Unassigned [ ^ ] (1 - 10 / 868) |
0004282
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[Zandronum] Server window can't differentiate between invasion and survival invasion
[All Projects] Bug - 2024-05-14 07:09
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0002896
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[Zandronum] Don't make players lose lives during win sequences in survival invasion
[All Projects] Suggestion - 2024-05-14 07:08
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0004283
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[Zandronum] [3.2] Players can cheat and refill lost lives by dying during win sequences in survival invasion
[All Projects] Bug - 2024-05-14 07:06
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0000705
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[Zandronum] Projectile Nudge
[All Projects] Suggestion - 2024-05-14 06:00
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0004277
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[Zandronum] A_WeaponReady ignores flags on high ping (200-250) (?)
[All Projects] Bug - 2024-05-14 03:53
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0004244
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[Zandronum] Pitch for custom Decorate actors does not transfer when a map reset is initiated
[All Projects] Bug - 2024-05-14 03:14
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0004281
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[Zandronum] Ally/Enemy icons flicker to respawn height a few tics too early during death state offline
[All Projects] Bug - 2024-05-13 10:50
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0004280
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[Zandronum] [3.2] Server crash with QC:DE upon turning into a spectator
[All Projects] Bug - 2024-05-13 10:20
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0004279
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[Zandronum] Players can use items and affect gameplay during win/lose sequences while frozen
[All Projects] Bug - 2024-05-13 09:18
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0002311
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[Zandronum] Weapon desync in (Team)Possession and (Team)LMS after win sequences: Client fires weapon too late
[All Projects] Bug - 2024-05-12 09:36
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