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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002648 | Zandronum | [All Projects] Bug | public | 2016-02-22 16:27 | 2018-09-30 21:40 | ||||
Reporter | Xsnake | ||||||||
Assigned To | Dusk | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.1 | ||||||||
Target Version | 2.2 | Fixed in Version | 2.2 | ||||||
Summary | 0002648: Newly connected clients aren't informed about other players TID | ||||||||
Description | When a TID change is performed on a player (serverside), all the clients connected to the server are informed about it. However, if a client joins after the TID change has been performed, they are not informed about it. | ||||||||
Steps To Reproduce | The issue happens online only. -set up a server with a bot (MAP01, SyncTIDCheck.wad) -join the server -the clientside reading of the monster's HP works, but not of the player 1's HP -remove the bot -add another bot while you're in the server -now the clientside reading of the player 1's HP works | ||||||||
Additional Information | Clients seem to be properly informed about TIDs affected to monsters, even when they join late. The issue is about players TIDs only. Tested on 3.0-160131-2023 and 2.1.2 | ||||||||
Attached Files | SyncTIDCheck.wad [^] (2,350 bytes) 2016-02-22 16:27 | ||||||||
Notes | |
(0014476) Dusk (developer) 2016-02-22 19:06 |
Fixed |
(0014512) cobalt (updater) 2016-02-28 13:01 |
Issue addressed by commit e7f7d7dedb4f: Fixed: newly connecting clients were not informed of player TIDs, fixes 2648 Committed by Teemu Piippo [Dusk] on Wednesday 31 December 1969 23:59:57 Changes in files:
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(0014529) Ru5tK1ng (updater) 2016-03-01 22:12 |
I tested this online with the latest build and the hp showed up properly on map load and after adding and kicking bots. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-02-22 16:27 | Xsnake | New Issue | |
2016-02-22 16:27 | Xsnake | File Added: SyncTIDCheck.wad | |
2016-02-22 17:13 | Dusk | Product Version | 3.0-beta => 2.1 |
2016-02-22 17:15 | Dusk | Priority | low => normal |
2016-02-22 17:18 | Dusk | Assigned To | => Dusk |
2016-02-22 17:18 | Dusk | Status | new => assigned |
2016-02-22 19:06 | Dusk | Note Added: 0014476 | |
2016-02-22 19:06 | Dusk | Status | assigned => needs review |
2016-02-28 13:01 | cobalt | Status | needs review => needs testing |
2016-02-28 13:01 | cobalt | Target Version | => 2.2 |
2016-02-28 13:01 | cobalt | Steps to Reproduce Updated | View Revisions |
2016-02-28 13:01 | cobalt | Additional Information Updated | View Revisions |
2016-02-28 13:01 | cobalt | Note Added: 0014512 | |
2016-03-01 22:12 | Ru5tK1ng | Note Added: 0014529 | |
2016-03-01 22:13 | Ru5tK1ng | Status | needs testing => resolved |
2016-03-01 22:13 | Ru5tK1ng | Resolution | open => fixed |
2016-03-01 22:13 | Ru5tK1ng | Fixed in Version | => 2.2 |
2016-03-01 22:13 | Ru5tK1ng | Steps to Reproduce Updated | View Revisions |
2016-03-01 22:13 | Ru5tK1ng | Additional Information Updated | View Revisions |
2018-09-30 21:40 | Blzut3 | Status | resolved => closed |
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