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View Revisions: Issue #2648 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0002648: Newly connected clients aren't informed about other players TID | ||
Revision | 2016-03-01 22:13 by Ru5tK1ng | ||
Steps To Reproduce | The issue happens online only. -set up a server with a bot (MAP01, SyncTIDCheck.wad) -join the server -the clientside reading of the monster's HP works, but not of the player 1's HP -remove the bot -add another bot while you're in the server -now the clientside reading of the player 1's HP works |
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Revision | 2016-02-28 13:01 by cobalt | ||
Steps To Reproduce | The issue happens online only. -set up a server with a bot (MAP01, SyncTIDCheck.wad) -join the server -the clientside reading of the monster's HP works, but not of the player 1's HP -remove the bot -add another bot while you're in the server -now the clientside reading of the player 1's HP works |
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Revision | 2016-02-22 16:27 by Xsnake | ||
Steps To Reproduce | The issue happens online only. -set up a server with a bot (MAP01, SyncTIDCheck.wad) -join the server -the clientside reading of the monster's HP works, but not of the player 1's HP -remove the bot -add another bot while you're in the server -now the clientside reading of the player 1's HP works |
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