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IDProjectCategoryView StatusDate SubmittedLast Update
0000128Zandronum[All Projects] Bugpublic2010-10-20 00:242024-03-23 05:38
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target Version3.2Fixed in Version3.2 
Summary0000128: walking Stronghold NPCs desync when talking to them online
DescriptionOnce you talk to them, they just freeze and start to skip from one position to another without changing angles. It looks very similar to the Lost Soul desync.

And they also don't face you when you talk to them like they do offline.

However, they do seem to snap back into sync if you reconnect to the server.
Steps To ReproduceTalk to one of the walking NPCs in MAP99 on a local server.
Additional InformationSeems to work fine online in ZDoom 2.4.0. It also behaves differently there. If a client is talking to a NPC, no other client can talk to the same one until the first client escapes from the dialogue screen.
Attached Files? file icon npc_dialogue_desync_test.wad [^] (11,810 bytes) 2010-10-21 17:43

- Relationships
has duplicate 0001034closed Moving Strife NPCs desynchronize online 
child of 0003873needs testing Strife/DIALOGUE conversations cannot proceed online 

-  Notes
User avatar (0000446)
Dark-Assassin (administrator)
2010-10-20 10:15

Same thing happens with Strife Online.
User avatar (0000451)
unknownna (updater)
2010-10-21 17:51

Made an example WAD. Used Kaiser's dialogue sample script from:'http://doomworld.com/idgames/?id=13922 [^]'

There are two NPC actors: A shotgun guy wandering around, and a demon standing still.
User avatar (0023461)
Ru5tK1ng (updater)
2024-03-22 14:41

Tested with the latest changes and the NPCs didn't freeze and the dialogues worked fine. Nothing weird happened with the 2nd client on the server either.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2010-10-20 00:24 unknownna New Issue
2010-10-20 10:15 Dark-Assassin Note Added: 0000446
2010-10-21 17:43 unknownna File Added: npc_dialogue_desync_test.wad
2010-10-21 17:51 unknownna Note Added: 0000451
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-09-26 06:31 unknownna Relationship added has duplicate 0001034
2012-09-26 06:32 unknownna Status new => confirmed
2012-09-27 05:01 unknownna Relationship added parent of 0001078
2024-03-22 14:41 Ru5tK1ng Note Added: 0023461
2024-03-22 14:41 Ru5tK1ng Status confirmed => resolved
2024-03-22 14:41 Ru5tK1ng Resolution open => fixed
2024-03-22 14:41 Ru5tK1ng Fixed in Version => 3.2
2024-03-22 14:41 Ru5tK1ng Target Version => 3.2
2024-03-23 05:37 Ru5tK1ng Relationship deleted parent of 0001078
2024-03-23 05:38 Ru5tK1ng Relationship added child of 0003873






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