not reset the map when all players lose lives in survival. | related to | 0003139 | new | | Dynamic change to sv_deadplayerscankeepinventory can cause players to respawn with no inventory at all. | related to | 0003339 | resolved | Edward-san | Same-spot respawn doesn't work when respawning dead spectators. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2017-05-14 10:57 | Zalewa | New Issue | |
2017-11-13 21:40 | Zalewa | Relationship added | related to 0002941 |
2017-11-13 21:40 | Zalewa | Relationship added | related to 0003139 |
2017-11-13 21:45 | Zalewa | Relationship added | related to 0003339 |