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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001020||Zandronum||[All Projects] Bug||public||2012-09-07 07:53||2018-08-27 18:23|
|Target Version||Fixed in Version||3.1|
|Summary||0001020: BFG coop spy sound desync|
Quote from unknownna
Although we fixed the regular BFG sound desync, it's still there when coop spying. I recorded a demo of it with version 1.0.
|Steps To Reproduce||1. zandronum.exe -host|
2. Connect 2 clients to the server.
3. Join the game with client A.
4. "snd_sfxvolume 0" in the console with client A.
5. Pick up a BFG with client A (perhaps set sv_infiniteammo to 1 as well in the server console).
6. Coop spy on client A with client B.
7. Fire the BFG with client A.
|Attached Files||2012.09.07_09.48.44_doom2.cld [^] (19,267 bytes) 2012-09-07 07:53|
|Currently with 2.1.2, the desync occurs after firing and running out of ammo with the BFG. When the player starts switching to the next available weapon with ammo while holding down fire, if it is a pistol, chaingun, or shotguns, the firing sound will desync.|
|This too seems to have been fixed in 3.1 with the unlagged fixes and the addition of a movement buffer regulator. The sounds no longer desync when tapping +attack like it does in 3.0 and before.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2012-09-07 07:53||unknownna||New Issue|
|2012-09-07 07:53||unknownna||File Added: 2012.09.07_09.48.44_doom2.cld|
|2012-09-07 07:53||unknownna||Status||new => confirmed|
|2012-09-07 10:35||unknownna||Relationship added||related to 0000553|
|2016-05-14 17:30||Ru5tK1ng||Note Added: 0014911|
|2018-08-27 06:49||unknownna||Relationship added||related to 0001041|
|2018-08-27 18:22||unknownna||Note Added: 0019440|
|2018-08-27 18:23||unknownna||Assigned To||=> Leonard|
|2018-08-27 18:23||unknownna||Status||confirmed => resolved|
|2018-08-27 18:23||unknownna||Resolution||open => fixed|
|2018-08-27 18:23||unknownna||Fixed in Version||=> 3.1|
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