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View Revisions: Issue #2648 All Revisions ] Back to Issue ]
Summary 0002648: Newly connected clients aren't informed about other players TID
Revision 2016-03-01 22:13 by Ru5tK1ng
Steps To Reproduce The issue happens online only.
-set up a server with a bot (MAP01, SyncTIDCheck.wad)
-join the server
-the clientside reading of the monster's HP works, but not of the player 1's HP
-remove the bot
-add another bot while you're in the server
-now the clientside reading of the player 1's HP works
Revision 2016-02-28 13:01 by cobalt
Steps To Reproduce The issue happens online only.
-set up a server with a bot (MAP01, SyncTIDCheck.wad)
-join the server
-the clientside reading of the monster's HP works, but not of the player 1's HP
-remove the bot
-add another bot while you're in the server
-now the clientside reading of the player 1's HP works
Revision 2016-02-22 16:27 by Xsnake
Steps To Reproduce The issue happens online only.
-set up a server with a bot (MAP01, SyncTIDCheck.wad)
-join the server
-the clientside reading of the monster's HP works, but not of the player 1's HP
-remove the bot
-add another bot while you're in the server
-now the clientside reading of the player 1's HP works






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