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IDProjectCategoryView StatusDate SubmittedLast Update
0000975Zandronum[All Projects] Bugpublic2012-08-17 05:242018-09-30 22:35
ReporterQent 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0-beta 
Target VersionFixed in Version 
Summary0000975: CTF does not have the proper resources
DescriptionThings BlueFlag, RedFlag, GreenFlag, GoldFlag, and WhiteFlag have no frames, and textures STPTS, STFLA1, STFLA2, STFLA3, STFLA4, and STFLA5 are unknown.
Attached Files? file icon test_ctf.wad [^] (6,148 bytes) 2012-08-17 05:24
? file icon Flags.pk3 [^] (7,010 bytes) 2012-12-27 01:44

- Relationships

-  Notes
User avatar (0004378)
Qent (updater)
2012-08-17 05:26
edited on: 2012-08-17 05:38

To clarify, st_actors and data are not loaded. It still has errors with skulltag_actors.pk3 loaded, but not with both.

(That should have been "STFLA" not "STFLAG".)

User avatar (0004380)
Dusk (developer)
2012-08-17 09:03
edited on: 2012-08-17 09:04

Just as I had noted this in the dev board. :P
Corrected the description.

Also, this affects terminator, possession (artifact sprites are missing) and skulltag (score pillar missing)

User avatar (0004390)
Torr Samaho (administrator)
2012-08-18 19:00

I moved the possession / terminator sprites into skulltag.pk3 to make them available in non-Doom game modes before we forked. So they are included in Skulltag's source and thus are also in zandronum.pk3.

Does anybody know who created the flag sprites? Can I just copy them into zandronum.pk3?
User avatar (0004399)
Torr Samaho (administrator)
2012-08-19 12:41

I added the corresponding neutral PNGs to zandronum.pk3 and TEXTURES lump entries for the specific colors. I think it should also be possible recreate SFLSA0 - SFLSF0 from SFLAA0 - SFLAF0 using the TEXTURES lump and some scaling (so that I can remove SFLSA0.png - SFLSF0.png from zandronum.pk3, this could also improve the quality of these sprites when the scaling is done by the engine). Any volunteers?
User avatar (0004553)
ZzZombo (reporter)
2012-09-01 15:44

Quote
Does anybody know who created the flag sprites? Can I just copy them into zandronum.pk3?

AFAIK only creative (dunno how to describe it better) works are copyrighted. But such flag sprites can be done almost by anyone.
User avatar (0004575)
Torr Samaho (administrator)
2012-09-02 16:00

I think the concept you have in mind is called threshold of originality.

Independently of whether the flag sprites can be copyrighted or not, I'd prefer to have the permission of the author to use them.
User avatar (0005577)
Qent (updater)
2012-12-27 01:47

Finally attempted this. Attached now is Flags.pk3 with the TEXTURES definitions and stpts.png. (It also has the untranslated sprites from zandronum.pk3.)
User avatar (0005584)
Torr Samaho (administrator)
2012-12-27 08:19

As I said in 0000975:0004399, I already added this is in zandronum.pk3 in 1.1. I'm sorry if I wasn't clear enough about this.

The only thing I see right now that is missing (and why I kept this ticket open) is to recreate SFLSA0 - SFLSF0 from SFLAA0 - SFLAF0 using the TEXTURES lump.
User avatar (0005593)
Qent (updater)
2012-12-27 16:45
edited on: 2012-12-27 16:46

Whoops, you're right; I thought it was only the neutral sprites and the old TEXTURES entries that you added.

User avatar (0005604)
Qent (updater)
2012-12-29 00:30

'http://pastebin.com/apJudA5Y [^]' I'm having trouble getting the right positioning for the scores in the bottom left corner of the screen. It seems that the graphics are drawn with scaling, but the numbers do not take scaling into consideration.
User avatar (0005656)
Torr Samaho (administrator)
2013-01-02 13:42

Does somebody know how exactly the TEXTURES lump is supposed to work in this regard?
User avatar (0014887)
Ru5tK1ng (updater)
2016-05-13 00:45

Missing flag sprites is no longer an issue.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Qent Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-08-17 05:24 Qent New Issue
2012-08-17 05:24 Qent File Added: test_ctf.wad
2012-08-17 05:26 Qent Note Added: 0004378
2012-08-17 05:38 Qent Note Edited: 0004378 View Revisions
2012-08-17 05:38 Qent Note Edited: 0004378 View Revisions
2012-08-17 09:02 Dusk Description Updated View Revisions
2012-08-17 09:03 Dusk Note Added: 0004380
2012-08-17 09:04 Dusk Note Edited: 0004380 View Revisions
2012-08-17 09:04 Dusk Priority normal => high
2012-08-18 19:00 Torr Samaho Note Added: 0004390
2012-08-18 19:01 Torr Samaho Status new => feedback
2012-08-19 12:41 Torr Samaho Note Added: 0004399
2012-09-01 15:44 ZzZombo Note Added: 0004553
2012-09-02 16:00 Torr Samaho Note Added: 0004575
2012-12-27 01:44 Qent File Added: Flags.pk3
2012-12-27 01:47 Qent Note Added: 0005577
2012-12-27 01:47 Qent Status feedback => new
2012-12-27 08:19 Torr Samaho Note Added: 0005584
2012-12-27 16:45 Qent Note Added: 0005593
2012-12-27 16:46 Qent Note Edited: 0005593 View Revisions
2012-12-29 00:30 Qent Note Added: 0005604
2013-01-02 13:42 Torr Samaho Note Added: 0005656
2013-01-02 13:42 Torr Samaho Status new => feedback
2016-05-13 00:45 Ru5tK1ng Note Added: 0014887
2016-05-13 00:45 Ru5tK1ng Status feedback => resolved
2016-05-13 00:45 Ru5tK1ng Resolution open => fixed
2018-09-30 22:35 Blzut3 Status resolved => closed






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