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IDProjectCategoryView StatusDate SubmittedLast Update
0003138Zandronum[All Projects] Bugpublic2017-05-14 10:572017-11-13 21:45
ReporterZalewa 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0 
Target VersionFixed in Version 
Summary0003138: sv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 halves ammo twice
Descriptionsv_coop_halveammo 1 and sv_deadplayerscankeepinventory 1 will halve ammo twice for dead spectators upon life restoration or map travel. First time the ammo is halved when player goes into dead spectator state. Second time when player is respawned into alive state. If player dies as the last player to die then the ammo is correctly halved only once as this player doesn't go into dead spectator state.
Additional InformationAs mentioned here:https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/204/restored-the-original-behavior-of-dead/diff#comment-36363204 [^]
Attached Files

- Relationships
related to 0002941needs testingZalewa Option to not reset the map when all players lose lives in survival. 
related to 0003139new Dynamic change to sv_deadplayerscankeepinventory can cause players to respawn with no inventory at all. 
related to 0003339needs testingEdward-san Same-spot respawn doesn't work when respawning dead spectators. 

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- Issue History
Date Modified Username Field Change
2017-05-14 10:57 Zalewa New Issue
2017-11-13 21:40 Zalewa Relationship added related to 0002941
2017-11-13 21:40 Zalewa Relationship added related to 0003139
2017-11-13 21:45 Zalewa Relationship added related to 0003339






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